It's cool! What's the problem here. That's exactly what makes the game interesting.
No, it's not "interesting". It's idiotic, both by the player and the game.
Station weapons that can't target a stationary Anaconda because of chaff? Can't someone just point them manually?
Station weapons that can't destroy the ship?
100cr fine for firing weapons in the no-fire zone? (That may be OK for a single accidental laser pulse, but repeated sustained bursts?). The response should be immediate and lethal.
Station controller who lets the ship enter again a few minutes later? It should be hostile throughout Alliance systems.
Not believable, "breaks immersion", etc.
Simple fix: make ship weapons ineffective or inoperable inside the station.