Agggh! please can we have some form of traffic control in starports

What about people with recovered (stolen) cargo? Having a queue makes trading on the black market impossible, just sitting there waiting to be scanned.
 
What about people with recovered (stolen) cargo? Having a queue makes trading on the black market impossible, just sitting there waiting to be scanned.

Oh but, you chose your life of crime, I suggest just going for it in that case anyway hahaha :p

Cheers for the suggestions and of course, all those posting in CAPS like military sergeants - I will just some shields until I can afford my Python, and then every one of them b*stards can stand by as I will be running in like Blake_Dragon above haha!

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I used to fly my Clipper without shields, NPC's 'Always' move out of the way unless they have already entered the docking port. Just keep an eye on the rader and use the 'Mark 1 Eyeball'

As far as other cmdr's, you can spot them well in advance on radar. If you are getting hit every time then I'm afraid you suck lol, get some shields pronto..

lol its not everytime, of course it isnt, and a lot of the time I just get out of the way, but there are THOSE times when you would need to have "pass through solid matter" piloting skills, that really grind me - cheers for the tip though :)
 
We don't need a queue per se, but if all small and medium size ships (NPCs and players both) could enter and exit on the side with the green light, it would be great. Enter/exit on the red side, and get fined. Ships designated large exempt from the rule naturally.
 
Hahah...pc traffic can sometimes be pretty heavy at certain rare commodity stations. I used to have this bad habit of afterburning out of the mail slot but decided to end it after I crashed my Asp with ~50t of rarities into a pc T7. He blew up, too.
 
Its BLOODY expensively infuriating to be running an unshielded clipper in cargo mode in order to maximise hold space, to find yourself greeted with a crap pilot of an NPC bounding his way out or in and you have nowhere to go or are just too committed to turn back.

Even if I felt that I NEVER got shot at I would still keep my shield. In space nobody can hear you scream.... for help as your unshielded is repeatedly targeted by pirates.
 
Putting aside​ the issue of flying without shields and addressing the real issue; having no mechanism for controlling ingress/egress is unrealistic and bad mechanics.

I have had Type 9's flying at my Asp while I'm committed to going through. There is nowhere for either party to go. That's just stupid, not dangerous.
 
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We don't need a queue per se, but if all small and medium size ships (NPCs and players both) could enter and exit on the side with the green light, it would be great. Enter/exit on the red side, and get fined. Ships designated large exempt from the rule naturally.

While I can empathize with the latter point, I think we do need a docking queue system in place. I've never needed it at the big ports, but at the smaller outposts it can sometimes be crazy in Open.
 
What are you flying? I got a LOT of prangs on a Lakon 6 and ended up selling the thing.

An Imperial Clipper mate

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Putting aside​ the issue of flying without shields and addressing the real issue; having no mechanism for controlling ingress/egress is unrealistic and bad mechanics.

I have had Type 9's flying at my Asp while I'm committed to going through. There is nowhere for either party to go. That's just stupid, not dangerous.

This was really my point and I have been sidetracked into justifying my need to not have shields, which is not really what I wanted to focus on - it is bad mechanics at the end of the day and I couldnt imagine a starport in real life (shoudl we ever reach this monumentous achievement as mankind) employing no such system.
 
Its BLOODY expensively infuriating to be running an unshielded clipper in cargo mode in order to maximise hold space, to find yourself greeted with a crap pilot of an NPC bounding his way out or in and you have nowhere to go or are just too committed to turn back.

Is there anything that can be done??

Get some shields. You are always going to run into PC's that boost out of the wrong site of the station toaster. NPC's behaviour might eventually get a little bit more predictable, but you still going to be glad of shields. So the action that can be done is to stop being cargo space greedy and get some shields!
 
Its BLOODY expensively infuriating to be running an unshielded clipper in cargo mode in order to maximise hold space, to find yourself greeted with a crap pilot of an NPC bounding his way out or in and you have nowhere to go or are just too committed to turn back.

Is there anything that can be done??

this is why you have docking computers. its the human element that's at fault.
 
Just uh... be careful maybe? If you lose your ship its your own fault. Just take it easy and be patient with both NPC and CMDR's. Slow and steady wins the race.
 
Architect: "We have this 'ere station-thingy that's likely to see very high volumes of traffic so how do we make docking here the absolute most dangerous and chaotic thing ever? Short of just walling the docking ports off with glassteel."

Intern #1: "Docking ports? Plural..? No, no, no: docking PORT. Singluar. Feed both directions of traffic through the same hole."

Intern #2: "Yeah, and make that docking hole tiny. You know, barely a inch larger than the largest ship we'll see. Make it a real lube job of a fit."

Architect: *scribbes on his notepad* "I like it. Keep the ideas coming."

Intern #1: "That's a good idea but the smaller ships will still be able to slide past one another easily. I know, make it so that there are no rules about always passing on the 'green' side. That way no-one will have a clue which way to slide in the event of a head-on; it'll be like rolling dice on who makes it through alive."

Intern #2: *laughs* "And lets still keep the red and green lights. Irony."

Architect: *scribbles on his notepad* "Astute with a touch of malevolence. Impressive."

Intern #2: "Let's also brick up the door to the traffic control room so no-one can get in, and put tape over the speedtraps. No rules. No blame can be apportioned. Let the insurance companies sort it out. It'll be like Mad Max the Thunderdome out there. How awesome will that be."

Architect, Intern #1 and Intern #2 in chorus: "TWO SHIPS ENTER. ONE SHIP LEAVES!"

Architect: "This stuff is pure gold. I often thought that being evil was an art form but you chaps have just turned it into a science."
 
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