Stimulating the Game economy and its stagnation
At the moment from what i see the game has become a trader based economy they have very little things that cause a loss, for example i think that it should be more of a heavily recommended thing that traders higher mercs to defend them and the fact that then pirates should be made more viable it just feels that the game has been pandered that way to avoid "PVP" which has thus caused the economy to develop major issues, what would you say to defend the way traders and the games economy is being treated like at this moment in time. Why the huge anti focus against players engaging each other and not allowing for the ability of players to clash with the fact interdiction does not work decently ?
At the moment from what i see the game has become a trader based economy they have very little things that cause a loss, for example i think that it should be more of a heavily recommended thing that traders higher mercs to defend them and the fact that then pirates should be made more viable it just feels that the game has been pandered that way to avoid "PVP" which has thus caused the economy to develop major issues, what would you say to defend the way traders and the games economy is being treated like at this moment in time. Why the huge anti focus against players engaging each other and not allowing for the ability of players to clash with the fact interdiction does not work decently ?