Are you oblivious to the post Michael wrote that you have passed the threshold long time ago? You are not going to get any civil war unless they manually intervene, even after that bug is fixed (if it's fixed, because nothing in the gets fixed correctly apparently).
I don't really understand what's the point, can someone explain? (If the point is "making a point" I would say is already accomplished.)
This project has always had two sides to it. One side obviously has been to test the simulation and see if it works. This has been a long process and while it works in many ways, along the course of this many bugs and errors have been exposed. This has had two effects. Firstly it has highlighted problems for the developers to fix and debug. Secondly it has drawn public attention to these problems that put the game developers in a place where they had to address the problems. This is a healthy thing for the game if also unfortunately a pain in the backside of the developers. I am sure at times they wished they could just leave it and say "it is working enough...' I like to think that we had some input in that process and that maybe the game is better for it in the end.
However, there has always been another side to this for myself at least and that was the story side. What story? Well depends on your point of view. I took to this because personally I needed a bit more to motivate me to play the game after I had gotten over the honeymoon period with the game back in Beta. I had always hoped that this new incarnation of Elite would have more story based elements to persue. Since at the time the story background that is present in the game had not started I decided to start something of my own. To my surprise many other players felt the same way and came to join me. Amongst those of us here this saga has had highs and lows, dissapointments and set backs. But we have also despite the odds managed to get to where we are. I am amazed that the players themselves have seen this though as far as they have.
But the Lugh saga and all the little bits of lore that has been added to it along the way have in themselves now passed into the actual lore of the game itself. This was the first such fan based project and most forum members are familiar with it. It is true that you may well be correct in what you say and that should the bug be fixed that we would actually need to go backwards and then forwards to trigger war but anyone who has followed this thread (the devlopers included) know that we have more than earned any entitlement to a trigger of civil war even if the devs have to intervene for it to trigger. I certainly would not see that as a failing on our part. We have done the work many times over.
But when you have invested as much time as we have in this you don't just get up and walk away from it. You have to see it through. Some of these guys have invested weeks of their lives in this. We WILL see the Federation expelled from the Lugh system and when that day comes it will be the biggest war ED has ever seen. uninformed players will swarm here through Galnet and sadly probably support the Federation but we also have friends all over the galaxy who will come flocking back here in their droves once the word is out. I have little doubt of that. These players are emotionally invested in this fight. There are many players who contributed to where we are and when a fight kicks off they will WANT to win. This will not just be like one of the petty wars spawned on Galnet. Players will fight for Lugh because they want to see Lugh free! So if you can't see the point of that now, you soon will...