I'd like to get a sense of the priority FD is giving bug fixes. I know a lot of effort is going into new releases and ship designs, but frankly, I'd like to see some progress into fixing some of the basic issues which have haunted me since I bought the game in February.
I'll highlight one example. The auto-throttle is broken badly. Here's a modern day analogy. You have a car with cruise control. You set it and head down the road. Ahead you see a traffic jam so you cut throttle and apply the brakes, but instead of slowing, your vehicle accelerates to maximum speed and smashes into the others.
This happens to me several times in a game session and it's getting very old. I've ticketed it, I've made a video demonstrating it, but hear nothing back and the issue is still present after a half dozen code releases. The video is unlisted and I see the FDevs have been watching it over a dozen times, but that's the only activity I've see. So I'm asking, what resources are being applied to bug fixes? Is it one guy or girl part-time two times a week or what?
There are lots of new features and releases planned, but to use a tortured metaphor: If you're going to build a multi-story building, you want your foundation as solid as possible before you add the upper floors. Otherwise you'll end up with another Leaning Tower of Pisa.
There are other issues with the ADS where not all planetary bodies are registering on first use. I sometimes have to blow the ADS three times before seeing the entire system. That's a huge time waster when exploring as I now blow the ADS at least twice in each system just to make sure I'm not being lied too. There is the wandering weapons lock issue where gimballed weapons get worse over time as well. None of these are game breakers, but they are damned annoying and more are appearing as time goes by. They've all been ticketed and have accompanying vids demonstrating the problem. Is there anything else I can do to make the case?
I love this game and I think Frontier has done a brilliant job, but I'd rather see 1.3 or 1.4 pushed back a month and have these basic problems squashed once and for all. Otherwise my being chuffed at buying a spanking new Diamondback will be somewhat diminished when it uncontrollably accelerates itself into a sun or black hole.
Getting back to the throttle issue, do let me know if there is a programmer on the case otherwise I'll have to look into hiring an exorcist.
I'll highlight one example. The auto-throttle is broken badly. Here's a modern day analogy. You have a car with cruise control. You set it and head down the road. Ahead you see a traffic jam so you cut throttle and apply the brakes, but instead of slowing, your vehicle accelerates to maximum speed and smashes into the others.
This happens to me several times in a game session and it's getting very old. I've ticketed it, I've made a video demonstrating it, but hear nothing back and the issue is still present after a half dozen code releases. The video is unlisted and I see the FDevs have been watching it over a dozen times, but that's the only activity I've see. So I'm asking, what resources are being applied to bug fixes? Is it one guy or girl part-time two times a week or what?
There are lots of new features and releases planned, but to use a tortured metaphor: If you're going to build a multi-story building, you want your foundation as solid as possible before you add the upper floors. Otherwise you'll end up with another Leaning Tower of Pisa.
There are other issues with the ADS where not all planetary bodies are registering on first use. I sometimes have to blow the ADS three times before seeing the entire system. That's a huge time waster when exploring as I now blow the ADS at least twice in each system just to make sure I'm not being lied too. There is the wandering weapons lock issue where gimballed weapons get worse over time as well. None of these are game breakers, but they are damned annoying and more are appearing as time goes by. They've all been ticketed and have accompanying vids demonstrating the problem. Is there anything else I can do to make the case?
I love this game and I think Frontier has done a brilliant job, but I'd rather see 1.3 or 1.4 pushed back a month and have these basic problems squashed once and for all. Otherwise my being chuffed at buying a spanking new Diamondback will be somewhat diminished when it uncontrollably accelerates itself into a sun or black hole.
Getting back to the throttle issue, do let me know if there is a programmer on the case otherwise I'll have to look into hiring an exorcist.
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