400 billion star systems of what?

Yes user created content would be a good solution to add life and playable content. There should be some way to do that. Then FD could tinker on the systems and the engine while we make up our own fun. Like, you know, in a SANDBOX.
 
Yeah I look forward to all those willy-shaped space stations and planet names that'd keep Frontier in court until kingdom come / Star Citizen is finished
 
THEN FRONTIER SHOULD CHARGE £10000 A SHIP AMIRITE

You do realise what "space" involves don't you

errm, who ´charges 10000 a ship´?
Sc doesn´t charge anybody, you can get anything in game, other people support the game because they want the game being made perfectly knowing they don´t have to.
They even have an ingame currency rental system now I have all ships available and I paid like 45$ last week. It´s seriously awesome.
 
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errm, who ´charges 100000 a ship´?
Sc doesn´t charge anybody, you can get anything in game, other people support the game because they want the game being made perfectly kwowing they don´t have to.
They even have an ingame currency rental system now I have all ships available and I paid like 45$ last week. It´s seriously awesome.

You're right, I was wrong about the £10,000. It's actually $18,000
 
You're right, I was wrong about the £10,000. It's actually $18,000

uh-huh. And putting up the pledge reward somehow forces you to buy it?
You seem to have a lack of understanding of crowdfunding dude, read up on it. It´s a new financing model.
you donate money for a product being made and get something as reward depending on how much you donate.
 
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Well considering I pledged £60 for the complete "Elite: Dangerous" one might consider $18k a crappy deal
 
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Speaking for myself, but I roleplay a wandering cartographic surveyor.
I get myself to a designated system out in the black and measure the distances to various other systems to trilaterate the location exactly. Then I move along to the next target.

Along the way there are stretches of boredom, stretches of monotony, and even stretches of popping neutron stars like pacman. I'm under no illusions about what FDev have made, because this is almost exactly what I expected of the game. I enjoy it, I know some others do, but not everyone likes jumping from star to star to star.
 
Yes user created content would be a good solution to add life and playable content. There should be some way to do that. Then FD could tinker on the systems and the engine while we make up our own fun. Like, you know, in a SANDBOX.

Mods is what keep games like skyrim or sim city 4 alive today.

In a game like this?... I dont know, being a online game it will be difficult to do that.
 
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The user generated content must be added into by in-house means. Not like in offline games where you just add a script or replace some files.
Then they need to go through the normal testing process. It is slower and requires dev/tester time. However, it requires less time to test than to create, build and test.
 
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uh-huh. And putting up the pledge reward somehow forces you to buy it?
You seem to have a lack of understanding of crowdfunding dude, read up on it. It´s a new financing model.
you donate money for a product being made and get something as reward depending on how much you donate.

Uh-huh - and with the INSANE amount of money Star Citizen now has (and keeps earning) when you buy the game when its released (Without pledging) you are going to be surrounded by tons and tons of people in their big ships that they didnt earn in game from day one... and in quite a few LESS systems too... You think the PEW PEW Killing is bad in ED in the Lave area, its going to be NOTHING compared to Star Citizen when its out.

I just dont agree that players should be paying to win with the ships this far in advance before the game is even out.. To me that just screams unbalanced.
 
Uh-huh - and with the INSANE amount of money Star Citizen now has (and keeps earning) when you buy the game when its released (Without pledging) you are going to be surrounded by tons and tons of people in their big ships that they didnt earn in game from day one... and in quite a few LESS systems too... You think the PEW PEW Killing is bad in ED in the Lave area, its going to be NOTHING compared to Star Citizen when its out.

I just dont agree that players should be paying to win with the ships this far in advance before the game is even out.. To me that just screams unbalanced.

Path of exile to me is a good example of Store stuff getting done well. The game is free and already has tons of content so i was glad to support it with 20$ to buy more bank space.

I feel the opposite in Elite, i paid a big price to get a game that has little content, missing basic functionalities like being able to store ship weapons somewhere, that doesnt have an early access label and the company is already nickle and diming me for some paint jobs on ships.

The SC examples are a really bad trend, im sure we can all agree on that.
 
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I paid for an up-to-date version of a game I used to play all the time, and I got exactly what I paid for.

I paid the bare minimum to get in on Star Citizen and I already feel ripped off.
 
Braben keeps hinting that there are some big things out there that haven't been discovered yet, and I don't think that's a lie. They KNOW which star systems have been visited.

In such a big universe, we have explored far to little to start making bold statements like "there's nothing else out there". The beauty of the game is that someone could find one of these secrets and deliberately withhold it from the rest of the community. It's an open and free Universe, and if you want your share of it, you'll have to put the effort in to find something new.

So yes, there definitely is more out there but we can't tell you what it is until someone finds it.

Well I'm sorry, but there needs to be loads of stuff. Providing enough locations and options that it's impossible to visit in 100 lifetimes and never finding anything... yeah my life is worth more than that and basically an insult saying that searching through that is a game.
 
Yes, impressive that innit.



Largely nothing.



This and that, not much really.



Honestly, there's none. I don't think you should even leave the hanger bay because even the orbital interiors all look the same. I'd wait until Frontier hand crafts 400 billion custom made and exciting systems for you. Just stay there and keep your eye on your PM's. I'll message you when they're done.


My sides have annihilated on the repetitious station walls.
 
Well I'm sorry, but there needs to be loads of stuff. Providing enough locations and options that it's impossible to visit in 100 lifetimes and never finding anything... yeah my life is worth more than that and basically an insult saying that searching through that is a game.

So what you are saying is that the game needs to be what you want it to be and not what I want it to be or it is an insult to you. That is a very self-absorbed position to take.
 
So what you are saying is that the game needs to be what you want it to be and not what I want it to be or it is an insult to you. That is a very self-absorbed position to take.

Maybe, but then again I'm not the one selling a tech demo as a AAA game.
 
Maybe, but then again I'm not the one selling a tech demo as a AAA game.




I understand. If it was a game you liked, you'd like it. Meanwhile, you want to complain to those of us who do like it about how much you don't like it.

In other words, instead of playing a game (this one, or some other one) you'd rather spend your time complaining. Uh, how's that working out for yoU?
 
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