I've been playing in open since I got the game, and can count with one finger the times I've been interdicted (with success) by a player. And been killed by players exactly zero times (though twice due to own stupidity/beer and once due to bug). I've seen none of the griefing Sandman is complaining about. Not saying it do not happen, just that I do not think the problem is as prevalent as he makes it out to be.
Playing in open carries a certain risk - why I do it. Solo or group is just Space-Truck Simulator. Nothing wrong with that, I actually play a bit of Euro-Truck Simulator 2 now and again. But it is not why I got ED.
Said risk though can be somewhat alleviated by not running around in a defenseless ship. One must sacrifice some cargo-space for shields at the very least. Ideally, do trading in a ship no sane pirate or psycho-killer would want to attack. Those out on the hunt, will see what modules you got installed when prowling in Supercruise. They by and large stay away from well armed ships, and look for the less armed ships.
As it stands though, if trading is your game, and you are on the grind rather than playing for the fun of it, solo or group is probably the better choice. No need to care much for defenses thus maxing cargo-capacity.
To compensate, maybe there should be some kind of risk-bonus for those trading in open. Say 5% on top of sales price - 10% if sold to a lawless anarchy system.
Soon though, we get more and better multi-player features. Having escorted caravans of traders would be cool. And of-course wolf-packs of pirates working together to bring down escorts before looting the traders blind. We'll see how it pans out. Still early days - imho the game is still Beta, no matter claims to the contrary by the devs
Playing in open carries a certain risk - why I do it. Solo or group is just Space-Truck Simulator. Nothing wrong with that, I actually play a bit of Euro-Truck Simulator 2 now and again. But it is not why I got ED.
Said risk though can be somewhat alleviated by not running around in a defenseless ship. One must sacrifice some cargo-space for shields at the very least. Ideally, do trading in a ship no sane pirate or psycho-killer would want to attack. Those out on the hunt, will see what modules you got installed when prowling in Supercruise. They by and large stay away from well armed ships, and look for the less armed ships.
As it stands though, if trading is your game, and you are on the grind rather than playing for the fun of it, solo or group is probably the better choice. No need to care much for defenses thus maxing cargo-capacity.
To compensate, maybe there should be some kind of risk-bonus for those trading in open. Say 5% on top of sales price - 10% if sold to a lawless anarchy system.
Soon though, we get more and better multi-player features. Having escorted caravans of traders would be cool. And of-course wolf-packs of pirates working together to bring down escorts before looting the traders blind. We'll see how it pans out. Still early days - imho the game is still Beta, no matter claims to the contrary by the devs