Or both?
I spent the better part of a couple hours getting my Dk2 up and running smoothly. I can play all the basic demos, and roller coasters with no problem, and really had no problems getting ED to run. The only issue I had, was getting the blue light to work on the camera to give me positional tracking. Finally got that figured out, and into ED I dove.
Here are my specs
win7
I5 2.67 quad core
Nvidia GTX470
8GB ram
Sennheiser 598 HD headphones
ED 12" 500watt ported HT Subwoofer
Thrustmaster Warthog HOTAS
Sietek combat pedals
I built this machine 5 or 6 years ago now, and at the time the video card was top shelf. Today? Not so much. I am hoping you guys can help me squeeze as much performance out of the game as I can, allowing me to hold off on a pair of 980s or whatever, until the CV1 comes out.
I have done all your basics. I am running in extended mode, green UI color, settings as low as I can possibly set them, AA off, 1080 and x1 sampling. With settings as low as they go, I don't get very much studder at all. It is PRETTY smooth (but not butter smooth), but definitely playable. I only have the tinniest bit of judder while inside the large stations. The game is noticeably prettier with the graphics on high, but the studdering is REALLY bad up there. Totally unplayable. I'd like to add that I have had zero game issues that other people report, i.e. game crashing.
What I find strange, is that on my 27" monitor, I can run the game on ultra maxed out and still get perfectly fluid game play. Hard to imagine the DK2 puts that much more strain on the graphics card. Anyting else you guys can lead me to to squek out some better performance out of this antiquated gtx470?
Now that I have played the game in the rift... there is absolutely no way I can go back to playing on a monitor. I just can't believe what I am seeing. Playing in the rift literally feels like I am sitting in a space ship. I am in awe. I can't BELIEVE how massive the interior cabin ceiling is inside my type 6. On the monitor, sure, you can tell its a larger/taller cabin, but in the rift, christ, the ceiling looks like it's 15 feet high! I look out through the glass... and the walls of the underground docking bay feel like they are a good 50 or 60 feet away. On a 2d monitor, it all seems completely flat. Redeploy back to the surface before launching... and looking up.. the interior of the space station feels MASSIVE! The size of the Radar on the HUD feels a lot bigger, and it feels much further out in front of you. I look at it in the rift and think... its big. Seems like its 2 or 3 feet across. You just can't put it into words. The sense of scale and distance the Oculus gives you completely changes the game. It is the most amazing video game experience I have ever had.
I spent the better part of a couple hours getting my Dk2 up and running smoothly. I can play all the basic demos, and roller coasters with no problem, and really had no problems getting ED to run. The only issue I had, was getting the blue light to work on the camera to give me positional tracking. Finally got that figured out, and into ED I dove.
Here are my specs
win7
I5 2.67 quad core
Nvidia GTX470
8GB ram
Sennheiser 598 HD headphones
ED 12" 500watt ported HT Subwoofer
Thrustmaster Warthog HOTAS
Sietek combat pedals
I built this machine 5 or 6 years ago now, and at the time the video card was top shelf. Today? Not so much. I am hoping you guys can help me squeeze as much performance out of the game as I can, allowing me to hold off on a pair of 980s or whatever, until the CV1 comes out.
I have done all your basics. I am running in extended mode, green UI color, settings as low as I can possibly set them, AA off, 1080 and x1 sampling. With settings as low as they go, I don't get very much studder at all. It is PRETTY smooth (but not butter smooth), but definitely playable. I only have the tinniest bit of judder while inside the large stations. The game is noticeably prettier with the graphics on high, but the studdering is REALLY bad up there. Totally unplayable. I'd like to add that I have had zero game issues that other people report, i.e. game crashing.
What I find strange, is that on my 27" monitor, I can run the game on ultra maxed out and still get perfectly fluid game play. Hard to imagine the DK2 puts that much more strain on the graphics card. Anyting else you guys can lead me to to squek out some better performance out of this antiquated gtx470?
Now that I have played the game in the rift... there is absolutely no way I can go back to playing on a monitor. I just can't believe what I am seeing. Playing in the rift literally feels like I am sitting in a space ship. I am in awe. I can't BELIEVE how massive the interior cabin ceiling is inside my type 6. On the monitor, sure, you can tell its a larger/taller cabin, but in the rift, christ, the ceiling looks like it's 15 feet high! I look out through the glass... and the walls of the underground docking bay feel like they are a good 50 or 60 feet away. On a 2d monitor, it all seems completely flat. Redeploy back to the surface before launching... and looking up.. the interior of the space station feels MASSIVE! The size of the Radar on the HUD feels a lot bigger, and it feels much further out in front of you. I look at it in the rift and think... its big. Seems like its 2 or 3 feet across. You just can't put it into words. The sense of scale and distance the Oculus gives you completely changes the game. It is the most amazing video game experience I have ever had.
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