There you go! You just made my point.
Heh, and you just made my day, have some rep to go with the whoosh.
There you go! You just made my point.
I want to be a long distance trucker in real life? No, no I don't.The way we behave in a game is the way we would behave if freed from normal constraints.
That may not necessarily be the case. You may have noticed the modern phenomena of the internet troll. This has been studied now and it looks as though, for a lot of people, they don't consider online interactions (whether on games, forums, or social media) to be "real" interactions with "real" people.
The difference may well be "I just don't feel you're a real person unless I can see you"
That may not necessarily be the case. You may have noticed the modern phenomena of the internet troll. This has been studied now and it looks as though, for a lot of people, they don't consider online interactions (whether on games, forums, or social media) to be "real" interactions with "real" people.
The difference may well be "I just don't feel you're a real person unless I can see you"
Have you read 'The Lord of the Flies' as well as 'A Critique of Pure Reason' (which I think you already have read).You might enjoy it.
killing new players is fun. go to eravate and kill sidewinders, they are everywhere
One of the reasons I mine and explore primarily in ED is because the game lacks positive ways for players to interact. I cannot rescue other players who are stranded without fuel (yet) I cannot make my universe a better place. That's unfortunate, but most gamers expect a zero-sum game - to the point where many are eagerly trying to turn ED into one in spite of itself. It's sad, and it says something to me about the consequences of not teaching philosophy in middle schools.
I want to be a long distance trucker in real life? No, no I don't.
I have literally never found anyone to interact with at all since I started playing. I am in some ass-end of empire space, but I spawned there randomly. Space is big. Really big.
Humans are nasty horrible creatures, best avoided. And the anonymity of game-space and the freedom from consequences attending on actions - gives some of them room to flourish their true horribleness.
Well, aren't you a ray of sunshine today?
What we might next see is established players going to Eravate to hunt down other players who take out Noob Sidewinders, now THAT would be interesting to watch![]()
Does it? For all you know I could a be a Real World criminal.The fact that you have access to a computer and internet connection indicates that you've not been living the life of a riever.
The one way out of the conundrum is to argue that the game's underlying structure forces one to be cruel. But that's a specious argument, too, since the player always has the option not to play such a game at all.
Er no that's not the case at all. I real life i am a caring person who looks after the elderly in their job, has brought up 3 children by themselves and volunteers in the community on a regular basis. That rule may apply to you but certainly not to me. I think some people are taking this game a bit too seriously. It really is a game you know.
Anarchy. This is the only word that matters.
Does it? For all you know I could a be a Real World criminal.