Actually they mentioned cash for credits during the kick start and there was an uproar. To quell the noise FD claimed that items would be rating locked. (Like levels in a game) During the reddit AMA they confirmed this again to quash the Pay2Win fears.
FD have done a 180 on rating locked items and now introduced MT for other things (which is a new thing to us all)
What you cite isn't accurate.
It is my opinion that they split the topic into 2 to get ideas on how to use vouchers (and that is still a dumb thread IMO) so as not to cloud the 2nd, which by the way is one of the heaviest replied to thread since the DDF. It's the one thread that had irked me the most.
Thanks for the information. Quite worrying for the multiplayer component, and I agree fully on the penny arcade link (except for vanity items, which doesn't bother me at all if they cost a lot) you posted earlier which repeatedly mentioned that cash4power is a big no no. Cash to credits to buy advanced weapons / ships with no reputation or rank restrictions sounds exactly that sadly.
Couple that with a large in game grind for credits and or ultra expensive high level ships / equipment, which is common in the MT model, and I can see a lot of the average casual gamers who don't want to fork out a bundle for a game being massively turned off. End result, a pretty empty universe.
Time will tell how it turns out, and at least there will be the single player.
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