Wanted: DEAD, Notorious criminal with bad aim. Reward: 200 Cr.

Oh god it happened again.... An Anaconda worth 175k at 65%hp threw chaff, 1 milisecond before I lifted my finger 2 of my lasers hit the same goddamn cop, AND THEY TURNED ON ME AGAIN!!! So I had to leave the bounty, but GET THIS:

When you pay your bounty at the station, THE POLICE DOESN'T GIVE A AND KEEPS ATTACKING YOU ANYWAY. So yeah , I paid my bounty YET AGAIN, but then the whole police force BLOCKED THE EXIT OF THE STATION, before I realized I smashed into them, so I decided to go BACK IN. But I've already gone out, so I needed to request to dock, but at the same time I'm ramming the frikkin station, it gives me like, 10 seconds to unblock the exit, I'm stuck in it's pipes or whatever, the damn cops keep firing on me like I'm the scourge of the universe, and I GET ANOTHER 600 CR BOUNTY.

...Sigh...who, I'm asking WHO thought this 200 cr bounty for a FART IN SPACE WAS A GOOD IDEA?!?!?!?!?!?!

Edit: By the way, during the cluster I still managed to request docking, but of course it was denied because I was blocking the exit for 10 whole seconds.....

Did someone say beta?... ;)
 
Last edited by a moderator:
Maybe he's using beams. I think beams will still yield a bounty response.

It would be nice if authority ships made some kind of communication about accidental friendly fire when they shoot you. You get a bounty and they get nothing. The least they can do is toss you a "sorry" or some communication that makes them seem like the mostly annoying obstacles they are.
 
I am sorry you feel I was questioning the veracity of you statements.
The point of requesting to see a video was that others have reported the allowence for the friendly fire rules were working from them so it was a means to see the situation to see what we were missing and if it was a bug you could then have the ticket point to the video.

I don't think this is a bug man, well, it would be strange if it was. Currently I just camp at a RES until something like that happens, and then go to cache in. Maybe I just got bad luck...5 times in a row. I mean I was running the same setup before the patch and everything was just fine... I was sitting in that asteroid belt for hours before caching in, and yeah the occasional stray laser hit some of the guys but they were cool with it. Now however they are suddenly super sensitive. I actually can't believe someone on the dev team said "You know what? Let's make the NPC behaviour as robotic as possible. Just program them to immediately respond to an attack" and then everyone thought that it was a good idea. No, it's not a good idea, it's just lazy.

As for the beta, no I was not part of the beta. I bought ED 4 days ago, I endured some stupidity on the up, like the ridiculously slow download speeds (i did a ton of research, apparently the old launcher was even worse, god I can't even imagine it), and the total lack of INGAME information. But these things weren't permanent, eventually I got the game, did some research on how things work and it was all cool. But there's nothing I can do on my end to prevent this polarized system from ruining my hunts, so I made a forum account specifically to express my dislike.
 
Maybe he's using beams. I think beams will still yield a bounty response.

It would be nice if authority ships made some kind of communication about accidental friendly fire when they shoot you. You get a bounty and they get nothing. The least they can do is toss you a "sorry" or some communication that makes them seem like the mostly annoying obstacles they are.

I use gimballed beams, had no bounty in weeks against me. They are precise enough, just make sure you only fire after your sensors lock. The OP just got the game, I am sure he'll see improvements if he just accepts his own actions could be a factor.
 
Last edited:
Seeing how you bought ED 4 days ago I'll give you some advice (you might know already but just trying to help)

-ED has a wonderful[sarcasm] function that makes you wait to scan a target to see if they're wanted. If you don't wait for this you'll be stuck being wanted yourself.
-Friendly fire used to be a lot worse before 1.1. You can still accidentally shoot someone that's not targeted and still get wanted but it's only after you do enough damage (ie, a cannon shot compared to a pulse laser shot).

You just have to be slower when shooting things in governed space. In conflict zones (actual war zones), the worse thing that happens with friendly fire is that your chosen allies become hostile to you until you jump out and jump back in. No wanted status, at least with my experience.
 
Just another thing, how negative are you with the major faction in the area. I'm just wondering if you are hostile with it the. System authority vessels may be a lot less forgiving of friendly fire. I'm not questioning the validity of the op post, just wondering if this is a factor.
 
Ok let me set this straight. I am friendly with the cops, they are green to me. I accidentally hit the cops, they decide to kill me. I've been bounty hunting for bout 40 hours, I even got lucky once and had an instance with only anacondas....made 1.5mil in 20 minutes. The second time I got lucky like that of course, you already know what happened so I had to leave the instance. Now, I know how the scanning works, I also know that spamming fire is not the best thing to do when there's 5 more ships crawling around the target.

I'm sorry I was a bit edgy, I really was putting up with it for as long as I could. I generally don't get at games, but when I really like the game the stupid things in it get to me. The whole point really is: Why is there absolutely nothing to prevent you from getting a literally useless bounty?

Edit: Also, I can't be the only one who still gets attacked after paying the fines.
 
Last edited:
I just killed a wanted Anaconda by blowing up it's Power Plant.....and didn't get any bounty. Sigh....this is not my day.

Edit: OH FOR F SAKE GODDAMNIT ! Apparently....ohh man, if I return fire on an ATTACKING SHIP, as in, they start attacking me, if I haven't scanned that ship I STILL GET A BOUNTY. So, when a wing of 3 fighters engages you, first you should target and scan each of them before you can defend yourself. Brilliant. The only thing left is deploying hardpoints inside a station will instantly trigger the self destruct sequence, that will be the icing on the cake.
 
Last edited:
This has nothing to do with positioning, I'm shooting link a blinded camel. Gimbaled weapons aren't very precise and always giggle, so when the target suddenly rotates the laser can miss, naturally if some eagot is on the other side the missed shot will hit him instead. You see where I'm going with this? Anything other than fixed is useless if this keeps happening.



With my connection it would take ages to upload, and I'm not about to bother with it. I told you how and what happened, you can either believe me or just give me the default answer to "fix your aim", despite the thread name, I don't have bad aim, I'm using gimbaled cuz thats the only class 2 laser available to me.

And either way, the fact that the police is still hostile after paying your bounty (at least until you leave the sector) and you can get a bounty that is so minute, so pointless, and yet so devastating, still remains. These are bad rules and in my opinion have to be changed.

I use gimbals like I said and am not having this issue. Again, I agree that the system still needs some tweaking, however I think in this case the problem is probably you, not the game. Not trying to be rude just being honest.

Using Gimbals you have to take in considerations just as with anything else...and more because of things you've already described. If a target throws Chaff and you were to fire you shots are going all over and that could contribute to hitting another target, or when your gimbals are not lined up so you don't shoot where intended..just as some examples.

Currently this is the only post I see on the forums about this issue. Before 1.1 there were tons of posts...that's why in my own mind this problem is mostly solved and it has to be a user by user situation now.

Sorry, sucks I hope you sort it out.

I just killed a wanted Anaconda by blowing up it's Power Plant.....and didn't get any bounty. Sigh....this is not my day.

Edit: OH FOR F SAKE <removed>! Apparently....ohh man, if I return fire on an ATTACKING SHIP, as in, they start attacking me, if I haven't scanned that ship I STILL GET A BOUNTY. So, when a wing of 3 fighters engages you, first you should target and scan each of them before you can defend yourself. Brilliant. The only thing left is deploying hardpoints inside a station will instantly trigger the self destruct sequence, that will be the icing on the cake.

This one I do agree with, it's annoying to get interdicted, attacked and then get nothing because you didn't scan it. Then again how could you "not" scan something you are killing? You'd be in line at least long enough to scan it. It's just another one of those things you have to adapt to. Make sure you get the scan in...as annoying is it is.

Post a topic about it as a suggested fix (rather than a rant)

I am sorry you feel I was questioning the veracity of you statements.
The point of requesting to see a video was that others have reported the allowence for the friendly fire rules were working from them so it was a means to see the situation to see what we were missing and if it was a bug you could then have the ticket point to the video.

I'm with you. He's sort of taking a very defensive and argumentative stance to everyone who replies..who are just trying to help.
 
Last edited:

2chill

Banned
It does seem that the small amount of friendly fire 'grace' has been revoked (or reduced). I had a swarm of Feds buzzing around my target at a RES, and whilst controlling fire to avoid hitting them a random Fed whizzed past and through my beam = instant fine and a sudden mass frenzy to claim my 400Cr bounty ensued. Not had this happen since the 'grace' was applied back in 1.1 (or whenever it was)... then had the frenzy start again when I got scanned trying to dock (at the only station in the system) to pay off my fine. The Feds then had the cheek to attack me again when I left the station supposedly clean (they obviously made a note of my number plate and forgot to scan me).
 
Do as I did, screw the bounty hunting and go exploring. Cuz it's not only random laser shot that gets you screwed, god forbid you launch a guided missile and a cop is in the blast radius, his soft velvet pride will be hurt and he will make you pay the 200 Cr you owe him, one way or another.

I'm with you. He's sort of taking a very defensive and argumentative stance to everyone who replies..who are just trying to help.

I'm not defensive about anything, and unfortunately helping me is impossible, because the problem doesn't lie in the way I do things, but with the way the game interprets them. But hey, maybe I'm wrong, maybe I just got very unlucky, maybe I can't use the gimbaled weapons (and I'll probably switch to fixed, then at least I'll know that it was my fault). All I did was complain about the experience I got, I said what I did, I said how the AI responded. I fail to see how I can be helped, because my problem lies with a system in the game. I don't have any proff other than my word, I even tried to prove some of my claims by taking a screenshot using Puush, but alas, apparently it only works with windowed games(at least the screen marking).

Then again how could you "not" scan something you are killing?

I was in a RES, there were 6 enemies targeting me, I had incoming fire from 4 angles, so I targeted the nearest enemy and lit him up. He was red, and he was firing at me with his lasers, I returned fire and got a 200 Cr bounty. Now it is possible that he missed me with his lasers, whereas I hit him with mine before he got scanned. It was just a Sidewinder but he was in a wing with a guy that I just killed for bounty, so he started attacking me. He WAS wanted of course, and usually I noticed that when someone attacks me I don't HAVE to scan him, his info is already available.

Maybe it's lag? Maybe all of these problems are because I'm not playing solo? But I wasn't playing anywhere near other players, so I really don't know, and frankly I can't be bothered thinking about it any more. In my opinion, based on my experiences from 3 days of bounty hunting, this system has some problems that need to be looked into...because in the first place it doesn't even make logical sense that if you attack a criminal without knowing that he's a criminal you become one yourself. There's 5 police ships going after him, but you sit there and wait.
 
Last edited:
I wish we could pay a fine remotely, rather than docking and paying it there. If we can use a KW Scanner and communicate with the authorities galaxy wide, why cant we pay a minor fine in system?
 
Do as I did, screw the bounty hunting and go exploring. Cuz it's not only random laser shot that gets you screwed, god forbid you launch a guided missile and a cop is in the blast radius, his soft velvet pride will be hurt and he will make you pay the 200 Cr you owe him, one way or another.



I'm not defensive about anything, and unfortunately helping me is impossible, because the problem doesn't lie in the way I do things, but with the way the game interprets them. But hey, maybe I'm wrong, maybe I just got very unlucky, maybe I can't use the gimbaled weapons (and I'll probably switch to fixed, then at least I'll know that it was my fault). All I did was complain about the experience I got, I said what I did, I said how the AI responded. I fail to see how I can be helped, because my problem lies with a system in the game. I don't have any proff other than my word, I even tried to prove some of my claims by taking a screenshot using Puush, but alas, apparently it only works with windowed games(at least the screen marking).



I was in a RES, there were 6 enemies targeting me, I had incoming fire from 4 angles, so I targeted the nearest enemy and lit him up. He was red, and he was firing at me with his lasers, I returned fire and got a 200 Cr bounty. Now it is possible that he missed me with his lasers, whereas I hit him with mine before he got scanned. It was just a Sidewinder but he was in a wing with a guy that I just killed for bounty, so he started attacking me. He WAS wanted of course, and usually I noticed that when someone attacks me I don't HAVE to scan him, his info is already available.

Maybe it's lag? Maybe all of these problems are because I'm not playing solo? But I wasn't playing anywhere near other players, so I really don't know, and frankly I can't be bothered thinking about it any more. In my opinion, based on my experiences from 3 days of bounty hunting, this system has some problems that need to be looked into...because in the first place it doesn't even make logical sense that if you attack a criminal without knowing that he's a criminal you become one yourself. There's 5 police ships going after him, but you sit there and wait.


Well I am sorry bud, it must be frustrating. But in playing every night in Solo, or Mobius, or Online..it is not happening to me at all. Could be lag/latency related I guess but from my experience there is no normal latency with NPC's like in other online games. Something in the P2P system or something, I never seem to see any visible lag with NPC's..

Unsure though, I guess a video would definitely help which you already said you wouldn't do. We could more clearly see what is going on.

You say it's the game's systems fault, others like myself say it's not because we have no issues. So maybe it's neither - maybe it is something else (like latency)
 
Upload a video of the issues you're having (to Youtube), so the devs can take a look - without proof of the problem they can't help you. Even if your upload bandwidth is poor, the video will still upload :)
 
I know but that means I'm going to have to go back to the same RES, which I can't even find anymore, then recreate the same scenario, which is hard in itself. I could capture and upload a vid sure, but I'm not a beta tester and I don't intend to go around bug hunting(assuming it's a bug). And really I don't mind paying 200 Cr, I mind having to go all the way back to the station. If the devs don't do anything about it and at least make it so I can pay my penny bounty on the spot, I'll just ignore bounty hunting, since currently it's more like an endurance test for my nerves.

Also, the fact that the cops keep attacking you after you pay your bounty is easy to replicate. Just hit a cop somewhere, high-tail it, go to any station and wait for them to scan you before you dock, no need for a video.
 
This may be true, but when you sport triple 3C burst lasers, and dual C2 multis... It doesn't count for much.

Not that it happens very often, but it has cut short at least one Anaconda killing spree. Meh, part of the challenge.

A fine would be more appropriate, of course...

Z...

If you're sporting that sort of hardware then no amount of fire could be considered friendly. Act accordingly.
 
Back
Top Bottom