The Star Citizen Thread v 3.0

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I decided to have a go at Star Citizen.

Right guys. I wanted to see what the differences were. Both SC and ED are awsome games. But the decider for me is the difficuty with useing an x52 Pro. Any other controlls other than keybourd n mouse are tough to get use too. I tried xbox controller, x52 and keybourd mouse. Elite for me is far superior for controlls and the DK2, its just so much smoother and feels better. SC is so awkward to configure. Got so sick of messing with controlls that ive not even bothered with trying the DK2.

Has anybody had any better luck. Really want to play both with DK2 and X52 pro so i can really get a better comparison. Controlls shoudnt be so frustrating.

I hope that SC and ED do well and i can enjoy both games.

Cheers for adding to thread.



If this should be better placed in another thread then any admins feel free to move it.
 
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jcrg99

Banned
But we also "paid to test" SC, as in early, same as ED, but now we are asked to pay a 2nd fee to test items.

Get used to it. You guys paid for the production of 2 additional single player campaigns, and most of you will have to pay again to play them (if happens that they end to be released one day... which in case not, everyone who screamed "Scam" will end to be the right ones)
 
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jcrg99

Banned
The whole purpose of AC is to test flight mechanics and other tid bits CIG puts in that will get incorporated into the SQ 42 and then the PU. The things we do and have in AC that we earned with REC will not be available to us in the PU unless the person actually dropped real hard cash to buy it, like their ships. The REC will not be kept well into the PU, just like how everything you earn in the PU Alpha and Beta will be constantly reset and once finally reset before the live PU launches and everyone starts from the same point, unless you have been dropping real cash to buy UEC and ships and equipment.

You forgot to mention that Roberts stated that one of his main objectives was to keep people busy, having fun, having something to play and "not going crazy" by a long wait.

Meaning that his idea of cash grabbing with the earlier modules, which he revealed when announced the first delay of the dogfighting module (obviously using better PR words
to say the same), never was dismissed as he told.

The fact of the own existence of this REC system is a proof that the main focus is more cash grabbing than testing.
Test-drive always was a way to convince people to buy something.

Only if they let all people test anything that the game had (even that wiping all on release) what they do could be considered as having a "test" as main objective. No.
Testing is just a consequence, not their objective. Obviously, this is the kind of thing that they prefer do not speak openly... sounds better for PR to say other things... but their actions speak louder than their speech... at least for those who are not interested to live in denial.
 
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jcrg99

Banned
Chris Roberts:
"Who would have guessed that a feature we're adding to allow people to earn the ability to fly ships or use weapons they haven't pledged for would cause so much controversy?

It is much easier for us to NOT do this. We are specifically implementing a way for backers to earn ships via gameplay much earlier than we originally planned because this has been one of the main community requests"

This sound a way to talk with someone that you assume as been a god for them, not a way to talk to customers, who almost touch in the terrain of investors, and were responsible for you to have a job in the first place. They sound like if they having making a favor, for slaves.

The CIG team is in debt. They should have released the game, entirely, in the last year, and did not make that, more due interests of cash grabbing than anything else, because all the things that they do now, they could do after a first release.
And then, come and say that 4 months later of what was stated to be the delivery, "would be easier NOT do this" and that "are allowing people earning ships MUCH EARLIER THAN THEY ORIGINALLY PLANNED"???

This is an absolute proof that they were lying at the beginning... in purpose. How possibly 4 months after the date that the whole thing should be released, and as a consequence, everyone should be earning ships probably since 6 months earlier, when the Beta phase should have started, can be called then "much earlier than originally planned"?

They are not going to survive for too long in the business with that attitude. First prove your value, then start the cash grabbing and show arrogance (if you are so eagerly deep inside the "celebrity complex" issue). CR learned nothing with EA. He thinks that is "EA" already, but always forgetting that EA deals with a different public on style and size, and actually proven value for years, to then start to deviate to become a "money sucker" machine of general masses.
Not surprised why he always fall and do not keep anything for too long.
 
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@jcrg99
I dont believe they are in debt. The sort of numbers they are getting monthly is going to defray a good proportion of the development costs. I saw some numbers some time ago from FD quoting 4M Sterling for a team of around 85 per annum. If you factor in more logistic costs and higher wages since some of the development is US. 8M Dollars per annum for 100 employees would seems not unreasonable. Assuming 300 developers thats 24M per annum. Assuming funding stopped now I suspect at least a years development could be sustained. While people are still buying it makes sense to delay release. Superb business model and amazingly successful - businessman of the century to be honest.
 
Limited ships available to everyone for REC

"No worries, should be available for everyone now. The intention was never to give Subscribers exclusive ships, but to give them access the ships they were promised a year ago. Seems like a no-brainer to unlock them for everyone else to earn, too!-CIG Ben Lesnick"
 
Limited ships available to everyone for REC

"No worries, should be available for everyone now. The intention was never to give Subscribers exclusive ships, but to give them access the ships they were promised a year ago. Seems like a no-brainer to unlock them for everyone else to earn, too!-CIG Ben Lesnick"

That is good news.
 

jcrg99

Banned
Limited ships available to everyone for REC

"No worries, should be available for everyone now. The intention was never to give Subscribers exclusive ships, but to give them access the ships they were promised a year ago. Seems like a no-brainer to unlock them for everyone else to earn, too!-CIG Ben Lesnick"

To be fair... with or without REC, with free codes, and free weekends, the huge majority of their backers do not care to try and play their game anyway.

Some are waiting for more content, some never will come back because already received refund or became too disappointed by their lack of ethic, delays,
cash grabbing scenario, lack of commitment with their own words, etc.

In fact, considering what CIG became in terms of attitude/behavior/speech, the best thing that could happen for SC and Roberts fans, who stay with him no matter what, is that all those "phantom" backers never came back and all people just gave them money and disappeared, like its the case today.

CIG (and fans in general) basically act and deal with people, in general, as willing only to get their money, and then require of them that they became a super-CIG-/Roberts fan, otherwise, they should just leave for good (but don't ask your money back, and do not ask the friends convinced to pledge to leave too, ok?).

Not a single person on Planet Earth that is not a true fanatic by the name Chris Roberts and/or have a single tip of "customer respect" mindset in their veins, can swallow what they do for too long.
 
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This sound a way to talk with someone that you assume as been a god for them, not a way to talk to customers, who almost touch in the terrain of investors, and were responsible for you to have a job in the first place. They sound like if they having making a favor, for slaves.

The CIG team is in debt. They should have released the game, entirely, in the last year, and did not make that, more due interests of cash grabbing than anything else, because all the things that they do now, they could do after a first release.
And then, come and say that 4 months later of what was stated to be the delivery, "would be easier NOT do this" and that "are allowing people earning ships MUCH EARLIER THAN THEY ORIGINALLY PLANNED"???

This is an absolute proof that they were lying at the beginning... in purpose. How possibly 4 months after the date that the whole thing should be released, and as a consequence, everyone should be earning ships probably since 6 months earlier, when the Beta phase should have started, can be called then "much earlier than originally planned"?

They are not going to survive for too long in the business with that attitude. First prove your value, then start the cash grabbing and show arrogance (if you are so eagerly deep inside the "celebrity complex" issue). CR learned nothing with EA. He thinks that is "EA" already, but always forgetting that EA deals with a different public on style and size, and actually proven value for years, to then start to deviate to become a "money sucker" machine of general masses.
Not surprised why he always fall and do not keep anything for too long.

To be honest what you say makes no sense at all. Even with just the initially small scale production of SC, they would of never been able to release the game last year.

Why? It's simple, CIG started out as a team of 10 people, it takes a crap ton of time going through the hiring process to find the people you need, let alone people that fit into your group.

It took CIG entire 2013 to get just 100 people working for CIG, not including contractors, that puts huge delays on how fast you can push out a game. In comparison to say, FD which is an established developer with 200 employees and had 85-100 people working on Elite full time since right before the Kickstarter went up.
 
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Problem is...wasn't me who said what you claimed as non sense. Was Chris Roberts.

Yeah and Frontier pushed Elite out close to 9 months past the promise date and that is from a Studio that has been around for a few decades. Considering CIG has had to find every single person that works for them, build an entire studio from ground up and at same time develop a game, they are doing well for somebody that just formed at end of 2012. They staffed up to 300+ people for a reason, they got lot to catch up in development time that was lost building the studio/recruiting people.
 
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@Voivod
74 million dollars acquired based on a concept and some digital art - Most businessmen would bite your hand off for that sort of return. Judging purely (emphasised heavily) on the cash received I think its a fair comment.
 
@Voivod
74 million dollars acquired based on a concept and some digital art - Most businessmen would bite your hand off for that sort of return. Judging purely (emphasised heavily) on the cash received I think its a fair comment.


Considering you didn't even constrain it to the gaming industry, no.. it's not a fair comment.
And even if you did, I'd say Gabe is probably up there far away from everyone else.

If you take it outside the gaming industry, there's numerous people that would outshine CR in a heartbeat.


Personally I think he was partly very lucky.
People wanted a game like the one he said he'll deliver and the time was right when he announced it.
It's not down to his amazing business skills, he gave an amazing basis for a game, hired some great artists and started charging for EVERYTHING.
Hearsay spread like wildfire and eventually a community culture of buying ships has been developed.
 
Enjoy your walks around your "real life cash ship"

Enjoy the one area that you have to pay in game creds to get into

repeat the above until your either loving it or die of boredom!

Several of my wing "play" this and they want more.....

Bottom line is you can go out and PLAY Ed, or walk about your ship in SC

Sc has a lot of promise... but atm, its just a showroom!
 
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