Elite Dangerous in the Media thread

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Finnish gaming magazine, Pelit, gave ED 90/99. "Elite Dangerous may have been released as a bit unfinished, but that doesn't in any way mean that it is unplayable. On the contrary, it is the best Elite game to date." (translation mine)
btw who reviewed it? Glad they liked it. :)

15 years ago i was collecting Pelit, and it was my favorite gaming magazine, but they sadly stopped selling it in Estonia.
 
btw who reviewed it? Glad they liked it. :)

15 years ago i was collecting Pelit, and it was my favorite gaming magazine, but they sadly stopped selling it in Estonia.

Tuomas Honkala did the main review with Marko Mäkinen and Antti Ilomäki doing their own small reviews.
 
I don't know if this has already been posted, but BitGamer over at Bit-Tech (an overclockers gaming and hardware website) gave Elite a game of the year award a couple weeks back:
http://www.bit-tech.net/gaming/2014/12/29/best-games-2014/3


"If you want more specific reasons why Elite is my pick for the best game of this year, here are two. The first is it does spaceships better than any other game I've played. Elite is a game of grand ideas, but it's how it transmits those ideas through the comparatively tiny cockpit of your spacecraft that makes it such a joy. The way the ships handle, the way they sound, the way almost every piece of information you need is communicated in-game via ship computers and readouts. The way you can crane your virtual neck and watch a star or planet speed past your vision, Elite's spaceships are conduits of awe, the translator through which you comprehend the universe."
 
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The IGN review is the most accurate and well-researched so far. I honestly didn't expect that.

Completely agree ... which is why I love the game and don't really play it too much ... it doesn't drag me in at all. Feels empty. I had higher hopes at the start.
 
Rock, Paper, Shotgun Indepth Review

For anyone interested. Full indepth review on ED so far.

http://www.rockpapershotgun.com/2015/01/15/elite-dangerous-review/
By Brendan Caldwell on January 15th, 2015

below a snip from the full review, the worst bit. Make sure to read the full review, it's good.
A Flawed Frontier

The player-populated universe is clearly intended to be a major selling point here. In worlds like Eve: Online the players make up for any lack of developer-led narrative (ie. boring MMO missions) with their own power struggles, machinations and galactic conflicts. Unfortunately, there hasn’t been much player-on-player action in all my time playing, despite actively seeking it out. Conflict zones, where players can join NPC factions as they vie for control in a spacey dogfight, are the only place I have seen people interacting – and even then it is simply to destroy one another. Although tales of piracy, hold-ups, blockades and revenge attacks sometimes appear on the game’s Reddit, I was sad to see so little of it myself. Still, I was not entirely surprised, considering there is no infrastructure for organising large clans and that the communications system is fiddly, unresponsive and sometimes just plain broken.

In fact, the closer you look at Elite, the more the flaws become evident. It is like looking at the earth from afar. Oh wow, what a sight. Beautiful, moving, inspiring. I think I am catching Overview Effect. But when you get in close you can see the piles of rubbish building up in the landfills, the oil spilling out over the Mexican bay. The number of things that simply malfunction is staggering.

Here are some bugs I have encountered.

Bounty rewards not being honoured (ie. not receiving my space paycheck)
Being stuck in warp indefinitely
Being unable to press any buttons on the menu
Mouse cursor disappearing on starport menus
Text of Mission titles reading things like “Deliver goods to $##DestinationStationName;”
Ship’s computer consistently announcing ‘Landing gear not deployed’ when the landing gear is fully, undeniably, unmistakably deployed.
NPCs broadcasting blank messages
NPCs broadcasting under blank aliases
NPCs mining empty space
NPCs going round in tight, slow barrel rolls endlessly for no reason at all
NPCs stealing kills from me (lost a 150,000 credit bounty thanks to this one)
Being fired on by friendlies in conflict zones
Being given a bounty for attacking ships marked as enemies in conflict zones
Missions not registering kills
10 floating cargo cannisters vanishing into thin air, shortly after being dropped
Friends not appearing in the same instance
Friends not receiving communications messages
Friends’ messages not being received by me
Etc
Etc
Oh God
Etc

pretty decent review, gives the good, the bad and the ugly. but mostly good. been gettin that bug i underlined as of 1.05.
 
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I'd quite like to get the underlined bug - I'm navigating purely with the joystick and I'm forever getting a mouse cursor where I don't want it...
 
I'd quite like to get the underlined bug - I'm navigating purely with the joystick and I'm forever getting a mouse cursor where I don't want it...

ahhh, wish i cud swap with you right now, i even get it in the galaxy map, which makes it almost impossible to use right atm. opened a thread on it in the bug section, going to try out somthing someone kindly suggested to see if i can fix it.

I mostly use my joystick too, but do also find myself using the cursor alot for ease, since joystick sometimes requires alot of scrolling.
 
RPS are alway honest, bless em. Sums it up really well.

I love this Elite Dangerous, it's like a 10 year old kid, fun but really annoying. I can't wait till it grows up into the game we know it can be.
 
The landing gear warning used to bug me too, until I realised it was triggered by the fact my landing gear were still in the process of deploying and I was near the pad. ED still has a number of flaws, but despite those I haven't so much as looked at another game now for months.
.
The above chunk of review is a tiny part of the whole review, which is worth a read.
 
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