WTH is wrong with this game?

wow fdev already made collision practically non damagingand still people complain?


ps: if you experienced a bug, report it. chances are you get your ship or at least credits back.
 
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Hi everyone and thank you for your replies. I posted this message in the heat of the moment because this same blowing up happened to me two more times after I posted this!

I have no problems getting the Anaconda into and out of the cow cage and parking post box. I have owned it for a short while admittedly but I can assure you this is not an issue for me. I was not going fast into the station because this is very ill advised in such a massive ship. I always take it easy and keep speed low because I line up the nose about 20 to 25% above the bottom of the post box opening. Like this I can coast straight into the station. No scrapes no noises other than the usual going through the opening. Just BANG! Eject eject! I lost a total of 22M CR in the insurance alone. Ouch! But it's only in game money and easy enough to make trading this beast fora few hours. I never also enter or exit the station with landing gear deployed.

I tried lodging a ticket but the site server was not playing either! Not surprising really!

Thank you all for your comments.
 
The Conda crashing bug is sort of a known bug. It seems to happen when you hit "that" sweet spot located somewhere in the underbelly. Some people have suggested that it could be the power plant taking the hit, resulting in shortly delayed death, no matter the shield/hull.

I always enter letterbox at somewhere near 100~130 m/s, however I do not, under any circumstance, scratch the underbelly. I'd rather crash the whole thing nose first, or smash the flanks into the door or whatever there is to smash it on, than expose the underbelly.

Also I do crash-dock all the time. By smashing the whole ship into the pad (where it's flat) and hopefully drifting just the right amount, or by using the control towers/buildings to "nose-brake" - in case I really messed up my approach. No problems here.

It's really the angle from the letterbox. Well, it really "seems to be" the angle from the letterbox that manages to reach some... vital underbelly part. I suppose that speed does not help, but it's clearly not speed alone.


Edit :


This (that little scratch sound hurts my soul each time I watch it) :

[video=youtube;TRkYYgB6rbA]https://www.youtube.com/watch?v=TRkYYgB6rbA[/video]

Credits to Kornelius Briedis. Check his YT channel, lot of great infos.


He was going at ~100 m/s at the moment of impact.

I can crash my Conda, with full cargo, with shields OFF, straight into the wall (literally, nose first), at 90 m/s, and only lose 17% hull (with military). So don't tell me this is a speed issue.
 
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I am getting really fed up with just touching the wall of the entrance and seeing my Anaconda blow up! WTH is wrong with the game mechanics? A simple little touch should not blow a ship up. I was on FULL shields, not going too fast then BANG!

I lost 7M this time along with 6 M of cargo! Useless game!

I wonder at what speed a modern nimitz-class supercarrier can crash into a wall without destroying itself. My guess is: a lot less that 100 m/s, which is about 360 km/h. You think you're going slow but you're actually crashing into a wall pretty fast!

The Conda crashing bug is sort of a known bug. It seems to happen when you hit "that" sweet spot located somewhere in the underbelly. Some people have suggested that it could be the power plant taking the hit, resulting in shortly delayed death, no matter the shield/hull.

That would also make a lot of sense.
 
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I am getting really fed up with just touching the wall of the entrance and seeing my Anaconda blow up! WTH is wrong with the game mechanics? A simple little touch should not blow a ship up. I was on FULL shields, not going too fast then BANG!

I lost 7M this time along with 6 M of cargo! Useless game!

I have never blown my Anaconda up docking and (due to laziness and or carelessness) I glance the sides 50% of the time.

If you have a video a of your Anaconda that keeps blowing up then show it - otherwise it sounds like pilot error to me not a useless game.
 
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I have extensively reviewed the OP's descrpition tested this out and have come to the following conclusion: there is a fault in the seat stick interface. A bug that has been apparent since Beta

You need to review some more. Here's what happened to me (no in-game sound due to bug):

[video=youtube;qpyuujq89oo]https://www.youtube.com/watch?v=qpyuujq89oo[/video]

Ticket submitted, logs checked by Support Devs, acknowledged by FD as a bug and refund issued within 2 hours of ticket being submitted.

Seat stick interface not at fault.
 
I am getting really fed up with just touching the wall of the entrance and seeing my Anaconda blow up! WTH is wrong with the game mechanics? A simple little touch should not blow a ship up. I was on FULL shields, not going too fast then BANG!

I lost 7M this time along with 6 M of cargo! Useless game!

Yes of course it is totally the game's fault. Couldn't possibly be your lack of flying skills could it?!
 
Let's consider one more factor shall we? A basic rule of physics is things in motion tend to stay in motion, First, let's look at cars, a car traveling at 20 mph or 32 kph, can smash a cars front or rear pretty throughly. Next look at ships, drift wood when a ship is moving at high speeds can crack the hull, you really think several hundred tons of ship hitting a space station even if the ship isn't moving very quickly will not destroy it? Considering the station is NOT. Moving slowly ? Inertia is a real birtch
 
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Dudes. Read the whole thread. It's a bug. Look at the two videos above.

Plus, you didn't factor one thing. The ship's got full shield.

Him hitting the sides is not a bug. It might be the case that a bug makes you blow up if you touch the side but my point is don't touch the side in the first place!
 
Vids I can understand. But the op said he/she touched the side. In the vids they did not. That accounts for the responses.

Nothing left for the op to do but submit a ticket and hope for the a fafavourable response.
 
Might be a bug, might not, if your sys are at zero then your shields mean nothing , There is a bug but doesn't 100 % mean OP had it, Reguardless still needs to be said . Some people complain about this too much without consideration
 
It's really the angle from the letterbox. Well, it really "seems to be" the angle from the letterbox that manages to reach some... vital underbelly part. I suppose that speed does not help, but it's clearly not speed alone.

It seems to be more frequent with landing gear down- so some cases could well be gearsplosion, maybe.

(Other ships have blown up on the pad etc. too, so I posit that there are various causes- but am pretty sure the 'conda has some collision volume issues somewhere, which makes it particularly bad)
 

Gilmour

Banned
I am getting really fed up with just touching the wall of the entrance and seeing my Anaconda blow up! WTH is wrong with the game mechanics? A simple little touch should not blow a ship up. I was on FULL shields, not going too fast then BANG!

I lost 7M this time along with 6 M of cargo! Useless game!

The game is in need of a lot of fixes, but they don't or can't or don't want to spend time and money on things they can't advertise to make new sales. If it were subscription based there would be incentive to keep players but their isn't. The only incentive is new sales ad new expansion sales so that's where the time is spent, not on fixes to keep players happy.
 
Genuine question here, because I've never flown a Conda. Are they more difficult to pilot than a Type 9 ?

Much easier because it has faster yaw, pitch and strafing rates. It's also not as wide as a T9. As long as you aim high in the slot so your beer belly doesn't slap into the station wall it's easy docking.
 
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