However,, it shall not disturb me to be able to buy some real money with credits

As I'm here...... NO, NO and NO paying any real money to give someone ANY advantage should not be in the game. If you want to get something, put in the game time and play skillfully, earn it in the game, don't buy it.
Although I do agree with you, remember that there are going to be a good many people who have no plans of playing it on-line. In that case they are free to do as they please. The trick then would be allowing MT that could upset people that choose not to in the MP version of the game, in the SP game ONLY. And that those off-line characters that have benefited from those MT to not be usable in MP, IYSWIM.As I'm here...... NO, NO and NO paying any real money to give someone ANY advantage should not be in the game. If you want to get something, put in the game time and play skillfully, earn it in the game, don't buy it.
Although I do agree with you, remember that there are going to be a good many people who have no plans of playing it on-line. In that case they are free to do as they please. The trick then would be allowing MT that could upset people that choose not to in the MP version of the game, in the SP game ONLY. And that those off-line characters that have benefited from those MT to not be usable in MP, IYSWIM.![]()
One of the main reasons i'll be SP 99% of the time is all this. I have no issue with vanity stuff (if people want to blow money on virtual fluffy dice that is their call), but gameplay changing stuff is something i find hard to be comfortable with.
Sure the guy that works in the stockmarket and only has about 1 hour a week to play ED, will maybe like to have the ability to buy (in effect) 100 hours worth of gaming rewards, but i sure don't want to be playing with that guy in my game (probably).
personally i'm looking forward to meeting these kind of players as it will be SOOOOO easy to blow them out of the sky and steal their cargo. say what you like about money but in the game world it's not much of a substitute for skills gained through long hours of practice.
think of it this way, if you were to enter a boxing match who would you prefer to fight? someone who earned the title or someone who bought it?
you dont want to play against someone who has money to burn on cargo/equipment but no time to spend practicing combat techniques/flying their ship?
personally i'm looking forward to meeting these kind of players as it will be SOOOOO easy to blow them out of the sky and steal their cargo. say what you like about money but in the game world it's not much of a substitute for skills gained through long hours of practice.
think of it this way, if you were to enter a boxing match who would you prefer to fight? someone who earned the title or someone who bought it?
My biggest gripe with real cash for credits (in multiplayer) is that people that don't have the funds to sink in to the game aren't on a level playing field.
Real-life circumstance shouldn't affect what happens inside a game, the fact that some games allow this to happen is quite depressing.
Nope, there should be no impact from real world situations (time/money whatever) at all. What you do in the (multiplayer) game is all that impacts.
:S
What I'm saying is that you shouldn't be able to buy credits (pay to win) or cap time at all - both are ridiculous.
if you were to enter a boxing match who would you prefer to fight? someone who earned the title or someone who bought it?
I would prefer to fight someone who has earned the title. This will give me more value if I am the winner
kinda related to these previous polls...
http://forums.frontier.co.uk/showthread.php?t=5064 (Serving Funding)
http://forums.frontier.co.uk/showthread.php?t=4871 (Risks of Cash for Credits)