Elite boring?

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The mantra of defenders of bad games everywhere. Problem is, people do just this.

Nope. Not a mantra at all. Just advice. If you don't like a game then don't play it. I couldn't get into Eve online, so I didn't play it. I didn't go to their forums and complain how bad I thought the game was I just left it alone. All we (the ones who like the game) are asking for is for the same courtesy. You might post why you don't like it, but the carping and complaining accomplishes exactly nothing.
 


Nope. Not a mantra at all. Just advice. If you don't like a game then don't play it. I couldn't get into Eve online, so I didn't play it. I didn't go to their forums and complain how bad I thought the game was I just left it alone. All we (the ones who like the game) are asking for is for the same courtesy. You might post why you don't like it, but the carping and complaining accomplishes exactly nothing.

itsn"t about complaining like that, its more like elite promise us too many things and too early. Read players's feedbacks. jobs on elite allows you to try different ships well ; Answering like this prove that you've no idea about what you're talking about, i'm not interested about Eve, i wanted to play elite dangerous and seeing trailers and stuff i thought he was great, i think that's why people complains, because for now its a bunch of lies
 
Sorry it's not the instant action game that you hoped for.

Elite is and always will be a space simulator. With 400 billion star systems to explore, I don't know why you're saying no real exploration. You can explore more in this game than any other game.

The game has never been about progression/ stat increases/ level gating or any other theme-park like MMO's. It's a sandbox. You do what you want, when you want, because you can.

If your sole purpose is trying to get the biggest and baddest ships in the quickest time possible, then you will have a boring time.

Hmm let me see, DK2 - Check.. BKgamer - Check, HOTAS check, Voice attack - Check... I can have fun just flying past a star in a straight line. The game is really about what you make it, and having good hardware helps with the fun factor by a huge amount.

The devs seem to have a lot planned for the game, but for now I'm having a huge amount of fun trading, blasting through an asteroid field in a Viper with a giant star in the background, doing rares, dog fighting, nursing a cripled ship back to base while on life support, meeting other cmdr's online, hunting Black holes or just simply trying to Land a 1600T Type-9 with Flight assist off.

One other thing to note, you say you have been playing for a week? You haven't even scratched the surface of the game.. What ship do you own?

My advice is that if you're bored, do something else for a while. If you end up itching to play again, great! If not, why punish yourself?

It's never going to be everyone's thing, and that's ok.



I'm sorry, I'm having trouble hearing you. The rising sound of my own jealousy is causing your communications to break up.

It's a game. Stop playing if you're bored.
I personally think watching my washing machine go around is boring, so I don't.

i agree, it IS excellent advice! We should make that dude the next emperor.

On point though - I'm currently playing 2-3 hours a night (mostly because I know once term starts next week I'm going to be spending a lot of my free time grading), but as it stands 2-3 hours a night works out great for me. There are some evenings I'm not in the mood for it, or where I've been sitting in the chair for too long and my back hurts. Or maybe Gotham's on. Or I suddenly feel like rewatching World's End. Or whatever. So I do that.

It's supposed to be fun. You get to decide what fun means and if this game is scratching that itch. There's no shame in finding that it doesn't.

Word.
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Aaayeeaah fillin' the char quota.


Oh my lord fanboys...fanboys everywhere on the first page of this thread...somebody pass me the garlic and crucifix lol
 
Oh my lord fanboys...fanboys everywhere on the first page of this thread...somebody pass me the garlic and crucifix lol

No you have it the wrong way around, we need the garlic and the crucifix for the "moanmob" who inhabit game forums!
icon10.gif
 
Oh I don't know. Fun is what you make of it. Lately I've been trying to make my bounty kill shot my ship running into their ship. Most of the time (most) I don't even knock my shields out doing it.

Yeah, I get them down to single digit % first. Just want the ramming speed collision kill shot award.
 
I've been playing the game for a week, it seems there's nothing to do except farm.
Either by fighting random wanted enemies or by trading:

Trade rout: Trade > earn enough to upgrade > buy a ship with more storage > repeat

Fight rout: kill wanted targets > upgrade modules / ship > kill wanted targets > repeat

There's really no sense of progress except farming money.

There's no real exploration, nothing new to do...

Well you know what they say. boring people are boring. Perhaps it's not the game after all?
 
It was a suggestion not a defintion.
Don't you find it contradictory to say other people are judging and then tell them they're not helping?
 
It was a suggestion not a defintion.
Don't you find it contradictory to say other people are judging and then tell them they're not helping?

No. you are just looking to taint their message.

Today i wanted to do a CG, i went to Facece and did al ittle of the bounty one. I spent 1 hour shooting NPC ships ramming asteroids, lol dat challenge.
 
The mantra of defenders of bad games everywhere. Problem is, people do just this.
Tried a FPS once.
Very bad games : no role-playing features, poor emotes, personalization of characters are limited, exploration is non-existent, no crafting features, only one feature in fact : pew-pewing.
How can such bad games be released ?

Or did I err in choosing such a game ?

Some peoples here remember me my child when she was six : "Dad, I'm so bored" with all her toys around her ...
 
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itsn"t about complaining like that, its more like elite promise us too many things and too early. Read players's feedbacks. jobs on elite allows you to try different ships well ; Answering like this prove that you've no idea about what you're talking about, i'm not interested about Eve, i wanted to play elite dangerous and seeing trailers and stuff i thought he was great, i think that's why people complains, because for now its a bunch of lies

Sorry, but you are wrong about one thing. It's not a bunch of lies. You aren't likely to have everything at release. Unless you think they should have went the SC route and not released until late 2015 or mid 2016. The things they promised will come, but this is an insanely complex game without all the bells and whistles. But I guess you are one of those who are totally impatient and has to have everything right now. I'm just happy they released when they did even if all the bells and whistles weren't included yet.

And to the one who was talking about fanboys, in my case that would be a fangal as I don't have the equipment to be a "boy". But I don't think I'm a fangal because I do see a few things that aren't right. But I'm willing to wait and give them a chance to get it fixed. Some don't want to wait at all. They feel bored because they can't have everything they want right now.

 
I've been playing the game for a week, it seems there's nothing to do except farm.
Either by fighting random wanted enemies or by trading:

Trade rout: Trade > earn enough to upgrade > buy a ship with more storage > repeat

Fight rout: kill wanted targets > upgrade modules / ship > kill wanted targets > repeat

There's really no sense of progress except farming money.

There's no real exploration, nothing new to do...

Think I've spent more time on the forums than I have spent in game. Got the ship I wanted, now I never play it. Guess I am waiting for 1.3, to see if it is more than just drones...
 
Yeah, I've hit a serious boredom issue with this game very quickly, and it's mostly due to the lack of remote information tools, meaning that there's a high ratio of "tedious faffing about" to "actual fun gameplay."

By far the most egregious example is that the most fun-sounding missions - assassinations - rely entirely on getting a lucky RNG roll on Unidentified Signal Sources. There's seemingly no way to narrow down where an assassination target is in a system, meaning you have to wade through USS after USS looking for them. If all USSes had something interesting going on in them, it'd be less of a grind, but for every confrontation between pirates and system police, I run into four weddings and a funeral. I spent four hours today tracking a target between Ngaliba and Alrai Sector KH-V B2-2 before I finally got a hit on a USS... with a hauler that told me he was actually in Uzumeru. Then spent an hour in Uzumeru trawling USSes for hits with no luck. By that time, I'd actually accumulated about 2/3rds as much money in pirate bounties as the mission was worth, and I quit in frustration. That was five hours of mostly wasted time, and it could all be fixed with a week of dev work making the assassination system less focused on random chance and more interactive and skill-based. It doesn't help that the way USSes appear seems to be incredibly inconsistent, chaotic and difficult to understand.

Trading's another problem. The only information we're given is "at this station, we export these goods to this station over here." This universe very clearly has instantaneous communication over interstellar distances, the bounty system, Kill Warrant Scanner and intergalactic news speaks to that, so why can't I find out what stations in a local area are buying goods at a higher price than they're selling in the station I'm in? Heck, even if we didn't have FTL communication, transporting local price histories between systems would still be a thing.

I want to spend more of my time doing the fun parts of the game. This isn't an MMO - we aren't paying a subscription for this. There's no need to artificially pad gameplay out so it takes longer to play.
 
I don't play as much now as most of the focus seems to be on PvP and that's boring. They could improve it by making it so you can't identify PC ships from NPC ships.
 
I've been playing the game for a week, it seems there's nothing to do except farm.
Either by fighting random wanted enemies or by trading:

Trade rout: Trade > earn enough to upgrade > buy a ship with more storage > repeat

Fight rout: kill wanted targets > upgrade modules / ship > kill wanted targets > repeat

There's really no sense of progress except farming money.

There's no real exploration, nothing new to do...

Yup you have it right, past the initial progression of upgrading your ship, your capability to trade, and weapons, Elite Dangerous is boring as hell. Elite: Grindathon is a more appropriate name. Engaging content is pending, but the good news is you can grind on various platforms, Mac and XBox coming soon.
 
I've done everything there is to do at least 99 times.

1.3 is the final straw but telling from the sparse info about 1.3 it will be the apocalypse-preventing enlightenment update expansion that saves the game
 
I've done everything there is to do at least 99 times.

1.3 is the final straw but telling from the sparse info about 1.3 it will be the apocalypse-preventing enlightenment update expansion that saves the game

It better be. Given that Frontier have refused to refund me back in January, I'm stuck with this game, and so far it isn't delivering anything close to £40 worth of content.
 
It better be. Given that Frontier have refused to refund me back in January, I'm stuck with this game, and so far it isn't delivering anything close to £40 worth of content.

It better be or else you will stop playing? Oh well. Not every game is for everyone, and no game guarantees that you personally will find enjoyment. Sometimes a game isn't what you thought it was going to be. Personally, I was a little disappointed with how much room there was for content, but realized that after a very long alpha-beta they probably had to go with what there was in the game.

Go away, come back in 6 months.
 
From the posts I'm seeing here. It looks like you people have the wrong game. It's going to be a grindfest no matter what content they add. It's designed to be that way; and designed that way for a reason. If you get too much, too fast, it becomes boring, grind or no grind because there's not really any challenge once you get rich enough you can buy anything you want.

Every game (multi or single player), space or otherwise (that I've seen or heard about), that is economically driven, requires grinding. There was the original elite. That was a grind. Frontier and FFE were as well. Freelancer MP, oh heck yeah. Even Star Trek Online has it. The only way to get issued better ships is by purchasing them with Dilithium which has to be earned one way or another. From the short time I played Eve Online, there was grinding there as well.
 
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