The people who are complaining about the game (like me) have to understand that ED uses the old and outdated gameplay than 30 years ago. The developer also keeps exactly the same vision from 30 years ago to the game now, so it will hardly change this into something new. Some people are nostalgic and are content with this outdated content, others are more demanding and realize the potential that the game has and expose what they think for the game can be improved and evolve (In the case the game needs more and better content). So this is, some like and others do not.
Kinda. In the 30 years old version we had more control over our experience, though; we could chose to reload our previous save at any time or jump to another universe. The unofficial remake allows us even more control of our experience by allowing mods.
In contrast, this always online (insert favorite expletive here) basically restricts us to playing in just the one single true way the devs envision in ways old PC games were never able to. I can't speak for others, but much of my fun with games (and toys) lies in taking them apart and putting them together in whichever way pleases me the most; ED, in this aspect, is like a toy that will self-destruct if I ever attempt to take it apart.
The always online games that I enjoy work around this by offering many options, or else by having a degree of positive social interaction that pleases me and can't be found in an offline game. Diablo 3, for example, while having an even more limited set of experiences than ED (it's just smacking monsters for loot), allows me to change at a moment's notice where I want to do it, against which monsters, in which difficulty, to completely redefine how my character plays by changing skills and follower at any time, and so on. Meanwhile, the MMOs (actual MMOs) that I enjoy have a number of positive social experiences that can happen spontaneously while using the game rules to prevent negative experiences. In contrast, ED makes it hard to change how the game is played, requires long and tedious travel to relocate anywhere (for example, to meet with a commander I want to play with), has little to no control over how the experience will go, and overall manages to feel even more limited than a single activity game like Diablo 3; on the social side, it not only is utterly unreliable, the open group forces players to accept the bad with the good, which for me completely ruins the experience.
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To the OP... Sorry to hear you find this game boring, let me guess... You probably never played the original Elite back in the '80s. This game is just like the original one, open game, do what you like, go where you like, make your own progression the way you like. That game also had a specific group of fans, others found it pointless and boring, and wanted the arkanoid, space invaders and what had you instead. What was said afterwards; Yeah. I agree the game hasn't reached its full potential yet, but that has been clearly stated. There are expansions and updates planned. The game is in its infancy. Give it a few months. Maybe things will be more up your alley then...
The original was fun. OOLite, even today (it is installed on my computer), is fun. ED is boring.