Mr Braben,
Are there any plans for 1.3 to have any new/improved/balanced weapon modules? Many of us are curious at to the future of weaponry in Elite: Dangerous
Unlike community goals, Powerplay is a swinging balance - ie solo players are also balancing solo players.
Are there any updates to news about the API? I know myself and many talented programmers engaging in Elite are super excited about it. I already have a 3D route visual program for exploration set up, all I need are those API calls for coordinates!
Thanks for the great game.
For some of the Powers we are looking at Power-specific modules and weapons. More info to come. <<< Announcement. ;-)
For some of the Powers we are looking at Power-specific modules and weapons. More info to come. <<< Announcement. ;-)
Where can I watch this, please? Or is it only here on the forum? (sorry, new member here)
Was a huge fan of Frontier: Elite II and Frontier: First Encounters, by the wayGreat to see a new gorgeous game in the series released!
Evening David
Me and my father have been wondering if you guys at FD where going to add in a system orrery for in game orbits and such?
The dance of planets and seeing the revolutions of a double binary system in motion or whatever the system contains would be an amazing thing to add depth to the game and to exploring for each individual system.
Anyway thankyou for your time
Off to the black i go
I would hope most of the data is there from generating the great old milky, so implementing it hopefully would be easier....
For some of the Powers we are looking at Power-specific modules and weapons. More info to come. <<< Announcement. ;-)
It is still on the list...