Differentiating laser modules with colors

So maybe it's the mechwarrior in me but why do all the lasers have to be the same color? Just a thought, I think it would add a bit more excitement to laser fire if they didn't all look the same. Perhaps c3 beams were orange, c2 bursts were purple etc.
 
I would actually love some colour differentiation. E.g. more powerful lasers are more white-ish (more hot), while weaker lasers are darker. And given that we actually have green lasers in real-world, and that lasers are just light and thus can be in any fraction of the spectrum...
 
I just think it would add to combat, doesn't really matter what colors are used just maybe change the saturation or tint between modules.
 
For the simple strategic recognition value alone, I like this idea.

Doubly so for the Disco Dance Floor Zone implementation. :D
 
Remeber when 1mw was red, 4mw was orage, 20mw was yellow amd 100mw was blue? And particle accelerateors were fat blue and white and generaly made your underweare brown lol

mabe different wave lengths would be diferent range and damage and thus coulour red for close and violet for far that could be cool. Frankly and crazy lazer coulour would be cool
 
I would actually love some colour differentiation. E.g. more powerful lasers are more white-ish (more hot), while weaker lasers are darker. And given that we actually have green lasers in real-world, and that lasers are just light and thus can be in any fraction of the spectrum...

well, thats not exactly true.

there are lasers that can produce 16.75 million colours, but thats done with a red/green/blue mix.
if you mix them all together you end up with a white beam, but its not a white laser

this vid was the first time i took my CG lasershow to a gig

[video=youtube;0ufFeFtGD6Y]https://www.youtube.com/watch?v=0ufFeFtGD6Y&list=UUxbo2l4Ec5oXH_xNfbwLZYg[/video]
 
Also the spectral light needs to come from somewhere. Sticking my head way out here - I think it depends on the material that's stimulated to create the beam. I also think that the coloer (=wavelength) influences its power. But again: here, it's a matter of program code, not a matter of physics.
 
Maybe if the lasers changed colour depending on the power output... but dynamically? So that when heat begins to throttle output, you'd see a change in colour. That would add to the tactical value of seeing lasers in battle.

On the other hand, I suppose you could beam a laser outside the visible spectrum... heat gun, I'm looking at you!
 
Also the spectral light needs to come from somewhere. Sticking my head way out here - I think it depends on the material that's stimulated to create the beam. I also think that the coloer (=wavelength) influences its power. But again: here, it's a matter of program code, not a matter of physics.

Yup depends on material. Frequency and energy aren't dependent. Human eyes typically have only three color rods, sometimes four...yellow ones.

Awesome idea having different laser colors

EDIT I was wrong, the energy and frequency are directly proportional. Inversemto wavelength
 
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