Drones coming for powerplay

Mining is boring. It is basically boring in every game that allows you to mine. The need to scoop chunks just adds tedious/repetitive work on top of boredom, which is annoying. I'd much rather just get it over with as soon as possible and return to a station to sell my haul. The excitement, if any, comes from the profit - not from the actual act of mining.
 
Mining is boring. It is basically boring in every game that allows you to mine. The need to scoop chunks just adds tedious/repetitive work on top of boredom, which is annoying. I'd much rather just get it over with as soon as possible and return to a station to sell my haul. The excitement, if any, comes from the profit - not from the actual act of mining.

It could be made a bit more interesting if you could scan an asteroid, though, and have to use precision shooting to get at the best bits. Otherwise it's guesswork and luck.
 
Good also for those who run out of fuel deep out in the dark exporing. Another explorer with this fitted could come to their aid and save them from self distruct. I think it could be good all round in the game play for a lot of us not just miners. :)

I am looking forward to Galnet news regaling up with the tale of the first deep space rescue :)
 
Some folks are resistent to new ideas. I remember loads of threads backalong pleading for drones to improve gameplay
 
I've been asking for this since release, don't really understand your post OP are people moaning about having to buy them? I'd make it cost several mil as a module for a large one and use a big internal slot, as I like proper customization for my ships and choice is good!
 
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Oh no... An optional money sink, how terrrrrible.
I must rage quit over an idea that has yet to be fully divulged and seen in testing!!
 
I would prefer them to be reusable not so much for the money consideration, as I would expect them to be fairly cheap if their are expendable. It would just make more sense and feel better to have reusable drones that you have to refuel and repair from time to time, that you care about not losing, and where you have to balance the number of drones with how much cargo space you leave free for minerals or stolen goods, instead of simply filling the entire cargo bay all the time.
 
I've been asking for this since release, don't really understand your post OP are people moaning about having to buy them? I'd make it cost several mil as a module for a large one and use a big internal slot, as I like proper customization for my ships and choice is good!

People are complaining about:
  • The potential cost of the cargo drones... rather than free use like the cargo scoop
  • The potential usage of cargo hold space like limpet drones
 
The cargo hold is true, limpets are irritating and work very poorly for consuming cargo, however as you fire them you get cargo space back so its much of a muchness - personally I think the limpet controller should have a store of its own, probably 10/20/30 for the A1/3/5 modules and the new cargo drones should follow a similar model.

No idea why they'd complain about the expense, limpets basically cost nothing, ammo and repairs cost nothing why do they think remote scoops gonna cost anything? its probably 100 per lol.

I certainly think they need to be putting these features on internals, as i think currently there isn't enough options to distinguish player ships apart.
 
yeah...i dunno why the cargo drones working the same way as limpets is a problem. they'll likely be cheap, but their cost reduces your profit for the sake of convenience. how is this a problem? aside from the fact that i'm fairly certain this EXACT design has been suggested by any number of people on any number of threads on this forum...
some people would complain about how heavy their free gold brick is.
 
I for one welcome our new cargo scooping drone overlords. =P If they cost a couple bucks each, so be it. Keeps cargo scooping from being such a pain in the butt.

I wonder if they'll go in a utility or internal slot, though. I'd like to know what kind of gear I'll be sacrificing in order to use them.
 
I would have liked a reusable one as well. Like have the actual drone be on a hardpoint and you can send it out by firing. Then there is an internal module that gives the drones buffs essentially like increased speed, tracking, refueling etc.
This could have been really cool but from what little information there is, it seems like they just repurposed cargo limpets.
 
the limpet control is a utility module isn't it? i expect the cargo drone module will take up the same slot as the limpet control module. then the drones themselves will just take cargo space like the limpets do.
if you can hold 50 tons of cargo you can hold 50 drones - scoop up 50 tons of palladium or rare artwork or whatever...and if you run out of drones and want to keep mining then i guess you'll just have to go back to scooping like a nub.
 
Well, I like to assume that these drones are a means to making piracy and mining more viable... Unfortunately the issue with piracy is simply the value of goods. I've only tried a bit against NPCs, and I honestly think it's fun as-is, trying to get a limpet or two off then quickly scoop up as much as you can before the police arrive. The goods just aren't.. Worth that much at all. At the end of the day, I decided piracy wasn't really for me and went back to bounty hunting, but with that said, I could see how people see drones as a "tax" on an already low profit profession.

With mining there's a similar problem in that the value of most refined ores just isn't that high at all. Though it hasn't even been confirmed that these drones will function with mining, I almost hope that they add some sort of separate drone for picking up ores and then set the prices between the cargo drone and mining drone accordingly. Would add a little bit more depth as well.
 
the limpet control is a utility module isn't it? i expect the cargo drone module will take up the same slot as the limpet control module. then the drones themselves will just take cargo space like the limpets do.
if you can hold 50 tons of cargo you can hold 50 drones - scoop up 50 tons of palladium or rare artwork or whatever...and if you run out of drones and want to keep mining then i guess you'll just have to go back to scooping like a nub.

Makes sense to me, and at least it sounds like you can tell one drone to scoop multiple targets before it returns. That on its own sounds fantastic, instead of having to individually target every single canister / fragment that's out there, you can just scoop the whole pile and vent whatever you don't want. ^^
 
For the drones to be 1 to 1, the collected ore must be 100%. Otherwise you're spending 1 drone for 10-20% of 1 ton.

I think my biggest question is how many can I send out at once? If it's just 1, it's useless to me. But if I can send an army to gather anything nearby it might intrigue me more.
 
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i got the impression that one drone could only scoop one item - but you could tell it to basically patrol an area for something to scoop rather than target a specific target every time - but after scooping the one thing the drone places that into the cargo slot it once called home then dies.
thus you could send out 10 drones where a trader dumped 20 items - you'd empty 10 cargo slots, the drones would grab 10 items, fill those 10 slots and be spent.
if they could pick up more than one item then you'd have them filling more cargo slots than they had taken up - which is counter to the intended design as far as i can tell.
 
As long as the drones aren't insanely expensive, like 10k a piece, it's not bad. I think a good price will be ~1k.

When we do get drones, we need a limpet buff as well, no sense in using drones when you can only get 8 tons at a time anyway.
 
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This might actually make me try mining again ,it wasn't the actual mining thats the problem it's the chasing down the hunks of rock that irritated me!
 
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