Modes The Solo vs Open vs Groups Thread - Part the Second [Now With Added Platforms].

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No, this is the open vs solo thread. I don't want to join a club or group or guild, I would just like more of you shadow players to come 'outside'. That is all.

You don't actually want to play with other people, you want to impose your will on other people. Then I strongly suggest you struggle with the concept of choice. And re-read our responses.
 
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Yeah well, certain places anywhere on this planet for instance could be termed hell holes or no go areas. I simply don't go there and end up with no real repercussions. Life is good.
And yes, anything goes mode, but please don't start trying to tell me it's some kind of grief ridden space themed version of COD. You're so far from the mark.

I'm beginning to wonder exactly what may have happened to you in open now, but i'm betting it's an isolated incident and not indicative to how most get to experience and enjoy it.

I have been PVPing my entire gaming career. I play "Planetside 2", and "Day-Z" on a regular basis. I run a "Day-Z" server with nearing 100K paying customers. I'm also a 10+ Eve Vet that lived most of my gaming career over there in 0.0. Exactly what do you think I'm afraid of? It's damn sure not open. Trust me if I decided to play it I'll hold my own, even though I'm getting a little long in the tooth.

I choose to play in my group and solo because I like it.
 
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I've yet to see a single person in open mode since launch......and I've been looking. Just trying to point out that its not bad at all in open. Like the president of your era said " Motivation is the art of getting people to do what you want them to do because they want to do it." Dwight E.


I play in solo/group as I find the idea of interacting with other people boring, unless it's consensual. I want to experience a slow, gradual buildup in my character's strength, not to have a few adrenalin stained moments where I could lose everything I'd worked for. I have very slow reactions, so PvP is a lost cause for me.

Just for arguments sake, let's say you were a bad chess player, but you were continually interrupted by very good chess players forcing you to play chess with them. If you lost every game, I'm sure you'd find that dull. That's how I view open play. I don't want a low risk of PvP. I want no risk at all. I have no problem with others playing in open, but let's not make it compulsory.

I find PvP boring. I find the idea of blockades dull. I enjoy trading and exploring.

Diversity exists. People differ. What you find exciting will bore other people. Frontier have recognised that with the modes, and sales are probably higher because of the modes.

Cheers, Phos.
 
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First things first, I mostly play in open, but I was bitten by a radioactive monkey and I now have the super power to read motivators of other people and understand and accept them. It's clear you don't have these superpowers, so I will have to spell them out for you.

You have been told it's not fear of open that keeps players in solo, but it's a preference. After you have been given this information you respond with:
- I think the misconception is that you solo'ers believe that OPEN is all hellfire and brimstone.
- There is a vast world out there and its not scary.

This says to me you're not reading the responses you get.

The water is the answer to your questions. You have been led to the answer of your questions. But instead of accepting that, you continue with your insistence it's fear of open that keeps players in solo.

You just won't drink of the waters of knowledge.

When my 5 year old doesn't go in the bathroom when the lights off because "I want you to come with me", is because he's afraid of the dark. When he won't go when the lights are off because he can't "flush the toilet", its because he's afraid of the dark. When we won't go because "I just want to hold it in", its because he's afraid of the dark....

likewise, I don't have radioactive power to read minds or understand answers, but I know that when people in general tout the same reason over and over, it tends to be THAT reason which is holding them back. :)
 
No, this is the open vs solo thread. I don't want to join a club or group or guild, I would just like more of you shadow players to come 'outside'. That is all.

Good, because guilds don't exist. Trying to belittle people by suggesting they are somehow "shadow players" in whatever mode they prefer to play in - I find nonsensical. It's their gametime and they will do with it whatever they like. If you don't like that, well pretty much tough cookies. Also, there are certain players who are quite happy playing in Open, can be in the right same place as you, and you'll never ever see them due to the way instancing works.

Also, there are certain players who will gladly answer to an "outside! now!" with pure, unadulterated griefing until you combat-log or switch to Solo out of sheer frustration.
 
I know that when people in general tout the same reason over and over, it tends to be THAT reason which is holding them back. :)

Now you're getting somewhere. Now go back a few pages and actually read the reasons that we've been giving you over and over again. Here's a clue, it's not holding any of us back.

Also I tend not to go to the bathroom in the dark myself but that's mostly to do with not being able to see anything. Sound familiar?
 
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No, this is the open vs solo thread. I don't want to join a club or group or guild, I would just like more of you shadow players to come 'outside'. That is all.

"Shadow players"...so, that'll be everyone not in your instance then? Which would be, um...[counting on fingers]...everyone else playing the game? :)

ps. Solo vs Open vs Group thread
 
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When my 5 year old doesn't go in the bathroom when the lights off because "I want you to come with me", is because he's afraid of the dark. When he won't go when the lights are off because he can't "flush the toilet", its because he's afraid of the dark. When we won't go because "I just want to hold it in", its because he's afraid of the dark....

likewise, I don't have radioactive power to read minds or understand answers, but I know that when people in general tout the same reason over and over, it tends to be THAT reason which is holding them back. :)

Some of us just don't want to play with people like you.
And we don't need any powers either to see what you're after.
 
You say that you are a loner, but yet you are here on a message board, posting on average once a day for the last (almost) year. You are also a part of a PvE community that boasts over 9000 members. I'm confused...

I think the misconception is that you solo'ers believe that OPEN is all hellfire and brimstone. that the second you go outside you get griefed and rammed and messed with. This is completely untrue. I know I'm spinning my wheels, but I'm confused on why so many solo people come to the boards and defend their solo lifestyle if they want to be alone? you don't want to talk to me or see me in space, but you will talk here? there isn't any consistency.
*aimless rant over*

Perhaps I can help, I played in open for ~ 9 months.

The reason I don't right now is because I don't want to spend my fun time with some of the people I meet on this forum.

Like open, the forum has changed a lot.
 
Perhaps I can help, I played in open for ~ 9 months.

The reason I don't right now is because I don't want to spend my fun time with some of the people I meet on this forum.

Like open, the forum has changed a lot.

When I play, I like to pretend I'm a spaceship commander, just like I did with the first game 30 years ago. Yup, I'm 42 and playing make-believe. When I tried Open, I was attacked and destroyed because I had CMDR in front of my name (supposition on my part, but juicier NPC targets were available in my instance). Those attackers were not playing the same make-believe I was, methinks :)

I'll stick with players who want to play the game like I do, it's what I generally do with every other game that I play.
 
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i think i didn't miss much since yesterday, so i just skipped through.

No, this is the open vs solo thread. I don't want to join a club or group or guild, I would just like more of you shadow players to come 'outside'. That is all.

One thing i still don't understand: what would you gain from it?

One thing you still don't understand: i gain nothing from playing with you, simulating some kind of content. i don't want to talk to you, i don't want to fight you, i don't even need you to exist in the game.

It's really that simple: i don't want to.
And the reasons for that are none of your business (and if you really want to know, just read the whole first part of the thread...the closed one).

I know, there are many people that just would love to make pure PvP piracy and bountyhunting viable. I can even understand that.
But it will never work.
You can't build that needed "foodchain".
And if you think it could be done, tell me how you would do it and why you think it would work.
 
i think i didn't miss much since yesterday, so i just skipped through.



One thing i still don't understand: what would you gain from it?

One thing you still don't understand: i gain nothing from playing with you, simulating some kind of content. i don't want to talk to you, i don't want to fight you, i don't even need you to exist in the game.

It's really that simple: i don't want to.
And the reasons for that are none of your business (and if you really want to know, just read the whole first part of the thread...the closed one).

I know, there are many people that just would love to make pure PvP piracy and bountyhunting viable. I can even understand that.
But it will never work.
You can't build that needed "foodchain".
And if you think it could be done, tell me how you would do it and why you think it would work.

It's pointless trying to get die hard solo/group players in to open because they just don't want to be there and that's fine, they're where they want to be and that's why they bought the game.

Regarding foodchain I believe pvp piracy will always be viable, it just won't pay much and there needs to be more viable npc piracy to supliment a pirate's earning and take the heat off of the players.

Pvp bounty hunting on the other side isn't really sustainable under the current game mechanics. There's few real pirates and the ones who do piracy are adept at escaping.

Until the current criminality system is changed that won't change either. Pirates should be getting a lot higher bounties to encourage bounty hunters to put the effort in to get them. No bh will risk a few mil in rebuy to go after a pirate with a couple of 100g bounty.
 
It's pointless trying to get die hard solo/group players in to open because they just don't want to be there and that's fine, they're where they want to be and that's why they bought the game.
You know and i know... yet some people don't.
Regarding foodchain I believe pvp piracy will always be viable, it just won't pay much and there needs to be more viable npc piracy to supliment a pirate's earning and take the heat off of the players.
Pvp bounty hunting on the other side isn't really sustainable under the current game mechanics. There's few real pirates and the ones who do piracy are adept at escaping.
True. And it shows that the "foodchain" doesn't work.
Until the current criminality system is changed that won't change either. Pirates should be getting a lot higher bounties to encourage bounty hunters to put the effort in to get them. No bh will risk a few mil in rebuy to go after a pirate with a couple of 100g bounty.
True. But higher bounties (and otherwise harder punishment) might drive "pirates" away... and so won't stabilize the environment for (PvP) BH at all.

I really can't think of a working solution.
But to be honest, i don't spend much time on finding one :(
 
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