Open Play and Solo Play status frustrated thoughts
Hi everyone.
Sorry in advance for the bad english.
So, playing the game from the release date and today uninstalling it form my PC.
My sad situation reached it's climax by joining the community goal on Banki system to help the feds. I flyed in conflict zones for about 40 minutes destroying about 10 ships and DID'T GET 1 KILL.
Kill stealing is a serous issue. So i searched the forum to check the situation, and what i've found about the near future is something like "we like how it is, it's very competitive. It's more like reality".
As a little digression from the game itself, i don't think reality is a good example of fun thing. You born, you grow up, you go to school (not happy days for everyone) and then you go to work till you die. And there's people trying to trick you, to steal from you. Selfishness in general (this is an obviusly "bad things" exaggeration example).
BUT when you put thousands of people in a MMO that's exactly what happens. Because they are real people, but behind a screen. And every sefish action that can be done will be done. By the vast majority of players. That's a fact, you can just try few MMO to see it. In-engine game regulations are needed to make the experience enjoyable for everyone. Because otherwise there's not enough fun for all of us who paid cash for entertainment.
I come home from work tired, having got enough "reality" for the day. That's what video games are about, they have to be better then reality.
So, back to my ED experience, what's the obvious next step everyone makes at this point? Go to Solo mode! Farm those rebel ships like crazy!
And here you can see how mutch broken the game engine is. Killed 15 rebel ships, after obviusly selecting the federal faction in battle, results in a loss of reputation whit the said company.
This is not that bad, compared to when i got down from friendly in Federation (took A LONG time) back to neutral for reporting a successful fed mission.
Or more recently, had to do a pormotion navy mission 4 times (a very long pirates hunting mission, btw).
The game structure istelf is still very very limited (not many missions, no cummunication with NPCs at all, a very big but mostly empty and repetitive procedurally-generated map and an inconsistent and buggy "faction background/situation" generation engine making the game immersion very difficult).
One last thought about shield cells. I like them to be there for PvE (makes little ships really powerful and capable of dangerous missions) but really hate them to be on PvP. Makes the fight too long and creates the risk of having a "who has more cells wins" situation too often. Can't afford to lose 30 minutes in a PvP fight just to realize the guy has the whole internals fitted with cells. In fact, i just directly runned away from every CMDR i've met in the last times (also after patch). I'd very mutch prefer a "oh no, i've run into an Anaconda CMDR, i must run for my life" or "another Cobra, guess it's a 50/50 5 mins fight" more quick and straight forward situation.
Now i'm unsure on what i've bught here: a too young MMO? a pre-alpha single player game? a very simple simulator? an astronomical education software?
I see all aroud the devs and palyers talking about the new features coming, like Wings or Space Walks or the possibility to visit stations and planets. All good and everything, but i'd prefer to see all efforts going towoards fixing what is available first.
Reaching the purpose of the post now: is the situation as i see it? Nothing will change? This is how the game is meant to be? Am i missing something?
If you have it, please link me some dev's declarations on how ED is going to evolve in the near future in a way i'd like.
This is not a rage post (maybe a little), it's a PLEASE GIVE ME HOPE post.
Tell me i'm wrong (with proves, please).
I trusted FD (and even bought an Oculus Rift), but now i'm seriously thinking about waiting till SC or NMS.
Anxiously waiting the next (and next next, and next next next) patch release notes. Fingers crossed.