What is the 'Secret core' that is coming in Powerplay?

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one server , one universe - all players and npcs in it ! like evolution does in nature only the worthy ones will prevail while lesser will vanish in the void . not even the fontier forum will hear their cryes coming out of burning ships .
 

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I'd also say it's Faction- and in a broader sense Government-based.

If I connect the dots, I could imagine the storyline going like
- Federation agents claimed to be responsible to the assassination attempt on the Emperor
- Federation's own Government tumbles (due to tensions with Empire but also internal power struggles)
- some tragic accident or critical incident triggers conflict or war

All while in the background anything tied to Rank and Reputation got an overhaul, making it much more interesting/profitable or even a semi-requirement to follow certain governments into war.

We'll see....
Personally, I think it's too early for Thargoids to show up. Might see increased number of anomalies or otherwise weird/oddball stuff - but no open conflict yet.
I'd imagine that would come when humans have weakened themselves sufficiently to become a more attractive/less defended target.
 
I'd go with the new form of power distributor suggestion made earlier.

Only it's not a more powerful one. It's made by the Sirius Cybernetics Corp. It's so complicated to use that you spend all day playing with it, trying to get the right settings, while more seasoned pilots blow you out of the sky.
 
Sorry, but what's a fight club? I've never heard of it :cool:

On a serious note, I'd imagine we might be getting the fallout from the Emperor's ill health at last. Perhaps the Alliance are going to make their move.
 
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Clearly, it can only be space hockey!

More seriously, I expect it will be a substantial expansion of the faction system and its significance in the game.
 
Could also be a powerplay by the Alliance, to take advantage of the growing political disarray amongst the Feds and Imperials. Not much on them in Galnet, and we do not have any real Alliance ships or capital ships yet...
 
I'd also say it's Faction- and in a broader sense Government-based.

If I connect the dots, I could imagine the storyline going like
- Federation agents claimed to be responsible to the assassination attempt on the Emperor
- Federation's own Government tumbles (due to tensions with Empire but also internal power struggles)
- some tragic accident or critical incident triggers conflict or war

All while in the background anything tied to Rank and Reputation got an overhaul, making it much more interesting/profitable or even a semi-requirement to follow certain governments into war.

I agree with all of this, except I don't think the Feds will take the heat for the assassination attempt. I think what we're heading toward is civil war in the Fed, civil war in the Empire, and this:

Could also be a powerplay by the Alliance, to take advantage of the growing political disarray amongst the Feds and Imperials.

The Alliance will make their move while the others are too busy getting their own houses in order. I think World War III (Galactic War I?) is coming. No longer will we be able to rank up in every faction simultaneously. We will have to choose sides and the consequences could be very real. Three new ships will be released with powerplay - choose the wrong side in a civil war and you may not get access to the new courier or corvette. Join the Alliance and you may get access to their new armada of diamondbacks.

This sh*t just got real.
 
My guess is that power play is intended to facilitate ad-hoc player interaction by offering ad-hoc mini-missions to CMDRs operating in the same instance.
Let's face it, not every E D customer is fluent in English, and quite a few E D customers may not have extensive MMO experience. Thus, I would expect some CMDRs to be reluctant to actively seek interaction, seek for wings via the chat etc. Offering common ad-hoc goals to players may provide an incentive for more in-game interaction.
 
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This is an easy one.
We will be allowed to influence factions more effectively to change the outcome of certain events, e.g. ongoing civil wars, economic wars, conspiracies, espionage, ...
Maybe it is also integrating the bulletin missions towards that effect or featuring some reward system when achieving such a goal, but now with a more permanent effect.
In other online games this is called community warfare. All-out war? Maybe. A likely plot is that the current factions will be at war when there will be a Thargoid invasion to allow for reunification. Please see the parallels to Battletech.

And, look how well that is turning out. The pro competitive teams are driving the experience, and if you are not on a team, you are space dust.

MWO is *not* a good role model for Elite.
 
The secret is that we are actually going to get a game and not a variant of Euro Truck Simulator in space. We're definitely going to get some more content and excitement... Nah, I don't believe that either.
 
And, look how well that is turning out. The pro competitive teams are driving the experience, and if you are not on a team, you are space dust.

MWO is *not* a good role model for Elite.

It was a referance to the Clan Wars with the Inner sphere. Though I do really hate what MWO has done the the franchise, long time Battletech board gamer here.
 
The rise of the asp.

Have you noticed how there are no wanted asps in RES ? Bizarre. Plenty of asps, none of them wanted - it doesn't add up. It's a conspiracy. All will be revealed in 1.3. PowerPlay; rise of the asp pirates.
 
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