But how do you address it?
One ship is leaving the orbis station, another is approaching to land, both boost through the letterbox at the same time without seeing the other resulting in mutual destruction. Who is to blame? Do both pilots get a bounty for what was essentially an accident?
Even if you say yes to that and make it so that whoever boosts before a ship goes boom gets a bounty, then if someone wanted to wind you up they'd just play the role of sacrificial lambs trying to intercept innocent boosts to stitch people up.
You should just take it on the chin man. Keep an eye on your radar and watch what's going on around you.
But you don't get a bounty for killing someone by ramming.
Quite easy, inspired by the maritime laws: More agile vessels have to give way for less agile vessels. Equal agility resolved by speed difference. Equal speed and no one gets the blame.
Inspired by the special protection of fishing boats you could even give that same protection to ships locked in hyper jump activation, close range docking or mining.
No, because as the devs have mentioned in the past, determining who is to blame for a collision is almost impossible.
my post was not directed at you ... I know you do not get a bounty for ramming...
so are you gonna take up the challenge and play another 98 hours in open play to be able to FAIRLY make up your mind if you want to go back to solo?
No, many traders including myself play in open mode as trading in a no risk environment is not a game but a grind.
I see no point what so ever playing in "easy mode", what does it matter if I have lots of credits if all I am going to do is repeat the same task over and over endlessly.
The mindset that trading in a safe way is in anyway fun is completely alien to me.
I play this game as i enjoy the risk/reward balance and feel even now the risk is not enough.
I couldn't disagree more. The higher risk makes the same reward worth more. There's no extra reward for doing a no-gold run of spelunky but completing the exact same game in that manner feels better than completing a normal run, same game, same reward but higher risk makes the same reward sweeter.
First, i see no vast majority disagreeing with me. Second, it's pretty obvious where insults come from and that my post was a reaction to those insults. But, maybe you just don't care about facts and just want to stick to the usual carebear, whiner, ... rhetoric.
Quite easy, inspired by the maritime laws: More agile vessels have to give way for less agile vessels. Equal agility resolved by speed difference. Equal speed and no one gets the blame.
Inspired by the special protection of fishing boats you could even give that same protection to ships locked in hyper jump activation, close range docking or mining.
If the option is to always make money, or sometimes lose everything but there is no better reward, then all rational people would choose the first option. Just because you make irrational decisions doesn't change the game design from pushing people in to easy mode fro making money and PVP mode for ganking people.
It was not my intention to present a fair sample. Surely am will not be trading in open, i do however feel the urge to do some bounty hunting for real players...![]()
That assumes that your only goal in the game is to make money, and the only enjoyment you gain while playing is from making money.If the option is to always make money, or sometimes lose everything but there is no better reward, then all rational people would choose the first option. Just because you make irrational decisions doesn't change the game design from pushing people in to easy mode fro making money and PVP mode for ganking people.
I played ~100h solo and had amazing fun. I loved it. Amazing game. Yesterday i started playing open, because everyone said it's much more fun. I had two "encounters" with players.
1. I was bounty hunting at nav point. There was another cmdr, had no bounty on him, i greeted, let him chase his targets. He on the other had had big fun killing mine. Well, it's valid. But no fun.
2. I was in my A grade type 6, had collected 80t of rares in 2h. Just left the station, aligned with the jumppoint, then a sound of engines boosting, big face of an ASP rushing towards me, boom. 80t rares gone, 2h gone, 250kCr insurance gone, 100kCr uncollected bounties, gone, fun gone, amazing feeling about this game gone.
I'm not going to play open anymore. Sad, because NPC are lame and generic. When it comes to NPC Elite means nothing, they are all easy kills with a nice viper. But some cmdrs are obviously stupid children seeking the GTA experience. Damn.
What is irrational is having some 'fear' of open play without truely experiencing it... And people get this and its mostly based on heresay, single individual random accidents (which is actually what I believe happened here), some minor issues in very busy systems with piracy and the occasional psychopath (which there are plenty of NPC versions of BTW) and all for what? to risk losing some 'credits'
Hello Commanders!
A couple of comments about ramming and griefing to add to the discussion:
Ramming is not something we particularly want to encourage. As a desperate gambit during a combat encounter it's fine ("ramming speed!"), but as a path of least resistance and as a way of bypassing the crime system in my opinion it is undesirable. I guess by this definition it is sliding into exploitation/griefing territory. So we are looking at ways we can address such issues.
One thing we're considering is an update to collision system to limit the ability of smaller (and normally faster, more manoeuvrable) ships to cause damage to larger vessels. We will also investigate ramming crimes around starports. It's worth calling out though that this is quite a tricky issue to solve in a fair manner, so no ETA.
Yep
Solo play trading is nothing but wasting time clicking buttons. If that's what you call a game you are severely missing out. There is nothing remotely gamey about doing that - it's a dull bore for dullards to enjoy.
Except you have no facts. You equate 2 hours of gameplay to knowing what OP is like even though you've been told by people with vastly more experience than yourself that you're wrong - you continue to ignore them. You make assumptions with no evidence to back it up, come on the forums and rant about it and expect people to just sit here calmly and read yet another post about non existent griefers. Like "creationists" we now have "grieferists"
https://forums.frontier.co.uk/showthread.php?t=97561&page=5
92.46% of people disagree with you
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Or they could work out what the coloured lights on each side of the docking port mean....
It was not my intention to present a fair sample. Surely am will not be trading in open, i do however feel the urge to do some bounty hunting for real players...![]()