I wasn't happy to see my ship attacked by some pirates when I paused the game and went to restroom... It completely makes sense if the game cannot be paused in multiplayer mode, but at least in solo mode, a real "Pause" will make the life much easier. A bounty hunting session can last several hours without the need to go back to the station, yet everyone could have some real-life matters like a phone call or toilet break. I don't want to save and rejoin every time just for short breaks. Or it doesn't have to stop everything in the background from working, just remove the player from the instance and put them back in where they were. Some requirement like that you must not be in danger to use the pause function or there will be a 15 second countdown should be enough to prevent abuse of this function.