FD just Nuked loads of trade routes!

You wouldn't have a game to play if it wasn't for the 1984 fan boi's... just saying :p

Not this bogus argument again. I played Elite on 3 different platforms in the 1980's and if it was as boned up as this game is I wouldn't have bothered with E:D.

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If it werent for us fanboys you'd still be playing eve and call of duty.

That is in extremis. Untrue at best and overly simplistic at that.
 
Not this bogus argument again. I played Elite on 3 different platforms in the 1980's and if it was as boned up as this game is I wouldn't have bothered with E:D.

how is this a bogus argument? the majority of kickstarter backers were fans of the original game. if we didn't back it the goal would never have been reached and the game would not have been made.
 
Personally I thought we could earn to Cr's way to easily in ED.

I always thought this game was about taking ages to become elite.

Now though most people are billionaires and have every ship and are elite in all 3 professions.

May be thats why people are screaming for content so much, they have earned so many Cr's so quickly they own all of the game's content within 2 months of release Now they are bored and are on the forum rightly telling FD about it.

I don't blame them.
 
Side note: What's the largest "Bi-directional" route payout people are finding? Highest I've found so far is 2833. Anyone find anything better?

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how is this a bogus argument? the majority of kickstarter backers were fans of the original game. if we didn't back it the goal would never have been reached and the game would not have been made.

The way its going is that a bad thing? Broken is still BROKEN. If the Python has been nerfed as bad as it would seem I'll be asking for a refund. They changed the game, it's not what I paid my money for. I'm sure paypal will agree with me and give me my money back.
 
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I wonder how many people posting "My route's fine, go find a better one!" will be so happy once their route deteriorates into nothing. Right now, a single player in a large ship is able to have too-large an impact on the markets (IMO). My route is still profitable, for now, but I can already see it's drying up quite fast, and I'm only able to play maybe an hour a day or so.

I think the idea behind this change was good, but I think they over did it a bit. Time will tell if it is what they intended. As it was, with my limited play schedule, assuming I did nothing but grind my trade route (which isn't realistic, I spend time hunting and exploring as well): It would take me almost 3 months of solid grinding to reach "Elite" in trade status (which is a goal of mine). I suspect if this change 'sticks', that goal may be more along the lines of a year or more. It took me many, many hours of exploring to find the route I am working, and I'd hoped to be able to use it for a while.

I have similar time constraints. This has effectively tripled the amount of boredom that I will have to endure before I can have fun.
 
Pity them, they have much less to play for now and probably no skills since they spent all that time grinding trade runs instead of playing the game.

Not sure I even understand.

Actually it was a great social event as well, so I'm happy I was in the right place at the right time to get my credits worth. Exactly the same in the real world, people in the right place at the right time can make a mint. I dont see this as any different. Also, now it's all dried up, I'm back in my pre-event favourite ship: Viper. Costs all of 5m to fully deck out, regardless of what my credit balance is at.
 
I have similar time constraints. This has effectively tripled the amount of boredom that I will have to endure before I can have fun.

My total assets in game are around 15 million Cr and I am already having fun. I am guessing that our ideas of fun are vastly different.
 
If "Elite" trade status were based upon the number of tonnes of goods traded, then I wouldn't care about this change as much.... but, it's not.. it's based on income from trading.
 
My total assets in game are around 15 million Cr and I am already having fun. I am guessing that our ideas of fun are vastly different.

repped for truth. You're probably enjoying combat machines or exploration as much as I ?

The mind-set of ANACONDA = END GAME is overwhelmingly mind baffling.

EDIT: Sorry just adding that if you want a career in trading, then the progression is straight forward. I just assume trading is simply a means to an end and people stop trading when they have reached a stage where they can take up their chosen game. I.e. people trade to get the funds for a decked out ASP to take exploring.. or, people want to make a profession in trading and aim high for a Type 7 or 9. People loving the combat / bounty hunting / PvP thing, stick to the most efficient machines that get the job done well. I dont understand the obsession for a Python or Anaconda, when they're just nothing short of liability (or bling machines).
 
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repped for truth. You're probably enjoying combat machines or exploration as much as I ?

The mind-set of ANACONDA = END GAME is overwhelmingly mind baffling.

I wouldn't fly an anaconda even if I could afford it. I'd much rather zip around in my Viper or even my Eagle.
 
For those willing to try, here are some tips:

* The star map only lists economy types at the most superficial level.
* Presence and quantity of available resources is not random.
* Properties of the stars and planets in a system have implications regarding their markets.
* Population is very important.
* Player traffic is very important.

I ain't spoiling it further for you. Just think a little about how these points can be used, and you'll be pretty good at predicting trade routes.
 
If they set the economy up correctly then good trade routes would only exist for a very short time.

So don't expect this always-existing trade route nonsense to be around forever.

In correct, there would be many stable good trade routes. Its not like the profit margins for ExxonMobil or Coca-Cola dissappear unless they move into a new market very week. Great routes may dry up fast, but it should also create bubbles, crashes etc...

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I wouldn't fly an anaconda even if I could afford it. I'd much rather zip around in my Viper or even my Eagle.

So we should all be happy playing the way you want to. God forbid other players enjoy other aspects of the game then you or have different goals
 
My route is working fine. Minor ups and downs mainly with supply on both ends, but then again this route was behaving like this before the new launcher. Maybe they fixed the glitchy stations only - retrospectively. So because they were so heavily bought/sold, supply and demand lowered rapidly... I guess time will tell.
 
I think you misunderstood Pyrion, I don't think he sees it as a bad thing at all. The point is that many people up until now have no doubt been relying on the online tools because they are just easier to use that the DIY OCR options. The best one that lets you opt-out of EDDN by default is RegulatedNoise, and even that's a little too tricky and less than reliable for most people. So they just resorted to the online stuff. The consensus seems to be that there's a gap here that needs filling one way or another. If the feature existed in the first place, less people would have seen the need to cheat.
So people working together, gathering and analyzing data to have a better time is cheating now? Yeah... no.

Yes there is a gap, and it needs to be filled with good UI and the realization that stuff like having to fly to and dock with every single station just to get a bunch of data has no place in a game released in 2014. Particularly not when that game revolves around FTL enabled spacefaring civlizations in the year 3301.

If you make a multiplayer game and your players end up having to pen&paper their way around your UI or lack thereof, then you're doing it wrong. We're not in 1984 anymore. Design like that belongs to the graveyard.
 
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Back on topic, absolutely want trading assist tools that don't automate the process, but assist. Call it the Trading equivalent of 'flight assist' ! ;)

One of the only real things to work with now is the 'imported from / exported to' tooltip.
 
So we should all be happy playing the way you want to. God forbid other players enjoy other aspects of the game then you or have different goals

Not at all, in fact that was exactly my point. Everyone has a different idea of what is fun. I have never said to anyone to play my way, so that leap of logic is all on you.
 
If "Elite" trade status were based upon the number of tonnes of goods traded, then I wouldn't care about this change as much.... but, it's not.. it's based on income from trading.

Earning Elite status in trading means basically nothing, except that a player had the patience to fly a trade route for endless hours before they either a) quit the game b) went insane or c) killed themselves. There's nothing to that rank for trading. It's not a badge of skill, it's just acknowledging that you can truly endure the slow grind of earning a billion credits.

Elite Exploring? Same thing. There's no SKILL involved there. Fly to planet, click the scanner. Wait. DATA DISCOVERED! Then fly to the next thing, and click the button. Repeat a few thousand times, and woot! Now you're an Elite Button Pusher Explorer!

Trade and Exploring should be more like combat - there should be risk as well as reward. Trade routes should collapse due to over-farming. Exploring - honestly, I don't know how to make that risky... because the only risk there seems to be not using a fuel scoop and having to suicide in deep space.
 
S...
The way its going is that a bad thing? Broken is still BROKEN. If the Python has been nerfed as bad as it would seem I'll be asking for a refund. They changed the game, it's not what I paid my money for. I'm sure paypal will agree with me and give me my money back.

Good luck with that.
 
Not at all, in fact that was exactly my point. Everyone has a different idea of what is fun. I have never said to anyone to play my way, so that leap of logic is all on you.

Not quite. You're the one who constantly jump into trading threads telling us how you prefer zapping. OK, good for you. We all know it by now.

I haven't seen A SINGLE post from a trader telling you pew-pews to stop fooling around and come to the dark side. It's always the other way around - people with starting ships trashing us who work for more. Could it be envy?
 
If the Python has been nerfed as bad as it would seem I'll be asking for a refund. They changed the game, it's not what I paid my money for. I'm sure paypal will agree with me and give me my money back.

Guess what: the 1.1 beta guys who actually tried the new python all agree the nerfs are noticable but the Python is still a beast. Stop crying with the wolves until you know what you are talking about.
 
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