The CODE are proud to announce the travel pass for the Lave area.
The purpose of the travel pass is to provide a safe area for traders of rare commodities to pass through. For too long murders and so called bounty hunters (spit) have killed traders in the area, simply for "fun". This had to stop, so THE CODE have stepped in to enforce the zone and help clear the area of these unwelcome intruders.
This obviously has to be funded and so the code travel pass has been introduced.
How does this work ?
Simple. You can agree to purchase either a weekly or monthly pass from us
on our website or from the Code enforcer that interdicts you.
When interdicted you will be asked a simple question "WHAT IS THE CODE?"
If you have your code, then let the enforcer know. If you don't have a code but would like one, then make that clear.
If you choose not to get a code then you will suffer the consequences. This often leads to death. If you choose to run, you will suffer the consequences, this will often lead to death. If you chose to fight, that will be a bonus for the enforcer and will often lead to death.
What areas are covered?
The Alliance and Anarchy systems of Lave, Leesti, Diso and Zeonce and the Anarchy systems of Orrere and Uszaa are at the core of the area of protection and should give you good coverage 24/7 . Other outlying areas such as Arexe, Quator, Oreve, Tionsla and Reorte have a smaller degree of protection.

There are currently three versions available:-
A 24 hour pass will cost you a mere 20,000 credits
A weekly pass is 100,000 credits
and a monthly pass is 250,000 credits
I'm interested, How can I pay.
Your pass starts on the day of first interdiction . Simply jettison (abandon) goods to the value of the pass with the enforcer. He will then supply you with your unique code and log that code along with the Cmdr name / place /date and time on our secure server.
Will my details be safe?
Of course, as safe as any online record.
If you wish to leave your details regarding the purchase of a travel pass or have any questions please do so
ON OUR TRAVEL PASS FORUM
Terms and Conditions
Pass holders use their travel passes at their own risk. The Code can not be held responsible for the destruction of a pass holders ship in any area of the universe. We will endeavour to provide protection , but freelance murders and bounty hunters (spit) can escape our net. Purchase of the travel pass WILL ensure that no member of THE CODE will attack them for the period of the pass. The pass code is NON Transferable. Any pass holder disclosing their personal code to other pilots will be executed on sight. Any pilot using a code that does not belong to them will be executed on sight. Any pilot using an out of date code will be executed on sight.
The purpose of the travel pass is to provide a safe area for traders of rare commodities to pass through. For too long murders and so called bounty hunters (spit) have killed traders in the area, simply for "fun". This had to stop, so THE CODE have stepped in to enforce the zone and help clear the area of these unwelcome intruders.
This obviously has to be funded and so the code travel pass has been introduced.
How does this work ?
Simple. You can agree to purchase either a weekly or monthly pass from us
on our website or from the Code enforcer that interdicts you.
When interdicted you will be asked a simple question "WHAT IS THE CODE?"
If you have your code, then let the enforcer know. If you don't have a code but would like one, then make that clear.
If you choose not to get a code then you will suffer the consequences. This often leads to death. If you choose to run, you will suffer the consequences, this will often lead to death. If you chose to fight, that will be a bonus for the enforcer and will often lead to death.
What areas are covered?
The Alliance and Anarchy systems of Lave, Leesti, Diso and Zeonce and the Anarchy systems of Orrere and Uszaa are at the core of the area of protection and should give you good coverage 24/7 . Other outlying areas such as Arexe, Quator, Oreve, Tionsla and Reorte have a smaller degree of protection.

There are currently three versions available:-
A 24 hour pass will cost you a mere 20,000 credits
A weekly pass is 100,000 credits
and a monthly pass is 250,000 credits
I'm interested, How can I pay.
Your pass starts on the day of first interdiction . Simply jettison (abandon) goods to the value of the pass with the enforcer. He will then supply you with your unique code and log that code along with the Cmdr name / place /date and time on our secure server.
Will my details be safe?
Of course, as safe as any online record.
If you wish to leave your details regarding the purchase of a travel pass or have any questions please do so
ON OUR TRAVEL PASS FORUM
Terms and Conditions
Pass holders use their travel passes at their own risk. The Code can not be held responsible for the destruction of a pass holders ship in any area of the universe. We will endeavour to provide protection , but freelance murders and bounty hunters (spit) can escape our net. Purchase of the travel pass WILL ensure that no member of THE CODE will attack them for the period of the pass. The pass code is NON Transferable. Any pass holder disclosing their personal code to other pilots will be executed on sight. Any pilot using a code that does not belong to them will be executed on sight. Any pilot using an out of date code will be executed on sight.
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