After having read that shields at 4 pips are not following the normal reinforce progression but are way off, there are only 2 ways to fix this: Make it smoother or lower the value. I have no idea what's planned, but I'd guess the 4 pips value is gonna be nerfed.
Add to that the upcoming changes to shield cells, which are fine as is from my POV, and we'll not only have weaker shields (they're pretty useless already as is, because they tank pretty pathetic damage unless you feed them cells all the time), but also no more "potions" like we have now.
I can see how these "fixes" are of benefit for PVPers, but since when is Elite a PVP game?
This will significantly weaken us in PVE, and while some people might find the PVE encounters trivial, many of us do not and will struggle with assassination missions come the next patch. The Cobra will suffer from this even more than the Viper I guess. So...
...what's gonna be left?
Add to that the upcoming changes to shield cells, which are fine as is from my POV, and we'll not only have weaker shields (they're pretty useless already as is, because they tank pretty pathetic damage unless you feed them cells all the time), but also no more "potions" like we have now.
I can see how these "fixes" are of benefit for PVPers, but since when is Elite a PVP game?
This will significantly weaken us in PVE, and while some people might find the PVE encounters trivial, many of us do not and will struggle with assassination missions come the next patch. The Cobra will suffer from this even more than the Viper I guess. So...
...what's gonna be left?
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