Yeah, I really dont know where everyone gets this "you must have 20 mil to run a vulture" - I bought my vulture and outfitted it with a total of 8.8 mil - Bought the ship, spent down to 1.4 mil (to keep a cusion to cover the 300k rebuy) - I got my KWS, got an okay shield cell bank, got a shield booster, upg powerplant - Basically upg all unneccessary modules to the d rank - Upg the thrusters a bit more, but from what Im seeing, you really only need the D modules. Im not there to outrun them, just to outturn them
All that TRULY matters in an RES (if you do it right and work WITH the authorities) is having the C3 Pulse, and at least the B rated distributor and of course, the KWS. Dont get me wrong, I need an A distributor so I can continuously fire, but the B does a wonderful job at recharging the cap and you can fire for a very long burst before stopping.
I have it set on my stick for secondary fire is my KWS and primary fire shoots both pulse lasers. So as im sneaking up im starting the scan, and when I get close I fire, while firing, finish scan. And for most ships its just a couple more shots then they die.
But me, I didnt trade any of my ships. I never do. I will never sell my fully kitted viper. I feel like im sort of...betraying her with this vulture. lol i know it sounds weird...but I had gotten used to the idea that the Viper was going to be my primary combat vessel for a looooong time. idk, might downgrade a module or 2 on it and upg my vulture a little more...we shall see
Question: Does anyone know what class and rating shield cell bank would be good enough for the vulture? I think im running the b shields...but those banks are soooo power hungry, and I just want something I can activate in a hurry so my shields dont collapse, dont need anything super powerful, but I also dont want something that gives me like 10% shields back or something