Modes The Solo vs Open vs Groups Thread - Part the Second [Now With Added Platforms].

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No-one ever addresses this point.

How should the solo player be compensated for the fact that players in wings have a much easier time against fewer players and all NPCs of any description and therefore can progress faster with almost zero risk of destruction, loss of bounties, combat bonds etc.

It seems to me, it's mostly it's because PvP-pro-bro's consider the only valid gameplay to be with other players, against other players. NPC's are, apparently, to them simply a nuisance and a waste of CPU cycles. They want bonuses (or detriments, depending on your viewpoint) for others who do not play as they do.

NPC's are not easy for some people. Players cooperating in Wings make NPC's mostly easy, and solo pilots don't have that advantage. Yet you don't hear them crying for nerfs or buffs.
 
Not really, there were some groups that were playing in Solo/Private, some that played in open, and some that play all of the above.

The only sad thing is that event was really heavily moderated and didn't allow us to talk about those problems without using RP. Which was silly imo, but the base point is there, Griefing is a problem and there are mechanics in the game to basically prevent with or self-police. Which has been the case.
just wanted to be more accurate ;) i think i missed anyone from mobius though on that but cant be sure :D
 
just wanted to be more accurate ;) i think i missed anyone from mobius though on that but cant be sure :D

That event was open to literally everyone btw, but the topics (And a lot of us agree) DID NOT FIT all the groups to allow a discussion or a podcast to happen. It was kinda silly and its already being worked on to be improved for the future. Don't worry.
 
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I hear you can eventually recruit NPCs for your cause eventually.

Suuuuuure. I think your morning coffe must have had something weird in it cuz that aint gonna happen. We are doomed to follow a world where we can not really take any action to change it's course...much like real life. Illuminati confirmed ^^
 
Here is the final conclusions post I made, I think my in game commentary lasted for the 2 pages before it.
And then was told after my post below that none of it was worth squat in this thread by an open advocate after this post (so maybe about 2 more pages after to skim)

I've played in Open every day since beta. This has been equivalent to my experience. And this in a publicly watched system.
 
Suuuuuure. I think your morning coffe must have had something weird in it cuz that aint gonna happen. We are doomed to follow a world where we can not really take any action to change it's course...much like real life. Illuminati confirmed ^^

i think it was on kickstarter but not sure ;)
 
It seems to me, it's mostly it's because PvP-pro-bro's consider the only valid gameplay to be with other players, against other players. NPC's are, apparently, to them simply a nuisance and a waste of CPU cycles. They want bonuses (or detriments, depending on your viewpoint) for others who do not play as they do.

NPC's are not easy for some people. Players cooperating in Wings make NPC's mostly easy, and solo pilots don't have that advantage. Yet you don't hear them crying for nerfs or buffs.

PvP "bros" get half the money for playing in wings which made me dump my friend for the gold mine of Solo where you can have the money for yourself. It's not like NPC's actually put up a good fight anyway....
 
Thank you Jockey79!

Okay, so you went to one of the more 'dangerous' and frequently flown into area of the game. Riddled with players that do lots of piracy and frequent PVP.
Please bare in mind that your activities are in-depth and well, I can't really respond well without a really well detailed thing, buuut this looks like its sufficient.

Let me start off by stating that this game's community is by far one of the friendliest and well mannered community I have seen to date. Yeah there are some very loud and vocal, potentially toxic players, but its fairly damn rare.

Griefing, by its definition of just simply attacking players to gain a reaction, harass them, etc. is fairly rare. The game's mechanics simply prevent that from happening frequently. Most Player Groups in the Galactic Summit (While this was unfortunately moderated and not like a podcast) agree, that Griefing is something that if it happens, they're going after those responsible.

Also while we're looking at this instancing stuff. I understand the idea of having a 32 player instance and stations that are enough to sustain that, but from the scale and just sheer size of the game, it seems really silly that there aren't huuuugee stations, players and instances that reflect the size of this game. The small instances don't give the game the value it deserves. I am pretty sure their servers could accommodate players of all sorts.
(We're in the year 3301 yeah? I'd expect stations to hold more than 48(?) ships at a time. Likewise with those tiny stations.)

edit: HOWEVER, Games like World of Tanks, Mech Warrior, the latter HAD MULTIPLAYER "Invasion/Conquest" playmodes that basically made it somewhat like an "MMO".


Honestly man, it really boils down to how the game handles things at this point and why certain development choices were made while others weren't.

Your choice of music is that of your soul, that is something I cannot argue. Music is life.

Thank you for taking the time to look over my travels for Saturday night.

I did go into Open Mode for the sole purpose of proving you can earn as much in Open as the other modes if you really want to - and I personally did do just that.
However, I wasn't expecting to find so many nice folks, just chatting and having a laugh. One player announced in local they were wanted, that made me chuckle - talk about belting the hornets nest, lol.
I did try to also look into the "griefing behavior" some folks keep reporting in various threads and I went afk near stations or in busy systems - no one bothered me at all.
The lag in some areas was annoying. But thankfully was limited to small areas.

I'd hoped that my conclusions could not only be used to show you can earn as much in open if you want to, but that open is also not the hell hole some folks would have everyone believe.
I was trying to be fair, but I was told my conclusions were worthless, so.... meh.
It really is the attitudes of some open advocates in this thread that keep other folks out of open.
 
It seems to me, it's mostly it's because PvP-pro-bro's consider the only valid gameplay to be with other players, against other players. NPC's are, apparently, to them simply a nuisance and a waste of CPU cycles. They want bonuses (or detriments, depending on your viewpoint) for others who do not play as they do.

NPC's are not easy for some people. Players cooperating in Wings make NPC's mostly easy, and solo pilots don't have that advantage. Yet you don't hear them crying for nerfs or buffs.

I'm sorry, but until it (possibly) changes, pretty much most NPC action is not challenging, to anyone...
Sure, there may be exceptions, i accept that, but i'd lay money on stats showing most shrug off any NPC encounters rather easily....

I'm not getting into the bonus for us, nerf them, play solo/open argument either, but let's stay real here...
 
PvP "bros" get half the money for playing in wings which made me dump my friend for the gold mine of Solo where you can have the money for yourself. It's not like NPC's actually put up a good fight anyway....

Which kind of confirms what I was saying. For some people - NPC's put up a very good fight. Not everyone is a Combat God, and nobody should need to be one to enjoy the game.

I'm sorry, but until it (possibly) changes, pretty much most NPC action is not challenging, to anyone...

Again, for some, NPC's are challenging. I have problems taking down NPC Elite Anaconda's in a Sidewinder. Does that make the game unenjoyable for me? Nope. Elite Players in outfitted combat ships have problems blowing up my little Sidewinder. Does that make the game unenjoyable for them? I really hope not.
 
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PvP "bros" get half the money for playing in wings which made me dump my friend for the gold mine of Solo where you can have the money for yourself. It's not like NPC's actually put up a good fight anyway....

Wow - you sound like a good friend to have onside - dump your "bro" for gold.

:D
 
Thank you for taking the time to look over my travels for Saturday night.

I did go into Open Mode for the sole purpose of proving you can earn as much in Open as the other modes if you really want to - and I personally did do just that.
However, I wasn't expecting to find so many nice folks, just chatting and having a laugh. One player announced in local they were wanted, that made me chuckle - talk about belting the hornets nest, lol.
I did try to also look into the "griefing behavior" some folks keep reporting in various threads and I went afk near stations or in busy systems - no one bothered me at all.
The lag in some areas was annoying. But thankfully was limited to small areas.

I'd hoped that my conclusions could not only be used to show you can earn as much in open if you want to, but that open is also not the hell hole some folks would have everyone believe.
I was trying to be fair, but I was told my conclusions were worthless, so.... meh.
It really is the attitudes of some open advocates in this thread that keep other folks out of open.


Like I stated, your opinion is entirely valid as well as everyone else. IF they disagree and don't defend their cause and it isn't constructive, then they are simply wrong and you just simply ignore them.
A great thing to note is that all groups, regardless of their struggles against one another I believe that this is a game and don't get worked up about it at all. Man, you wouldn't believe how many times I've kicked the hornets' nest and made it out and still talked to other groups as friends and equals. Pirating the pirates, hunting the Bounty hunters, flying for the Empire, the Feds, you name it, I've probably done it.

Personally, Open's instances are too small as are the stations, I just see so much fun and potential just waiting to happen, you know?

I really like the stories and rise of players and groups alike. That is what brought me into the game. Yet, even as individuals, in a hostile dangerous galaxy, we can still make an impact. Though not as hard and hot as one single group potentially can. Even then, we're all along for the ride. That is the beauty of this game.
 
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I'm going to start sulking soon - so many people to +1 and my darn button just won't work anymore :(

Robert, do you know what the conditions are on that button for reuse ?
Because they need changing ! :p
 
Wow - you sound like a good friend to have onside - dump your "bro" for gold.

:D

We both agreed we will never reach that shiny Ana this way so we both had to part ways only to be speaking on Skype while each farming his own RES. That. Interraction!
 
Thank you for taking the time to look over my travels for Saturday night.

I did go into Open Mode for the sole purpose of proving you can earn as much in Open as the other modes if you really want to - and I personally did do just that.
However, I wasn't expecting to find so many nice folks, just chatting and having a laugh. One player announced in local they were wanted, that made me chuckle - talk about belting the hornets nest, lol.
I did try to also look into the "griefing behavior" some folks keep reporting in various threads and I went afk near stations or in busy systems - no one bothered me at all.
The lag in some areas was annoying. But thankfully was limited to small areas.

I'd hoped that my conclusions could not only be used to show you can earn as much in open if you want to, but that open is also not the hell hole some folks would have everyone believe.
I was trying to be fair, but I was told my conclusions were worthless, so.... meh.
It really is the attitudes of some open advocates in this thread that keep other folks out of open.

Jockey, I would ask you to try one other Open experiment. Go to a competing, Combat Zone Community Goal (one that is directly opposing another one....you must do x and beat the group doing y), and prove the same thing, i.e. that you can kill as many NPC's as someone in Private mode. Keep track of the number of times you are killed, run out, etc. for both. If they are equivalent, then my observations were faulty...as well as over 400 other players that were playing with us and we were in contact with through TS.

In every day play, there is no discernible difference between the modes. In the above instance, the difference is stark, and forces Open players to Private to compete in the event. Since we all agree that no one should feel compelled by the game to play a different mode, a compromise to fix this single, explicit, issue should be easy to come to.
 
Sorry, but that's just a total generalization, and a pretty rubbish one too. Or as Cody might say. Cobblers.

It might be but its the harsh truth. You can easily escape even 5 NPC'S( their ships barely matter anyway). Just lock on a star press J and go make yourself some Tea. Before you know it you are at the safety of a new system :)
 
Like I stated, your opinion is entirely valid as well as everyone else. IF they disagree and don't defend their cause and it isn't constructive, then they are simply wrong and you just simply ignore them.
A great thing to note is that all groups, regardless of their struggles against one another I believe that this is a game and don't get worked up about it at all. Man, you wouldn't believe how many times I've kicked the hornets' nest and made it out and still talked to other groups as friends and equals. Pirating the pirates, hunting the Bounty hunters, flying for the Empire, the Feds, you name it, I've probably done it.

Personally, Open's instances are too small as are the stations, I just see so much fun and potential just waiting to happen, you know?

I really like the stories and rise of players and groups alike. That is what brought me into the game. Yet, even as individuals, in a hostile dangerous galaxy, we can still make an impact. Though not as hard and hot as one single group potentially can. Even then, we're all along for the ride. That is the beauty of this game.

Yes, so much yes there !

As for other players stories - that is all part of the game for me, coming on the forums and reading what others are up to is great fun and sometimes sparks ideas for myself.
Though recently, I've spent more time in this 1 thread...... I'm maybe a week away from a rubber room :p
 
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