If that's the case, I propose any trader who makes the choice to, do a community goal or buy his cargo in open, be forced to stay in open until the goal is finished, or he sells his cargo. I mean it's the same thing right? One group is trying to force it's prey to stay in open so they can be attacked.
That would be fine by me (although probably not for many traders). I've been interdicted while doing CGs. It adds to the excitement IMO.
Whilst there are people who just want more players in open to increase the prey I think most people in Open just want to feel they are playing on a level playing field. If you are going to swap to a group every time you sense danger why not play in a group in the first place?
@The IM roleplayers, you are playing ultra-iron man compared to the proposed Iron Man mode. The proposal was that you had an escape pod but you had to manually choose when to use it. You only died if you failed to hit the Escape Pod button soon enough. Not that lessens the harshness of the game you are volutarily playing now of course.
Personally I cannot see IM being implemented before FD are happy with how combat logging, ramming, hacks and bugs are bring dealt with.
I am all for Open/Group swapping with a count down timer to reduce abuse but strongly favour forced open play for Wanted status from Player action.
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