Why Im allowed to dock on a hostile station?

Hi.

Im trying to change the faction of a system and now Im hostile with the controlling faction, the war is coming... (I will tell you guys the system soon).

But there is something that caught my attention, if you are hostile with a faction and also the station (all red, the vessels and the station, feds shoot at me on sight) you still can land and enter the hangar, I mean, what a immersion breaker. If you are hostile with a faction the station should shoot at you too, or al least deny you the right to dock. I think this also will be a problem the day we get out of our ships.

A total immersion breaker FD... like the bulletin board missions, that tells you how good you were in the mission you just took but you dont even started the mission yet, just the "give cargo" (for example) in red.
 
When you are wanted and If the authority vessels scan you and discover your, the station will fire on you.
The station itself does not scan you.
If that were so it would ruin a lot of game play.
Smuggling would become impossible for example and commanders might get stuck in systems.

I agree that FD needs to think on this before walking in stations is implemented.
It would be cool if you had to avoid station security officers patrolling the station.

It is of course easy to implement a very tight security system, but this might hinder game play too much.
Every station could have scanners build in to every landing pad or in the mail slot. I think that would be very problematic.
 
Im not wanted, Im just hostile with them and they always try to kill me on sight, without any scan on me. As soon Im inside the station the feds are gone, its like a huge safety force shield.
 
Im not wanted, Im just hostile with them and they always try to kill me on sight, without any scan on me. As soon Im inside the station the feds are gone, its like a huge safety force shield.

Shhh...that's one of the best kept smuggling secrets in the game....Remeber the rules 1. You never talk about smuggling club!
 
As a member of the Pilots Federation you are allowed to dock in any station, if you can get past the security.

I think of the security ships as border guards, they will try to stop you crossing the threshold, but once you are inside and as long as you don't breach station protocols you are free to complete your business.
 
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There's a big difference between the people running the station and the authorities of the station.
Think about it like things were in Babylon 5.
Known criminals could enter the station but as soon as they cause trouble it's curtains.
The station is neutral to them, after all it's just a business and a processing hub, but the police on board are hostile.
If the cops see that person inside or outside they'll arrest them.
 
Almost a nice logic guys... But the station is completely red on me... They should at least arrest me, Im working against their government, killing their security, killing members of their party. Really heavy stuff if you think about it...

And the station says "welcome"....
 
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Almost a nice logic guys... But the station is completely red on me... They should at least arrest me, Im working against their government, killing their security, killing members of their party. Really heavy stuff if you think about it...

And the station says "welcome"....

It generally says get your stuff and get out when you are hostile. 'Outsider' I believe is part of the welcome message. The other is the laser light show you automatically receive on your arrival. I also believe that the galactic powers actually own the stations...and they do not care about local political/legal issues.

Should it be different? Possibly...if you are shut out of all hostile stations, that makes for a lot more reasons to be polite to others in game.
 
Should it be different? Possibly...if you are shut out of all hostile stations, that makes for a lot more reasons to be polite to others in game.

Thats my point, I mean, that will be another incentive for me to try to change the government.
 
As a member of the Pilots Federation you are allowed to dock in any station, if you can get past the security.

I think of the security ships as border guards, they will try to stop you crossing the threshold, but once you are inside and as long as you don't breach station protocols you are free to complete your business.

Agreed. That is the best way to look at it.
 
Almost a nice logic guys... But the station is completely red on me... They should at least arrest me, Im working against their government, killing their security, killing members of their party. Really heavy stuff if you think about it...

And the station says "welcome"....

Station says my presence will not be tolerated yet lets me land and pays me my bounties for killing its own. Thats immersion breaking.
 
Steve, you get my point, its a game flaw without a doubt, no lore or valid explanation here.

If we apply the real life logic here.... letting us dock, trade, buy parts and weapons for our ship and take jobs in a station were you are a cold blood killer and a terrorist with a huge bounty on our head (mine is over 350.000 right now), and as soon I left the station I will do the same, kill kill kill... come one!!! this is just crazy, the station were Im at righ now its a orbit, with a HUGE city around, are they not afraid of me?... oh wait!!!, now I get this!!! they know I cant move because Im glued to my ship chair... lol
 
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Station says my presence will not be tolerated yet lets me land and pays me my bounties for killing its own. Thats immersion breaking.

I totally agree. It is beyond reason. Nonsense...

As to the Babylon comment: Yes the station will tolerate a person who just murdered several of their security personnel, on his way in. Sooo realistic in every way...

I personally also find it mind boggling how the station behaves... Somebody who is ACTIVELY trying to evade the stations OWN security forces are allowed to dock? What? If you ask me: no scan no landing... Moreover if you open fire on the station security personnel then the station should fire on you as well...

There should be other ways to smuggle... How about corruption? You scratch my back I scratch your back. wink wink...
It would be better. Then there is a possibility for a metagame of finding the right people that would make this possible...

Bah...
 
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There's a big difference between the people running the station and the authorities of the station.
Yep, otherwise controlling factions would not give you smuggling / illegal missions (mostly trying to put some reason into that chaotic pile of code we find in Elite, but still)
 
Hey...people got to eat. In the middle of the cold war, we were trading with the Russians and Eastern Bloc countries. The point is, we are not at all out war, now if that occurs, then I can see the whole, can't land in my station bit, but until then....Well, your money is just as good as anyone elses.

Of course it would be kind of cool if being friendly gave you some perks, like....lower refuel and repair pricing, lower buying prices on commodities. No cargo scan upon entering.."we trust you comrade......" And a nice parking spot in the back of the station so I don't have to make a 60 degree dive right at the mailslot.

It would also be cool to integrate "graft". Like I could pay a percentage to let a station sell my "stolen goods" on the regular commodity exchange instead of the black market. I could pay off officials to look the other way when I purchase illegal goods, or perhaps pay graft to make my bounty's below a certain amount, magically disappear. Graft is the grease which lubricates an economy :)
 
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Cuz game is not very smart. Not saying FD devs are stoooped but some of the decisions they sometimes make leave me wondering.
 
Your disposition is probably still high enough with the faction you are at war with that they will still allow you to dock? I ran into a similar situation in Ross 490 the Ross 490 Mafia controls the outpost by the RES on Ross 490a and when they started a conflict with blue corporation I sided with blue corp because they are allies with the faction that controls the system's largest terminal and it's a high tech system where I built up my Cobra, for a while I was able to land on the Mafia controlled outpost but eventually my disposition with them got low enough that they would refuse me docking, so be patient, go to a conflict zone and kill some more of them they will deny you docking eventually.
 
There is friendly, then allied. I assume there is also hostile, then enemy. Hit enemy and they won't let you dock, but at hostile they just really don't like you.
 
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