Ships Imperial Courier

It has 6 internals, although small in class, you can fit lots of equipment in there.
 
Last edited:
It has 6 internals, although small in class, you can fit lots of equipment in there.

The lack of reasonably sized compartments makes it useless for trading, mining and piracy. The low jumprange makes it useless for exploration. What roles remain to make it multi-purpose? Running courier-missions? At least that would fit its name ;)

But seriously... it's a fighter, because it's useless for anything else.
 
It's a 2.5 million credits ship, not 25M.... 6 compartments in such a cheap ship is enough to make it suitable for multipurpose.

I would much rather like it to have bigger power distributor or thrusters.
 
Just few words from another Elite2 fan and old geek ;)
I'm very disappointed at how this Courier looks like.. In old Elite2 Courier was the most elegant, deadly and classy heavy fighter. It's huge engines were something unique, no other ship had ones like Courier. Actually the whole Courier was an unique ship, in every of its aspect. And it was big.
This one here, well.. If it only would be named with another name, for example Scout or Pup or anything else, then that would be fine for me. But Courier? It looks nothing like old Courier. I know, that in 100 years some things changed. But then there should be still few old style Couriers around, for people like me for example ;)

This is all quite disappointing to read. In Frontier the Courier was badass. It should be maybe double Cobra size but smaller than a clipper and be able to take on a Vulture in a fight. There's a big gap in the game between the cobra size ships and the big ships, currently poorly served by the blobby ASP, the Courier should be In this section. Instead we have what just sounds like another Viper alternative, with the diamond back being in the same category too, I just don't see the logic!

I'm not in the beta, but I already feel disappointed. :( I played FE2 too and I hoped that in ED the Courier will be a high-end ship worth buying even if you're a billionaire.
I kind of hoped that the Courier will be an "Imperial Asp", but I'd be okay if it was an "Imperial Cobra". Unfortunately it seems to be just a shiny waste of credits.
 
It's a 2.5 million credits ship, not 25M.... 6 compartments in such a cheap ship is enough to make it suitable for multipurpose.

The number of compartments is irrelevant, when they are too small. The Cobra, which is a true multi-purpose ship, costs only 250k and can carry up to 60 tons of cargo.
Now the Courier costs 10 times as much and can carry only 30 tons? Even the Vulture can carry 56 tons :D

The vital factor of making a ship multi-purpose is the ability to carry cargo, because for most roles you need cargo space. Trading, Mining, Piracy. A ship that can't fill these roles is not multi-purpose by definition.

I would much rather like it to have bigger power distributor or thrusters.

Agree, those would be nice to have in a pure fighter :)
 
Last edited:
Yes, a 30T ship will carry a 60+T cargo. Come on, use your brain a little. It's suppose to be a light, fast and nimble multipurpose and that's what it is.
 
So regardless from which angle i look at it, i'd either take a Cobra for better jump range and more flexibility OR save up a tiny bit more and just get a Vulture.
Which fights better, flies better, and with my preferred Vulture setup even has more cargo capacity AND jump range...and all that in a combat setup (albeit without armor)!

Between the Cobra and the Courier, I wouldn't underestimate the better hardpoint placement, the third medium hardpoint instead of two small ones, and the bigger shields; in a fight between equally skilled pilots, the Cobra's only chance will be to run away (which it is better at).

But the Vulture here still is a massive outlier; every new ship will suffer from that immediate comparison until it is nerfed. No way should any ship ever have all the things the Vulture has, combined. In any normal MMO, there'd be daily accusations that this were the favourite of someone high up the chain who no one wants to offend for destroying their uber toy. I am not saying that is the case, neither here nor in any other game, it's just a common conspiracy theory when something is so out of the ordinary and overpowered that you are scratching your head why it still hasn't received and form of downward adjustment. This is especially weird because the Python got that very treatment, and rightfully so (I say that as a Python owner myself). As long as the Vulture stays as it is, for every new ship that is capable of putting up a fight (i.e. not a Hauler or T6 type of trader), there is only ever two options: it dethrones the Vulture by being even more overpowered, or it enters the scene already obsolete for combat purposes. Maybe a third option where it happens to be exactly as powerful as a Vulture, and becomes an alternative choice, but doesn't positively change the overall status quo.

Yes, a 30T ship will carry a 60+T cargo. Come on, use your brain a little. It's suppose to be a light, fast and nimble multipurpose and that's what it is.

Fast, maybe, depending on your definition (fast, for me, starts at boost speeds > 400 in full no-compromise combat loadouts), nimble, no better than a Cobra, some people have claimed it turns worse than that. In any case, "fast and nimble" is what describes the Diamondback. It's agility is in Vulture territory while its speed is in Cobra territory, easily exceeding a Viper.
 
Last edited:
Yes, a 30T ship will carry a 60+T cargo. Come on, use your brain a little. It's suppose to be a light, fast and nimble multipurpose and that's what it is.

Since you obviously don't _want_ to get my point, I will leave it at that.

In the meantime I will be doing some traderuns in my Vulture, and after that maybe a bit of piracy in my Type 7... since hey, you can fit weapons on a Type 7, so it clearly has to be multi-purpose, doesn't it? ;)
 
Yes, a 30T ship will carry a 60+T cargo. Come on, use your brain a little. It's suppose to be a light, fast and nimble multipurpose and that's what it is.

No it isn't.


It may be named a "Courier" and labeled "Multi-role" but the only role the Imperial Courier performs with any degree of effectiveness is as a pure combat ship (and merely as a stepping stone for an evening at a Community Goal on your journey to the superior Vulture at that).

For every other role, the Courier fails miserably.

The ship should either be redesigned or renamed, because it most certainly is not a Courier in any sense of the word.

edit:
For those who aren't familiar with the word.

Courier
noun
1. a messenger, usually traveling in haste, bearing urgent news, important reports or packages, diplomatic messages, etc.
2. any means of carrying news, messages, etc., regularly.
3. the conveyance used by a courier, as an airplane or ship.

^that is a courier and NONE OF THOSE ARE COMBAT ROLES. By all means, the Imperial Courier should be a non-combatant, not a super-eagle. Combat performance should have been at the bottom of the list of concerns for a courier ship. Efficiently moving messages or very small cargo across long distances should have been the primary design concern.

It is the elephant in the room. While everyone is debating the effectiveness of the Imperial Courier as a space superiority fighter, everyone is ignoring the fact that it should never have been one in the first place.
 
Last edited:
No it isn't.

Courier
noun
1. a messenger, usually traveling in haste, bearing urgent news, important reports or packages, diplomatic messages, etc.
2. any means of carrying news, messages, etc., regularly.
3. the conveyance used by a courier, as an airplane or ship.

^that is a courier and NONE OF THOSE ARE COMBAT ROLES. By all means, the Imperial Courier should be a non-combatant, not a super-eagle. Combat performance should have been at the bottom of the list of concerns for a courier ship. Efficiently moving messages or very small cargo across long distances should have been the primary design concern.

Being able to defend yourself from pirates or enemy action seems quite important to me, but I do agree that speed and jump range should have been the primary considerations when designing this ship.
 
With the stats of the Diamondback i would be happy with the courier.
And vice versa.
For me, the ships should swap their stats and modul configs.
 
Being able to defend yourself from pirates or enemy action seems quite important to me, but I do agree that speed and jump range should have been the primary considerations when designing this ship.
And a courier ship would be armed and just as capable of defending itself as a hauler, type 6, type 7, and type 9. More so because it would likely have the raw speed necessary to disengage from a conflict.

There is a world of difference between being able to defend oneself and being a space superiority fighter (which is the only thing the current "Courier" is capable of doing with any appreciable degree of success)
 
courier is awesome.
Lots of lies being spread.
I've only just got it, flown it once, and I crashed :eek:.
Its got a bit of drift, boosts to 441 max.
I'd say deceleration isn't that great.
 
Its got a bit of drift, boosts to 441 max.

Really? I don't know why you would falsely claim that, did you just use the default loadout, or only upgraded the thrusters? When you put in a full A grade compliment of guns and internals, it doesn't even reach 400 boost speed. It is possible it suffers disproportionally from any bit of extra mass, reducing its speed and/or agility much more than for other ships (maybe it should have class 4 thrusters instead of class 3?)?
 
Really? I don't know why you would falsely claim that, did you just use the default loadout, or only upgraded the thrusters? When you put in a full A grade compliment of guns and internals, it doesn't even reach 400 boost speed. It is possible it suffers disproportionally from any bit of extra mass, reducing its speed and/or agility much more than for other ships (maybe it should have class 4 thrusters instead of class 3?)?

my video is processing, this is max speed, absolutely stripped down.
The fat courier I just tried was boosting to about 390ish.

Its just like the viper, you can actually customize it, not just fly the fat A version. Removes everything I dislike about the FDL.
Have to see what a real loadout in the middle does though, hopefully you get better than the 415-420 form a viper.

- - - Updated - - -

Completely stripped down courier, ignore the minor bump :)
[video=youtube;nFxzo8Ff72I]https://www.youtube.com/watch?v=nFxzo8Ff72I[/video]
 
And the fat courier.
All A except life and sensors, 3 size 2 beam lasers, 3 A shield boosters, 1 3A shield cell, interdictor and kw scanner(not powered).

[video=youtube;oT2aQ_vkoYk]https://www.youtube.com/watch?v=oT2aQ_vkoYk[/video]
 
i don't see the point of these two ships when you can simply buy a cobra

i like them, i think they are good, but except shield/agility, everything else is worst, even the +2 jump range of the diamond is not worth the extra waiting because of bad internals (bad fuel scoop)
 
i don't see the point of these two ships when you can simply buy a cobra

i like them, i think they are good, but except shield/agility, everything else is worst, even the +2 jump range of the diamond is not worth the extra waiting because of bad internals (bad fuel scoop)

Well I'd say the cobra, diamondback and courier are probably the 3 closest ships to each other. Have to fight a player in a viper, but I'm thinking its beating the viper in combat from what I've seen.
 
Back
Top Bottom