Why wasnt the Cobra the default ship ?

If you're anything like me, you'll re-start your game quite a few times to get that "perfect" game. So ... you might start with the Sidewinder at first, but once you've restarted a few times, got the hang of the game, know what you're doing, etc, why not have the option of starting with a Cobra Mk III?

Yes having the option to start with the cobra is always a good thing :)
I think I will also restart several times ;)
 
I can't say I know the exact reason the decision was made, but if you started with the Cobra some ships would instantly be redundant to you unless you wanted to downgrade your ship. The Sidewinder is an 'all-rounder', a bit like the Cobra, but a lower spec. It would be a bit of a shame if a ship as iconic as the Cobra was the ship you instantly worked to replace!
 

Philip Coutts

Volunteer Moderator
I can't say I know the exact reason the decision was made, but if you started with the Cobra some ships would instantly be redundant to you unless you wanted to downgrade your ship. The Sidewinder is an 'all-rounder', a bit like the Cobra, but a lower spec. It would be a bit of a shame if a ship as iconic as the Cobra was the ship you instantly worked to replace!

Good answer I like the thinking that you should start in one of the smallest ships and work your way up. I actually loved the start of Elite, working your way up and upgrading equipment was one of the best features. Of course depending on how much you pledged during the kickstarter there are plenty of starting options
 
I can't say I know the exact reason the decision was made, but if you started with the Cobra some ships would instantly be redundant to you unless you wanted to downgrade your ship. The Sidewinder is an 'all-rounder', a bit like the Cobra, but a lower spec. It would be a bit of a shame if a ship as iconic as the Cobra was the ship you instantly worked to replace!


That is the reason my main commander, a trader, will start with sidewinder but I think my following commanders will start with the Cobra :)
 
I'll start with a Cobra MKIII. I wil not feel like an advantage for this. I stopped playing Frontier Elite II with a Cobra MKIII very well equipped and 140 000 cr at bank. I think I can continue to play in Dangerous Elite with a Cobra MKIII and 4000 cr. In Frontier Elite II, the spaceship, by default was an Eagle. It does not shock me that the Sidewinder is the spaceship by default in ED
 
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I think that optimal variant would be to have starting vessel and its equipment depend on initial career choice, to have equipment be more important part of ship's value than the actual hull and to have various kinds of equipment primarily suited for particular career paths and not necessarily useful for some others (for example tuning Panther's engines for speed/acceleration with won't really help much - it will still be a flying brick, but it will waste money, cargo space and possibly fuel efficiency).

The idea is that, in addition to a handful of credits, for example a wanna-be courier would get small hull with some expensive gear to improve speed and evasiveness, while a wanna-be trader would get largish, but mostly empty hull with just basic drive, autopilot and some extra initial funds to start some reasonable trading career, but both starting setup will have equal credit value to prevent choosing different setup than desired career and trading it in for more money.

It would be nice if ED didn't force players to pursue uninteresting career in order to afford one that would suit them better.
Of course, there would be nothing, but need for cash to prevent switching later on.
 
I can't say I know the exact reason the decision was made, but if you started with the Cobra some ships would instantly be redundant to you unless you wanted to downgrade your ship. The Sidewinder is an 'all-rounder', a bit like the Cobra, but a lower spec. It would be a bit of a shame if a ship as iconic as the Cobra was the ship you instantly worked to replace!

That does make perfect sense really thinking about it...Also in Elite you did actually inherit the Cobra as the story goes ...

But it would appear as mentioned earlier that the sidewinder has been tweaked slightly and does look pretty cool :)
 
Haven't decided yet.

Do I take advantage of pledge rewards or go the full Elite experience and start with the worst ship and build my way from scratch.....

Decisions decisions :D
 
I can't say I know the exact reason the decision was made, but if you started with the Cobra some ships would instantly be redundant to you unless you wanted to downgrade your ship. The Sidewinder is an 'all-rounder', a bit like the Cobra, but a lower spec. It would be a bit of a shame if a ship as iconic as the Cobra was the ship you instantly worked to replace!

Thats a good point but in the original Elite didn't the sidewinder have the highest maneuverability of all the ships? I can't find the game manual to check.
 
Thats a good point but in the original Elite didn't the sidewinder have the highest maneuverability of all the ships? I can't find the game manual to check.
It's available online. Yes, highest manoeuvrability (joint with the Mamba), second highest speed (the Asp was first), and a pretty small target too.

Since this one is hyperspace-fitted, the Frontier specs are probably more useful: it was one of the faster ships there, too, and just enough extra space over the Eagle to make it a more usable trade ship. Frontier had much more high-valued trade goods than Elite - the right trade could be worth several hundred credits a canister - so you didn't need a big freighter to be turning around quite high trade profits.
 
It's available online. Yes, highest manoeuvrability (joint with the Mamba), second highest speed (the Asp was first), and a pretty small target too.

Since this one is hyperspace-fitted, the Frontier specs are probably more useful: it was one of the faster ships there, too, and just enough extra space over the Eagle to make it a more usable trade ship. Frontier had much more high-valued trade goods than Elite - the right trade could be worth several hundred credits a canister - so you didn't need a big freighter to be turning around quite high trade profits.

Nice.. been a while since i last read that.. :D
 
Thats a good point but in the original Elite didn't the sidewinder have the highest maneuverability of all the ships? I can't find the game manual to check.
It looks likely that this will be so in ED too, at least of the playable ships we know about so far.

That said, I think there are 11 playable ships we haven't seen yet.
 
We should all be thankful we aren't starting with a interplanetary shuttle :p

You know, correct me if I am wrong anyone, but isn't the game supposed to be like there is no real 'better' ship? But that depending on the career you choose, some ships are just more suited than others. And besides that, it all depends on your equipment as well?

So we might all work to use all ships at some point just to be able to say you know what it is like, but when you are a bountyhunter it is not sensible to fly a really big ship. Yet as a miner you need a big cargo hold.

My plan is to be a miner and a bountyhunter. If I get bored with one career, I will switch to the other for a while.

I think some people tend to want to do one thing in games, then get bored, leave the game. They are setting themselves up for boredom. So I plan on getting two ships, a mining equipped vessel and a powerboat.

I am also hoping parcel delivery missions work out well. I always liked carrying a few passengers or taking parcels for quick deliveries. So maybe I'll save up for some general purpose craft. Ah. Career creep. :-\
 
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