Clearing things up
I love Elite, have also backed SC to the value of about $500. Let me give you a summary of how I see things.
1) The devotion to hyperdetail means that star citizen has very few ships overall. Very little variety. Heck, very BORING and STALE designs, even ("Oh hello airplane in space! Have you seen your sister airplane in space over there?").
Few ships yes. Does a selection of 22 ice creams mean you will enjoy your icecream more or less? Science says less. I know every SC ship intimately and love each one.
2) So far it's been, what, half a year or more? By now, DB/Frontier have given us a lot of concepts and a TON of info on how the universe would function (granted, in a not easily accessible form - forumposts etc.), how the gameplay would be like. What do we get from CGI/CR? ...
Nonsense. SC is flooded with info every week from Dev's. Go watch all 44 episodes of Wingman's Hangar and read all the transmissions and you will know as much as the dev's. There is a ask a dev section that gets responded to by the dev's weekly.
- countless moving ship parts: Yes, there's way too much emphasis on those...
Enables pilots to target specific areas to damage systems. Makes repair and engineering particularly fun and immersive. I think that is actually particularly cool.
- too many polygons: Umm, YES. Star Citizen's ships have lousy optimization - The Hornet (white/green fighter jet with a fan in the middle) is 300 thousand polygons...
SC is not being ported to consoles. No need to dumb graphics down so the little consoles processors can chug along. Play in low res mode and it will still look impressive in 4-8 years if not longer.
- Moving cockpit parts: Sort of, yes. Maybe not cockpit, but moving interior parts are certainly forced over the top. I don't want a coffee table deploying from the ceiling. I don't want a shower cabin. I don't give a toss about dining chairs that lift up a bit. This is a spaceship, I want to fly it and see the space stuff outside it.
Meh. I want to live in it. Beds have the function of allowing you to log off and resume course in deep space exploring. Very cool. And have you actually sat on the Connie's toilet? It's cool. Seriously. Try it.
- Seeing avatar pushing buttons etc:
See, problem is, I'm meant to be flying. I want to gaze OUTSIDE of the canopy, not at the controls and buttons. Again - have you seen the cockpit designs of, say, the Hornet? 60% of your screen is cockpit stuff. Hope you enjoy gazing at the same thing all the time and try to guess where you are at and how the outside looks like. I guess if you want to look more at the inside of your cockpit than the thousands of star systems Elite's galaxy will have, then sure, seeing your arms move and push buttons would matter. I frankly would much prefer all such "control panels" to be moved offscreen so I can see where I'm flying instead.
There is discussion of disabling some animations if they break immersion. More realistic though than seeing something happen without mental telepathy though - right? And have you seen the 1GB stream of the Hornet flying? IN ENGINE? The Hornet is my favourite ship and the HUD is being done by the same guy who did IronMan 3 - so it will be ridiculously cool.
- ...Have they shown how planets will look like from space? / Space Stations / Missions / Events etc..
No. Development is geared for the dogfighting mode next.
Have they written their plan for economies
Yes. In detail.
Have they talked about the NPC traders/fighters?
Yes.
You also forgot the bit about Squadron 42 which is a single player 70 mission game which then puts you in the player universe after that. Each mission is very detailed and not just an ordinary length mission.
Your entitled to your views of course, but I think much of it is misinformation of the same calibre as I see on the SC forums about ED at times. It's best avoided, and I backed both because I think I will love both.
The best thing is for both games to focus on a vision and deliver it. I don't want them the same and hope that ED will give me an entirely different experience that SC does and that I will have an additional love for the genre.
EDIT :
Also re this comment : "...upgrade packs and new chapters will cost you plenty".
No. A $40 investment (Aurora or Mustang with Alpha/Beta) includes all content including so called "expansions". SC doesn't have expansions in the ED sense. Everything is included. Entirely different funding model.