So here's the report: When I come into port with my T-6, I actually prefer to use the docking computer. Gives me a momentary breather, in which I can browse forums or other news, grab another tasty beverage or whatever but a few times in recent history (the last 2 or 3 days) I've turned away to read a news post and suddenly *KLANG* Rush to disengage the autopilot before I'm blasted for loitering (one incident I was backed out and re-entered, still on auto and was charged with entering without clearance) The culprit: typically a T-9 on the outbound, trying to blast out of the bay as fast as humanly possible. No damage to me and I'm presuming there was no damage to the other ship, because I didn't get a "HEY?! Watch where you're going!" But it did cause a pileup at the gate. Had to cancel my clearance and re-shoot my approach after the NPC ships cleared out.
Look, I get that some folks are in a hurry (especially T-9s) but you've got to respect some kind of good sense, especially as a larger vessel or you wind up causing more delays and navigational hazards than your afterburner can compensate for. I typically respect the 'gross-tonnage right-of-way' concept (he with the most tonnage has the right of way) But if I'm already on final, on an auto-dock, the computer is flying and I'm not necessarily readily able to move out of your way, just because you want to blast out of the mail-slot at 50% of light speed so you can squeeze that extra 1000 cr/hr out of your run.
I'm not sure what the solution is (or if there even really needs to be a 'solution'), but I do know, from practical experience, that aircraft and maritime traffic on earth already have methods of avoiding incidents like these, even in 'uncontrolled' situations. USCG 'rules of the road' & FAA 'self-announce' procedures at un-towered airports, although that won't work because as I understand it, communication in e:d is point-to-point (you have to target a ship to communicate) You can't just broadcast 'in the clear' as it were, to the local aria.
Perhaps the takeaway is more along the lines of: use a little caution and good sense, especially when there are real players in the aria. A smaller ship might be able to shoot out between the wall and an Anaconda, but when you try to force a T-9 out of a busy port, it never ends well. In maritime and aviation regulation and advisory, the vessel that is traveling faster has to yield right of way to slower traffic. I.E.: if you insist on blasting out of the bay at top speed, it's YOUR job to go around THEM, not their job to get out of your way. Even when there is no real damage, the NPCs may just shrug it off, but a player might get a lil annoyed... Just be aware.
Look, I get that some folks are in a hurry (especially T-9s) but you've got to respect some kind of good sense, especially as a larger vessel or you wind up causing more delays and navigational hazards than your afterburner can compensate for. I typically respect the 'gross-tonnage right-of-way' concept (he with the most tonnage has the right of way) But if I'm already on final, on an auto-dock, the computer is flying and I'm not necessarily readily able to move out of your way, just because you want to blast out of the mail-slot at 50% of light speed so you can squeeze that extra 1000 cr/hr out of your run.
I'm not sure what the solution is (or if there even really needs to be a 'solution'), but I do know, from practical experience, that aircraft and maritime traffic on earth already have methods of avoiding incidents like these, even in 'uncontrolled' situations. USCG 'rules of the road' & FAA 'self-announce' procedures at un-towered airports, although that won't work because as I understand it, communication in e:d is point-to-point (you have to target a ship to communicate) You can't just broadcast 'in the clear' as it were, to the local aria.
Perhaps the takeaway is more along the lines of: use a little caution and good sense, especially when there are real players in the aria. A smaller ship might be able to shoot out between the wall and an Anaconda, but when you try to force a T-9 out of a busy port, it never ends well. In maritime and aviation regulation and advisory, the vessel that is traveling faster has to yield right of way to slower traffic. I.E.: if you insist on blasting out of the bay at top speed, it's YOUR job to go around THEM, not their job to get out of your way. Even when there is no real damage, the NPCs may just shrug it off, but a player might get a lil annoyed... Just be aware.