They have said we should expect some guests.All they need now is to have hired Robert Patrick to play the president at E3.
Actually that would be quite cool.
I hope the arena is a small bonus that is part of a much bigger pack , maybe its part of station expansion.
you land on station then go to say a sim room and play the sim
20 -30(should be 32) + NPCs.
STRAW MAN ALERT!!! I never said, and I don't recall anyone else on this thread saying that they thought the game could be developed in 1.5 years. Clearly that is a wholly unrealistic assumption. Which is why, given that we had a 'spec' of sorts from FD, many of us want the things on that spec before time is spent on other stuff like arenas that was not in that spec.Yeah, but don't you think it is a little naive to assume a game like this could be developed in just 1.5 years? It will take at least another 1.5 years until it is something that could be remotely called a polished game. Until then we will see many strange things that make more sense in the end than in the beginning (If my English sucks, I am sorry ^^).
ANOTHER STRAW MAN ALERT!!! The game was always being designed by FD. The DDF designed nothing. All we did was look at design proposals and debate them. FD then did what they wanted to do, which may (and in some cases definitely was, and in other cases definitely was not) have been influenced by those discussions. Think of it as a very early on-paper alpha test.To be honest, I absolutely don't care about the DDF. I don't want a random crowd of people or fans to design this game, I want Frontier to design this game. I appreciate the work that has been done and I am sure it is a good source of inspiration for FD. But it is not an obligatory design document and FD have never promised to fulfill it 1:1.
My expectation is it will be a separate game - Elite: Deadly. Arena based combat
STRAW MAN ALERT!!! I never said, and I don't recall anyone else on this thread saying that they thought the game could be developed in 1.5 years.
All we did was look at design proposals and debate them. FD then did what they wanted to do, which may (and in some cases definitely was, and in other cases definitely was not) have been influenced by those discussions. Think of it as a very early on-paper alpha test.
"Our youth has become flabby. Lying inanimate, plugged in to their sims hour after hour, day after day, living in dream worlds that never have existed and never will exist. They need to take part in the real world, and so we will be creating programs to allow them to do just that. Programmes that will excite them, engage them, train them. We will fund these programmes in full, the first of which will be announced to Congress on Tuesday 16th.”
Did Hudson just announce the announcement of the pvp arena?!![]()
Well, I'm not going on with this, since you clearly have no intention of having a debate, or bothering to read what I write. Here, for example, you deliberately cut off the sentence from the quote that answers your question, so you can accuse me of being irrational!Then your behaviour doesn' t seem very rational to me. How can you seriously evaluate an unfinished product currently in development? How can you know that the foundation laid with PP doesn't fit perfectly well in the end product?
Well, I'm not going on with this, since you clearly have no intention of having a debate, or bothering to read what I write. Here, for example, you deliberately cut off the sentence from the quote that answers your question, so you can accuse me of being irrational!
I'd love to see Powerplay funnel players into PvP hot zones, it just makes so much sense. I'd also like to see players engaged in these hot zones have their insurance costs covered by their respective Powers whilst inside of the hot zone. All the benefits of a deatchmatch mode, whilst at the same time improving the core game!
Never thought about that but it seems nice. Give me that and I will quickly forget about it. No artificial scenario thingy, no hard work for the devs (at least compared to a full arena mod) and easy to understand for the players. I hope FD will consider that or something similar.
My only concern is that it makes the in game combat a poorer relation and that it's a timed exclusive for x box release. Otherwise I really like the idea.
I'd love to see Powerplay funnel players into PvP hot zones, it just makes so much sense. I'd also like to see players engaged in these hot zones have their insurance costs covered by their respective Powers whilst inside of the hot zone. All the benefits of a deatchmatch mode, whilst at the same time improving the core game!
We know there were assets placed within the game months ago! This is not 'whingers getting their way', this was a base design decision either from the start of the game OR sometime during the beta. FDev you keep building the game you want, we'll keep playing it! Or not!
And guess what - the game became a gank fest in open.
If it was a design decision from the start of the game they did a very good job of hiding that fact in the DDA.
Sorry I agree with much of what you are saying in this thread but really? I have been playing since the start of alpha in open and have never been ganked or griefed. To describe it as a gank fest is crazy talk!
Having said that, as a backer I really want them to start implementing the stuff from the ddf, adding richness to the placeholders we currently have before adding more content. I would quite enjoy arena based combat though so I am a bit conflicted on this one.
To get the thread back on track: Maybe the "griefers" are just desperately looking for pew pew fun, because there is no arena mode yet to satisfy their needs?
But, uhm, yeah... maybe they quickly find out, they don't get their rofls under fair circumstances so that would only be a temporary solution.
However, it could work for some of them. Personally, I don't see griefing as much of a problem. It occueres rarely and I have a pretty thick skin. Besides, it isn't like the game doesn't offer any counter measures.