UNKNOWN ARTEFACT: Sound Engineers, apply here!

So I was chatting to a work colleague who doesn't play Elite about all this yesterday. He's into shortwave radio and signal processing and stuff so I sent him this ...

http://youtu.be/pmfcAqK48po

Today he emails me and says "does elvill gateway mean anything to you?". I nearly had a heart attack! It turns out the nearest station to 109 Virginis is "Melville Gateway" so I guess it's just in the background noise. Damn he has good ears tho!

That's phenomenal! :)
Is it simply that his ears are well trained, or did he do any processing of the audio? If he did process, what did he do?
 
So I was chatting to a work colleague who doesn't play Elite about all this yesterday. He's into shortwave radio and signal processing and stuff so I sent him this ...

http://youtu.be/pmfcAqK48po

Today he emails me and says "does elvill gateway mean anything to you?". I nearly had a heart attack! It turns out the nearest station to 109 Virginis is "Melville Gateway" so I guess it's just in the background noise. Damn he has good ears tho!

That's phenomenal! :)
Is it simply that his ears are well trained, or did he do any processing of the audio? If he did process, what did he do?

Exactly what I said about hearing station noises in that particular video. I had no idea that they sound out the actual name though! when this UA business is over I might start listening in on different stations just to see that :)
 
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So I was chatting to a work colleague who doesn't play Elite about all this yesterday. He's into shortwave radio and signal processing and stuff so I sent him this ...

http://youtu.be/pmfcAqK48po

Today he emails me and says "does elvill gateway mean anything to you?". I nearly had a heart attack! It turns out the nearest station to 109 Virginis is "Melville Gateway" so I guess it's just in the background noise. Damn he has good ears tho!

Damn, that was so nearly "Evil Gateway". On well, moving on...
 
Around 41 to 46 seconds, the low babbling noise does sound like Melville Gateway. Listening to another recording, the low babbling nose is different, but it might be that it is also a system or positional noise. It is not hugely convincing, but could be Worth isolating those parts of the recordings. Personally, I still think it is a living thing, like a hive, that is waiting for conditions to flower or birth - rather than a signal. Yet this is so simple an explanation, that most of it is just 'noise' covering a garbled positional message, that it is an attractive theory needing testing, in my view.
 
Today he emails me and says "does elvill gateway mean anything to you?". I nearly had a heart attack! It turns out the nearest station to 109 Virginis is "Melville Gateway" so I guess it's just in the background noise. Damn he has good ears tho!

Superb! Maybe we should send him some processed audio of the chittering - he's the proud owner of a good set of ears there!

I never knew you could hear the station name in the background audio. I would suspect that this means that the vocal audio is in fact software generated and not recorded; there's no way FDEV are paying a voice actor to record the name of every station in existence!

While unrelated, this could be significant - It implies that if the chittering is human, it could be completely random and not mean a thing.

I will update the first post appropriately.
 
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It implies that if the chittering is human

Not sure I agree that it does imply it is human. It could be a series of words/communications in another language, or non-human language, followed by the insertion of the local place name.
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Analysis of the similar sections on other recordings is needed to see if this is co-incidence, projection, or an actual thing.

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In all seriousness, if you want me to get him to listen to anything else you guys come up with just let me know!

suggest he try listening around the 1m to 1m08s mark in this vid for a similar babbling section (and I have made the enormous presumption that in the original you sent him, the babbling part is where he got Melville from). https://www.youtube.com/watch?v=y2FQzPIZqms
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sound is no where near as good as the guy messes with his view etc... but there we are.
 
So I was chatting to a work colleague who doesn't play Elite about all this yesterday. He's into shortwave radio and signal processing and stuff so I sent him this ...

http://youtu.be/pmfcAqK48po

Today he emails me and says "does elvill gateway mean anything to you?". I nearly had a heart attack! It turns out the nearest station to 109 Virginis is "Melville Gateway" so I guess it's just in the background noise. Damn he has good ears tho!

Wow. I did indeed record that just outside of Melvill Gateway o.o
 
I've updated my earlier post with some more recordings. Also, as suggested, I tried to release the artefact inside a star's scooping zone (it was Ross 154): as it turns out, it degrades the same way there as it does elsewhere. Also, I've lost my UA to a throttle accident (forgot to pull it down before I exited debug cam mode, and my ship slammed into the artefact), so there won't be more audio coming from me.
 
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Not sure I agree that it does imply it is human. It could be a series of words/communications in another language, or non-human language, followed by the insertion of the local place name.
--
Analysis of the similar sections on other recordings is needed to see if this is co-incidence, projection, or an actual thing.

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suggest he try listening around the 1m to 1m08s mark in this vid for a similar babbling section (and I have made the enormous presumption that in the original you sent him, the babbling part is where he got Melville from). https://www.youtube.com/watch?v=y2FQzPIZqms
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sound is no where near as good as the guy messes with his view etc... but there we are.

I've passed that on (and asked him exactly where he heard "elvill gateway" in the original recording).

Incidentally, he also said the following about that first recording (which some of you may or may not find interesting) ...

Definite morse message there towards the end - but I might be listening to the wrong thing! The other noises don't sound like any digital data mode I'm aware of (there's a great list here: http://www.nonstopsystems.com/radio/radio-sounds.html)
 
I've updated my earlier post with some more recordings. Also, as suggested, I tried to release the artefact inside a star's scooping zone (it was Ross 154): as it turns out, it degrades the same way there as it does elsewhere. Also, I've lost my UA to a throttle accident (forgot to pull it down before I exited debug cam mode, and my ship slammed into the artefact), so there won't be more audio coming from me.

I wonder how many UA's are left in CMDR's hands?.....we seem to be losing one each day.....
 
You know, i had thought about it as a countdown and tryed to check this pulses for a system, but as longer as i think about it, i guess it makes no real sense. If, and i stretch if (and i am more and more certain about that) it´s of thargoid or other insectoid origin, then we can´t find a code when we put it into 1 and 0. It doesn´t count in the pitch changes and else. We would need somethin like a algorithm, but thats way out of my league.

Think about it for a second. Take the written Number.

1 2 3 4 5 6 7 8 9 10

Thats the western numerical system. So , there are similaritys between 1 and 10, of course. But 2 to 9 are only vagualy similar. And it is also a base of 10. But it can be easy decripted, at least for us, because we think on a base of 10. But what are you do if you present an alien, that thinks on a base of... let´s say 14, numbers like 45, 44, 43, 42, 41, 40, 39, 38, 37, 36, 35 ? There is a clear pattern, 4 and 3. The rest seems clear too, but is it now 0 to 9? Or maybe 10 to 19?

Let´s say it´s a countdown, for a second. But they express a number in a series of 6 to 7 single sounds. And the pitch plays also a role, maybe for a .0 or the next bigger block of units, like 0-9, 10 to 19, and so on.
A good clue could be the frequenz analyzing. If you do that, you see it´s got a clear curve (except for some spikes, but mostly all audio files got background noises.) So it has a pattern, but it´s a mutch more complex pattern, based on more then 2 variables. I would say it would be at least 3 variables, if you count in the pitches. We cannot find a solution by just analyzing the Up/Downs, and we are certain that it is not binary by now.

What we would need is somebody who really studyed the field of theoretical xenolinguistics. Think about it, if it´s Thargoid in origin, they would think extremly different like we do. They dont use vocals , more like sounds, to the language would be based on sound with all it´s different aspects, pitches, hertz, frequency and so on.

Like i sayed earlyer, it is clear that the sound itself has a pattern, the frequency analyses from audacity shows it , it jumps directly into your face. I am quit sure that couldn´t solve that. And that in the assumption the guys from FD really put in some thoughts how to create some basics of a sound based language. (if it wasn´t just randomly mixed up)

Question 1 would be, what kind of base got their numerical system and can we get any conclusions by studying the design or the sounds. At least 2 seems to be important here, and 4. Geomatrical shape of the artefact from the back part is based on 4, 4 sides for the cylinders, and 2 because it has clearly 2 kind of distinctive whalesongs. That would be my suggestion. So their base could be 10 too, or 8, or 12, 16 and so on.

So thats my opinion by now.
 
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Not sure I agree that it does imply it is human.

I think you may have mis-read what I wrote ;)

I've updated the main post significantly, breaking the facts down to sections. I think our focus should be to identify additional chitter variations... The differences could hold the key.
 
Wow. I did indeed record that just outside of Melvill Gateway o.o
Maybe the Artefact is outputting a signal of its current location for someone to come and get it.... I'm honestly starting to believe its some kind of egg pod or even stasis untils for Thargoids/some type of alien race and they are putting out an SOS to be saved. We need to ge the same guy to look at recordings from different locations to prove this but I think its sounds pretty solid, the whole thing does repeat itself so its not much of a stretch to say its an SOS. We could have a Thargoid invasion on the way :/
 
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Maybe the Artefact is outputting a signal of its current location for someone to come and get it.... I'm honestly starting to believe its some kind of egg pod or even stasis untils for Thargoids/some type of alien race and they are putting out an SOS to be saved. We need to ge the same guy to look at recordings from different locations to prove this but I think its sounds pretty solid, the whole thing does repeat itself so its not much of a stretch to say its an SOS. We could have a Thargoid invasion on the way :/

I can say with near complete certainty that this is not the case. Think about it. They wouldn't be transmitting in English, much less the name of the station and not coordinates or something.

I'm pretty sure that it's just radio chatter I picked up from the station :)
 
It won't work; there isn't an audio file to extract. The game is building the UA audio by assembling various sound files into the sequence that we're analyzing. So the signal is coming from the game code, not the audio files.

I can confirm. The people imagined this is mad :)

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Spoken audio may be in there; voice samples that are generated on the fly sound slightly robotic, unnatural.
The tones, noise, and other components of the Artefacts song however, is likely created through code using a bank of samples.

THAT SAID: we shouldn't crack the game files open and discuss that here, because it's very naughty!

It seam that they used a Bank of 100 different samples (50 stereo I suppose)
 
This has probably been noted (apologies if so but I haven't been following these sound lines of enquiry very closely) but I sped it up 400x and it suddenly became obvious (to me) that the "purrs" are increasing in pitch (or tempo, or something, I have a terrible ear which is the main reason I haven't been keeping up :)) each "howl" cycle. Just thought I'd mention it. I used Glynie's mp3 as the source.

UA x400
 
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This has probably been noted (apologies if so but I haven't been following these lines of enquiry very closely) but I sped it up 400x and it suddenly became obvious (to me) that "purrs" are increasing in pitch each "howl" cycle. Just thought I'd mention it. I used Glynie's mp3 as the source.

UA x400

someone else suppose that this is related to UA degradation, but who knows?
 
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