I think at the end of the day there are some valid points. Perhaps the introduction of patching has made NPCs slightly more difficult. Difficult to say.
But also it wouldn't be as much fun if there wasn't any risk. Flying cargo from one port to another is made all the more exciting when you do it by the skin of your teeth. I think David Braben even said that in one of his videos. The feeling of relief when you touch down after flying through a war... that's what they're going for. Space is a dangerous place and filled with dangerous people.
Until you have amassed enough credits to upgrade your ship(s) my advice is to boost out of there (as someone I see has advised already). It's really not that hard as you don't have to fight. Just boost until you get far enough away and charge your FSD.
My tactic for interdiction was to immediately submit (1. because I really can't be bothered with the interdiction mini-game and 2. your FSD cooldown recharges a lot quicker and you are penalised less for submitting). Then put 4 pips to engines, 2 to systems and boost (essentially running away). While the first boost is playing out I check the contacts tab to see who it is, if it's an Anaconda or something substantial or someone with a high combat rating I keep running, if it's a harmless sidewinder I pull out my guns and kill them.
I said "was". I'm getting braver now. I don't boost and can take on all but the largest of ships. The key is upgrading your ship.
Also try practising the combat tutorials to get more experience in combat, ergo more confidence in game.
Eventually you'll wonder what all the fuss was about.
But also it wouldn't be as much fun if there wasn't any risk. Flying cargo from one port to another is made all the more exciting when you do it by the skin of your teeth. I think David Braben even said that in one of his videos. The feeling of relief when you touch down after flying through a war... that's what they're going for. Space is a dangerous place and filled with dangerous people.
Until you have amassed enough credits to upgrade your ship(s) my advice is to boost out of there (as someone I see has advised already). It's really not that hard as you don't have to fight. Just boost until you get far enough away and charge your FSD.
My tactic for interdiction was to immediately submit (1. because I really can't be bothered with the interdiction mini-game and 2. your FSD cooldown recharges a lot quicker and you are penalised less for submitting). Then put 4 pips to engines, 2 to systems and boost (essentially running away). While the first boost is playing out I check the contacts tab to see who it is, if it's an Anaconda or something substantial or someone with a high combat rating I keep running, if it's a harmless sidewinder I pull out my guns and kill them.
I said "was". I'm getting braver now. I don't boost and can take on all but the largest of ships. The key is upgrading your ship.
Also try practising the combat tutorials to get more experience in combat, ergo more confidence in game.
Eventually you'll wonder what all the fuss was about.