Patch Notes Update Elite: Dangerous Wings 1.2 (Wings content update) incoming

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Well done for the (again) massive amount of work and changes, looking forward to it when I get off shift.

A question - I updated the launcher but see no option to upgrade the game to 1.2 ??
Is the update actually live yet or should I wait a while?
 
Golden Viper Club

I like this one: - Fix paintjobs to apply to cockpit model making them visible from inside the player ship.

Everyone who has a golden viper is invited in our "Golden Viper Club".

;)

Thx. & Rgds.
CMDR ColaZero
 
I'm gonna check van Maanen's Star system when servers go up. It would be a great place to smuggle consumer tech to, since that's illegal there, but it has no return trip and no black market.
 
I'd like a bit more categorization in the changelogs. I know there's a lot but thats why its a little hard to read without more breaks.

Yes, there's a complaint for everything. thats certainly a great amount of work there, mind.
 
Well done! Thanks for this.

- Minor factions with < 5% influence can no longer start conflicts
- Minor factions with >= 70% influence but do not control the system, automatically trigger a conflict with the controlling minor faction

L
 
Once again there are no fixes for oculus rift issues in this release. It looks like they stopped paying any attention to that wonderful device. This is a pity.
 
Well done! Thanks for this.

- Minor factions with < 5% influence can no longer start conflicts
- Minor factions with >= 70% influence but do not control the system, automatically trigger a conflict with the controlling minor faction

L

Is this mean: More frequent war zones?
 
see what you did? i was gonna go to SGT A*. but now i have to fly all the way back in to town to try out the smuggling again.
curse you FD! how DARE you attempt to modify the game to benefit your vocal players requesting changes to improve their own personal gameplay preferences.
CURSE YOU.
 
It's pretty amazing how often this game improves/adds functionality and evolves. This is an impressive patch list. Thanks for the efforts.
 
- Prevent crash when shadow lights are being shut down
Does that mean you have "lights" projecting not light but areas of shadow? I never realised that kind of stuff existed but I guess there are times when you always want a specific shadow somewhere but there isn't enough light from the right directions? Cool stuff :)
 
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