whats the point? wheres the fun?

Sorry no hand holding in this game, you have to make your own way.

No imagination, no fun and no point in you playing.
 
Can I ask what contemporary game fits the <snip> needs? Might make it easier to identify what your actually chasing
 
Last edited by a moderator:

cpy

Banned
Sorry no hand holding in this game, you have to make your own way.

No imagination, no fun and no point in you playing.

Who are you referring to?

As for me i like, minecraft, starbound, terraria, factorio, space engineers, simcity 2000,3000,4, Anno games, Escape Velocity Override, Escape Velocity Nova.
 
Last edited:
The future will be cool. Walking in stations can view the ship out, have more freedom in these 'views', (who knows, at least in the hangar, the external view. Interactivity between players, in stations or 'chat'. Could walk inside the ships.

I think this will be more immersive. I like the game, the idea of 'infinite', but the game is still incomplete.

Cheers
 
If your idea of sandbox is playing with toy cars on concrete pavement fine. But i like to have my trucks and hauling sand from one place to another and building casles from it and defend it and siege other castles. I like to build trade, defend and attack and make change in universe! I want to join fleet that owns few stations and defends them against players, supply them with goods and get rich by trading with other stations and we all get our cut, we all work together.

So if you like this sterile absolutely stale universe where ships that cost 1 000 000 000 - 500 000 000cr and destroying them gives you 100 000cr reward as bounty seems ok? Oh 100k is not that big problem, but 10k ammo cost, 200k interdiction cost, 100k running cost, so yeah this suuuuuux!

Actually yes, I like a game that is NOT about defend and attack, that is NOT about big fights and a overachiving story, NOT about who is best (either personaly or as a group). And exactly that is Elite. It's 1 person, 1 ship, a small cog in a huge universe.
 

cpy

Banned
Actually yes, I like a game that is NOT about defend and attack, that is NOT about big fights and a overachiving story, NOT about who is best (either personaly or as a group). And exactly that is Elite. It's 1 person, 1 ship, a small cog in a huge universe.

You got it wrong, you are not even a single cog in huge universe, your actions affect absolutely nothing, except speed up building space station in 1.1.
 

cpy

Banned
Technically i had fun for 1 month, which is more value than you get from any movie or anything. So yeah totally worth it, i expected it would last me longer, anyway i had great fun, i have to recommend this game, i had solid 200h+ or maybe even 250h+ of pure space fun, which is more than 95% of games today can offer, so ok i admit maybe i was bit too much demanding. Cya guys in some other space or sandbox game.

COD have like 6-8hour worth of gameplay? Compared to ED that's nothing.
 
Last edited by a moderator:

almostpilot

Banned
The people who are complaining about the game (like me) have to understand that ED uses the old and outdated gameplay than 30 years ago. The developer also keeps exactly the same vision from 30 years ago to the game now, so it will hardly change this into something new. Some people are nostalgic and are content with this outdated content, others are more demanding and realize the potential that the game has and expose what they think for the game can be improved and evolve (In the case the game needs more and better content). So this is, some like and others do not.
 

BlackReign

Banned
The people who are complaining about the game (like me) have to understand that ED uses the old and outdated gameplay than 30 years ago. The developer also keeps exactly the same vision from 30 years ago to the game now,

This is not even remotely true. ED is far much different than the earlier versions. Don't know where you got this information from, please share.
 

cpy

Banned
The people who are complaining about the game (like me) have to understand that ED uses the old and outdated gameplay than 30 years ago. The developer also keeps exactly the same vision from 30 years ago to the game now, so it will hardly change this into something new. Some people are nostalgic and are content with this outdated content, others are more demanding and realize the potential that the game has and expose what they think for the game can be improved and evolve (In the case the game needs more and better content). So this is, some like and others do not.

The only modern space game that comes to my mind is Starcitizen that is actually trying to push space sim to new modern level, we'll see. We have old school ED and will have to wait for new gen SC. I think everyone will be happy in the end.
 
To the OP... Sorry to hear you find this game boring, let me guess... You probably never played the original Elite back in the '80s. This game is just like the original one, open game, do what you like, go where you like, make your own progression the way you like. That game also had a specific group of fans, others found it pointless and boring, and wanted the arkanoid, space invaders and what had you instead. What was said afterwards; Yeah. I agree the game hasn't reached its full potential yet, but that has been clearly stated. There are expansions and updates planned. The game is in its infancy. Give it a few months. Maybe things will be more up your alley then...
 
The people who are complaining about the game (like me) have to understand that ED uses the old and outdated gameplay than 30 years ago. The developer also keeps exactly the same vision from 30 years ago to the game now, so it will hardly change this into something new. Some people are nostalgic and are content with this outdated content, others are more demanding and realize the potential that the game has and expose what they think for the game can be improved and evolve (In the case the game needs more and better content). So this is, some like and others do not.

Kinda. In the 30 years old version we had more control over our experience, though; we could chose to reload our previous save at any time or jump to another universe. The unofficial remake allows us even more control of our experience by allowing mods.

In contrast, this always online (insert favorite expletive here) basically restricts us to playing in just the one single true way the devs envision in ways old PC games were never able to. I can't speak for others, but much of my fun with games (and toys) lies in taking them apart and putting them together in whichever way pleases me the most; ED, in this aspect, is like a toy that will self-destruct if I ever attempt to take it apart.

The always online games that I enjoy work around this by offering many options, or else by having a degree of positive social interaction that pleases me and can't be found in an offline game. Diablo 3, for example, while having an even more limited set of experiences than ED (it's just smacking monsters for loot), allows me to change at a moment's notice where I want to do it, against which monsters, in which difficulty, to completely redefine how my character plays by changing skills and follower at any time, and so on. Meanwhile, the MMOs (actual MMOs) that I enjoy have a number of positive social experiences that can happen spontaneously while using the game rules to prevent negative experiences. In contrast, ED makes it hard to change how the game is played, requires long and tedious travel to relocate anywhere (for example, to meet with a commander I want to play with), has little to no control over how the experience will go, and overall manages to feel even more limited than a single activity game like Diablo 3; on the social side, it not only is utterly unreliable, the open group forces players to accept the bad with the good, which for me completely ruins the experience.

- - - - - Additional Content Posted / Auto Merge - - - - -

To the OP... Sorry to hear you find this game boring, let me guess... You probably never played the original Elite back in the '80s. This game is just like the original one, open game, do what you like, go where you like, make your own progression the way you like. That game also had a specific group of fans, others found it pointless and boring, and wanted the arkanoid, space invaders and what had you instead. What was said afterwards; Yeah. I agree the game hasn't reached its full potential yet, but that has been clearly stated. There are expansions and updates planned. The game is in its infancy. Give it a few months. Maybe things will be more up your alley then...

The original was fun. OOLite, even today (it is installed on my computer), is fun. ED is boring.
 
  • Like (+1)
Reactions: Rog
I think the problem with E: D is the same as frontier you are just flying from x-y-z nothing majorly interesting in between.

Elite you had random encounters as you fly through space, sometimes you get attacked by pirates or thargoids and ya have to fight. Other times you can attack traders and be the pirate yourself.

I had multiplayer fun with this with Elite:Multiplayer (discontinued due to 'cease and desist' request). It can be done and would be amazing all that would have to be done is Bell and Braben get together again and fix E: D making it more Elite. To me it seems Braben was more for simulation and Bell was the fun side of the duo.
 
You could always go play EVE, press a button and have it play the game for you.

EVE's combat is a lot more in depth tactically and rpg elements. In Elite you are giving up every bit of depth for "joystick control"

In Elite, all weapons are effective only under 1500 meters for instance. Only a few weapons are worth taking. Their is only a few combat archetypes, turn fighter / reverse shooting.

I mean, please if your going to hate on a different product at least have some evidence behind it.

Elite is so unbalanced, i can literally never die. Ever. If the fastest ship in the game is 430m/s and im going 430m/s. How is anyone ever going to catch me? Yeah that's some real well thought out gameplay over here in Elite's camp too.

I can kill 100's of player sidewinders and eagles, vipers. When i'm too damaged due to interdicting i can drop to solo and go repair, come back to open and continue killing. If anyone has a remote chance of out-flying me, i can just run and FSD away. Good stuff.
 
Last edited:
Actually, I like exactly that 'nothingness' and not having an individually noticeable impact. Because what you experience as 'nothingness' or lack of content and impact are exactly those gaps I fill with my imagination.

Again, I admit that Elite is an extreme niche game not suited for the mainstream. Maybe this is the only aspect that FD could have communicated better.

Why do the apologists keep saying ED is a "niche game with little mainstream appeal" as if the people complaining are CoD fans or something? Most of us are vets of space games with steep learning curves that are far from mainstream like X3 and Eve. Those games actually have a lot of meat on their bones while ED has virtually none. ED is a very nice skeleton of a game and nothing more. That's why we are insisting that ED needs A LOT of improvements for it to even begin to come close to fulfilling its potential. 1.1 came and went without any significant improvements, which is disturbing.
 
You need to just play the old elite games and you will see And to be fair the old elite games still had outside view, this new one has not

The original 1984 version certainly didn't. Frontier Elite II and First Encounters offered no compelling reason to switch to external view.
 
To the OP... Sorry to hear you find this game boring, let me guess... You probably never played the original Elite back in the '80s. This game is just like the original one, open game, do what you like, go where you like, make your own progression the way you like. That game also had a specific group of fans, others found it pointless and boring, and wanted the arkanoid, space invaders and what had you instead. What was said afterwards; Yeah. I agree the game hasn't reached its full potential yet, but that has been clearly stated. There are expansions and updates planned. The game is in its infancy. Give it a few months. Maybe things will be more up your alley then...

Exactly, Elite has always been a minimalistic space sim framework where the player comes up with the contextual storyline for his gaming session by himself. In that regard it's quite similar to gm'ing a pen&paper rpg.

This feature is the core-essential to Elite. If you don't like that, then you won't like ED ever.
 

Jenner

I wish I was English like my hero Tj.
Some people love the game as is, and that's cool. Some people have issues with it. That's just as much a valid opinion. No one should be trying to de-legitimize someone else's opinion of what is fun and what isn't. There's nothing wrong with people loving the game as-is or thinking it's boring.

What's telling is that there are so many people expressing disappointment with the current implementation of the game, though. Maybe that's inevitable, especially when expectations are high. I tend to think that it's indicative of something real, though, and not just attributable to 'whiny gamers' or a failure to appreciate the game for what it is.
 

almostpilot

Banned
Why do the apologists keep saying ED is a "niche game with little mainstream appeal" as if the people complaining are CoD fans or something? Most of us are vets of space games with steep learning curves that are far from mainstream like X3 and Eve. Those games actually have a lot of meat on their bones while ED has virtually none. ED is a very nice skeleton of a game and nothing more. That's why we are insisting that ED needs A LOT of improvements for it to even begin to come close to fulfilling its potential. 1.1 came and went without any significant improvements, which is disturbing.

I fully agree with you, but some people feel comfortable in playing the game even though an outdated gameplay from 30 years ago and still only doing the same thing all the time, using "imagination" for fill the gaps that game have. Unfortunately the game is just for them.
 
Back
Top Bottom