Lets test this persistent universe and see if FD are true to their word.

I like the idea! I had been wondering about how to make a much more active video. Challenge is that to get the full screen (at least until 1.2) I have to look up in my Sidey, which makes manoeuvring tricky. The combat would need to be close enough to my roof to be exciting, but preferably not barrelling in to me!

I am well up for that. Anyone else?

If you were to do it in say, an asteroid field you could park up ontop of an asteroid and then everyone could fight tight to that roid as a reference. It might work. Lugh also has some nice belts close to the star as a nice backdrop. :)
 
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I am well up for that. Anyone else?

If you were to do it in say, an asteroid field you could park up ontop of an asteroid and then everyone could fight tight to that roid as a reference. It might work. Lugh also has some nice belts close to the star as a nice backdrop. :)

Ah now I'd be well up for that!
 
I say we keep going and we might have gone through the boom by the time the civil war bug gets fixed. I think that's a better option than stopping work and losing influence (and personal profits!)

I don't know......it would be interesting to see what the effects of no trade for a day would have. That coupled with a serious effort in hampering the other factions. Cause a bit of mayhem in the system.

I'm up for whatever we decide.
 
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What worries me is that FD have been gearing up the Galnet posts and Michael has said that we are entitled to our war by now. It seems like things were moving. Then this! If we are ever going to get a war it would have been best when wings kicked off. We don't need a boom roaring preventing a war!

Dubh might have a point though, we have never actually tested what would happen if we went whole hog for a night or two and just seen what effect an all out assault would have on the oppossitions trade ships. If you damaged them enough would it cause our influence to rise? I mean if they lose influence it has to go to someone right? If nothing else would it freeze their growth thus protecting ours? It might also foce them into a lockdown if they can't protect their own ships again, calling the navy in...

Thoughts?
 
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I am well up for that. Anyone else?

If you were to do it in say, an asteroid field you could park up ontop of an asteroid and then everyone could fight tight to that roid as a reference. It might work. Lugh also has some nice belts close to the star as a nice backdrop. :)

Like the idea with the asteroid field and i would also be up for this.

Maybe in one of the icy rings of Lugh 10 or 11 ?

Or Lugh A Belt ?
 
We'll probably need to wait for the next patch/update before attempting video of players, as there's currently a bug where the targetting diamonds show even when Ctrl+Alt+G has been pressed. Take a look at Titus Balls' video demonstrating the problem. For the stuff I've been doing so far I can avoid it by keeping NPCs out of the centre of the screen, but there's no way that would work when videoing a dogfight!

Just wondering, would it make sense for everyone to swap to size 1 weaponry so that they didn't do so much damage to the other players? Not sure how much of a visible difference there is...
 
What worries me is that FD have been gearing up the Galnet posts and Michael has said that we are entitled to our war by now. It seems like things were moving. Then this! If we are ever going to get a war it would have been best when wings kicked off. We don't need a boom roaring preventing a war!

Dubh might have a point though, we have never actually tested what would happen if we went whole hog for a night or two and just seen what effect an all out assault would have on the oppossitions trade ships. If you damaged them enough would it cause our influence to rise? I mean if they lose influence it has to go to someone right? If nothing else would it freeze their growth thus protecting ours? It might also foce them into a lockdown if they can't protect their own ships again, calling the navy in...

Thoughts?

The more I think about it the more I'd like to see what would happen. The influence has to go somewhere and yesterday proved that a loss can be made up by trade if it is needed.

Break out the guns for a night or two. Engage anything that isn't CSG. I have to say it sounds like a bit of fun too :)
 
Like the idea with the asteroid field and i would also be up for this.

Maybe in one of the icy rings of Lugh 10 or 11 ?

Or Lugh A Belt ?

I like it!

Or how about filming a balls out attack on Cavendish Ring. Station opening fire, Feds attacking etc?

Edit: maybe it's Monday that's bringing out the aggression :)
 
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Are you oblivious to the post Michael wrote that you have passed the threshold long time ago? You are not going to get any civil war unless they manually intervene, even after that bug is fixed (if it's fixed, because nothing in the gets fixed correctly apparently).

I don't really understand what's the point, can someone explain? (If the point is "making a point" I would say is already accomplished.)
 
Are you oblivious to the post Michael wrote that you have passed the threshold long time ago? You are not going to get any civil war unless they manually intervene, even after that bug is fixed (if it's fixed, because nothing in the gets fixed correctly apparently).

I don't really understand what's the point, can someone explain? (If the point is "making a point" I would say is already accomplished.)

Yes we are obviously aware of what's going on here. They will have to manually intervene. We wish to maintain a maximum influence in the system when war arrives. We care about our cause and how much effort we have put in this far and are not willing to lose that back to the simulation (or players) - we will hold on tight until the intervention occurs.

We are having quite a bit of fun too :)
 
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Are you oblivious to the post Michael wrote that you have passed the threshold long time ago? You are not going to get any civil war unless they manually intervene, even after that bug is fixed (if it's fixed, because nothing in the gets fixed correctly apparently).

I don't really understand what's the point, can someone explain? (If the point is "making a point" I would say is already accomplished.)

...Also, one might wonder; Does 'report crimes off' have a game effect mechanic on the player induced background simulation?
 
Are you oblivious to the post Michael wrote that you have passed the threshold long time ago? You are not going to get any civil war unless they manually intervene, even after that bug is fixed (if it's fixed, because nothing in the gets fixed correctly apparently).

I don't really understand what's the point, can someone explain? (If the point is "making a point" I would say is already accomplished.)

Yes we know we passed the threshold and i guess Lugh wasnt the only system in galaxie where this bug appeared. I wonder what they did with those other systems but probably they intervented manually in a silent way. You can see that at Eravate.

Yes we are obviously aware of what's going on here. They will have to manually intervene. We wish to maintain a maximum influence in the system when war arrives. We care about our cause and how much effort we have put in this far and are not willing to lose that back to the simulation (or players) - we will hold on tight until the intervention occurs.

We are having quite a bit of fun too :)

Nicely spoken and we wont give up even if we have to wait till they manually intervense.
 
Are you oblivious to the post Michael wrote that you have passed the threshold long time ago? You are not going to get any civil war unless they manually intervene, even after that bug is fixed (if it's fixed, because nothing in the gets fixed correctly apparently).

I don't really understand what's the point, can someone explain? (If the point is "making a point" I would say is already accomplished.)

This project has always had two sides to it. One side obviously has been to test the simulation and see if it works. This has been a long process and while it works in many ways, along the course of this many bugs and errors have been exposed. This has had two effects. Firstly it has highlighted problems for the developers to fix and debug. Secondly it has drawn public attention to these problems that put the game developers in a place where they had to address the problems. This is a healthy thing for the game if also unfortunately a pain in the backside of the developers. I am sure at times they wished they could just leave it and say "it is working enough...' I like to think that we had some input in that process and that maybe the game is better for it in the end.

However, there has always been another side to this for myself at least and that was the story side. What story? Well depends on your point of view. I took to this because personally I needed a bit more to motivate me to play the game after I had gotten over the honeymoon period with the game back in Beta. I had always hoped that this new incarnation of Elite would have more story based elements to persue. Since at the time the story background that is present in the game had not started I decided to start something of my own. To my surprise many other players felt the same way and came to join me. Amongst those of us here this saga has had highs and lows, dissapointments and set backs. But we have also despite the odds managed to get to where we are. I am amazed that the players themselves have seen this though as far as they have.

But the Lugh saga and all the little bits of lore that has been added to it along the way have in themselves now passed into the actual lore of the game itself. This was the first such fan based project and most forum members are familiar with it. It is true that you may well be correct in what you say and that should the bug be fixed that we would actually need to go backwards and then forwards to trigger war but anyone who has followed this thread (the devlopers included) know that we have more than earned any entitlement to a trigger of civil war even if the devs have to intervene for it to trigger. I certainly would not see that as a failing on our part. We have done the work many times over.

But when you have invested as much time as we have in this you don't just get up and walk away from it. You have to see it through. Some of these guys have invested weeks of their lives in this. We WILL see the Federation expelled from the Lugh system and when that day comes it will be the biggest war ED has ever seen. uninformed players will swarm here through Galnet and sadly probably support the Federation but we also have friends all over the galaxy who will come flocking back here in their droves once the word is out. I have little doubt of that. These players are emotionally invested in this fight. There are many players who contributed to where we are and when a fight kicks off they will WANT to win. This will not just be like one of the petty wars spawned on Galnet. Players will fight for Lugh because they want to see Lugh free! So if you can't see the point of that now, you soon will...
 
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Dubh might have a point though, we have never actually tested what would happen if we went whole hog for a night or two and just seen what effect an all out assault would have on the oppossitions trade ships. If you damaged them enough would it cause our influence to rise? I mean if they lose influence it has to go to someone right? If nothing else would it freeze their growth thus protecting ours? It might also foce them into a lockdown if they can't protect their own ships again, calling the navy in...

Thoughts?

I can tell you what happened in HR 7327 when we destroyed a mix of trade ships and mostly system authority owned by a faction. Their Influence dropped, and the other factions gained influence in proportion to their previous Influence levels.

For example, on the 17th, Dukes increased 1.2 Influence from 33.2 to 34.4, a proportional increase of 1.036. The same day, Law Party went from 17.5 to 18.1, an increase of 1.034. The other two went did 1.032 and 1.036. Pretty sure the 3rd decimal digit is a rounding error. They all increased about 1.03. That means the biggest gainer will be the gaining faction with the most Influence. It doesn't necessarily flow from one faction to the other.
 
Uninformed players will swarm here through Galnet and sadly probably support the Federation but we also have friends all over the galaxy who will come flocking back here in their droves once the word is out. I have little doubt of that. These players are emotionally invested in this fight. There are many players who contributed to where we are and when a fight kicks off they will WANT to win. This will not just be like one of the petty wars spawned on Galnet. Players will fight for Lugh because they want to see Lugh free! So if you can't see the point of that now, you soon will...

As a player who was there at the start, I did head off to make my on story. But I've been lurking following your progress and you are right when the fight kicks off I will be returning and I'm sure like you said I'm not going to be the only one...

Hex
 
We have hit Galnet again!


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