Galnet E3 announcement by president Hudson?

All they need now is to have hired Robert Patrick to play the president at E3.

Actually that would be quite cool.
 
I hope the arena is a small bonus that is part of a much bigger pack , maybe its part of station expansion.
you land on station then go to say a sim room and play the sim

Yeah I think this will be a big update or part of a larger expansion. It's probably included with the Xbox One version. There should be a real PVP Arena in Elite too. Not just a simulation in a game.

20 -30(should be 32) + NPCs.

Has anyone ever seen 20 - 32 players in the same instance? I think the P2P network code should be optimized before that can occur more often.
 
Last edited:
Yeah, but don't you think it is a little naive to assume a game like this could be developed in just 1.5 years? It will take at least another 1.5 years until it is something that could be remotely called a polished game. Until then we will see many strange things that make more sense in the end than in the beginning (If my English sucks, I am sorry ^^).
STRAW MAN ALERT!!! I never said, and I don't recall anyone else on this thread saying that they thought the game could be developed in 1.5 years. Clearly that is a wholly unrealistic assumption. Which is why, given that we had a 'spec' of sorts from FD, many of us want the things on that spec before time is spent on other stuff like arenas that was not in that spec.

To be honest, I absolutely don't care about the DDF. I don't want a random crowd of people or fans to design this game, I want Frontier to design this game. I appreciate the work that has been done and I am sure it is a good source of inspiration for FD. But it is not an obligatory design document and FD have never promised to fulfill it 1:1.
ANOTHER STRAW MAN ALERT!!! The game was always being designed by FD. The DDF designed nothing. All we did was look at design proposals and debate them. FD then did what they wanted to do, which may (and in some cases definitely was, and in other cases definitely was not) have been influenced by those discussions. Think of it as a very early on-paper alpha test.

- - - Updated - - -

My expectation is it will be a separate game - Elite: Deadly. Arena based combat

Well we know they have trade marked that name.

FWIW, I think that would fail at various levels. A pile of existing players would whinge that they were expected to pay extra for something that 'should be in the base game'. A pile of prospective players would buy just the arena (I assume it would be cheaper). All in all, more trouble than it is worth, IMHO.

Which probably means that you are right.
 
STRAW MAN ALERT!!! I never said, and I don't recall anyone else on this thread saying that they thought the game could be developed in 1.5 years.

Then your behaviour doesn' t seem very rational to me. How can you seriously evaluate an unfinished product currently in development? How can you know that the foundation laid with PP doesn't fit perfectly well in the end product?

All we did was look at design proposals and debate them. FD then did what they wanted to do, which may (and in some cases definitely was, and in other cases definitely was not) have been influenced by those discussions. Think of it as a very early on-paper alpha test.

Of course I do. This is why I don't get the uproar.
 
Last edited:
"Our youth has become flabby. Lying inanimate, plugged in to their sims hour after hour, day after day, living in dream worlds that never have existed and never will exist. They need to take part in the real world, and so we will be creating programs to allow them to do just that. Programmes that will excite them, engage them, train them. We will fund these programmes in full, the first of which will be announced to Congress on Tuesday 16th.”

Did Hudson just announce the announcement of the pvp arena?! :eek:

I'm not sure this suggests what people think it does. I'm not really sure I know what you think it suggests. Even!

To me this hints at NPC crew and NPC Wingmen:
-Train recruits by working alongside CMDRs, out in the real world.

The previous paragraph could also be telling:

“As I said when I was the Shadow President, we are entering dangerous times. The Empire have been expanding recently more than they have for centuries. We have failed our own frontier worlds for decades and it is hardly surprising they are leaving the Federation as they are. We need a stronger military, a military that gets respect from our youth. We need better soldiers, better fighters, better pilots. We need to be more outward-looking.”

To me this paragraph says, NPC Wingmen(us as wingleaders), 'outward-looking' to me says CMDRs may be able to enroll in Military service.
 
Then your behaviour doesn' t seem very rational to me. How can you seriously evaluate an unfinished product currently in development? How can you know that the foundation laid with PP doesn't fit perfectly well in the end product?
Well, I'm not going on with this, since you clearly have no intention of having a debate, or bothering to read what I write. Here, for example, you deliberately cut off the sentence from the quote that answers your question, so you can accuse me of being irrational!
 
Well, I'm not going on with this, since you clearly have no intention of having a debate, or bothering to read what I write. Here, for example, you deliberately cut off the sentence from the quote that answers your question, so you can accuse me of being irrational!

I really didn't mean to insult you. My English skills might not be the very best, so I don't always find the most appropriate words.

My question refers to what you said earlier, especially with this sentence: "Some of us waited a lot of years for this game, and to see what we thought we had signed up for and were promised not being delivered hurts."

In addtion you admitted later, that the game is still in development. That doesn't fit quite well, does it? My point is, that you can't judge FD for what they failed to deliver BEFORE they even delivered. The package is still on its way.
 
Last edited:
I'd love to see Powerplay funnel players into PvP hot zones, it just makes so much sense. I'd also like to see players engaged in these hot zones have their insurance costs covered by their respective Powers whilst inside of the hot zone. All the benefits of a deatchmatch mode, whilst at the same time improving the core game!

Never thought about that but it seems nice. Give me that and I will quickly forget about it. No artificial scenario thingy, no hard work for the devs (at least compared to a full arena mod) and easy to understand for the players. I hope FD will consider that or something similar.
 
Never thought about that but it seems nice. Give me that and I will quickly forget about it. No artificial scenario thingy, no hard work for the devs (at least compared to a full arena mod) and easy to understand for the players. I hope FD will consider that or something similar.

I agree. Sounds very nice.
 
My only concern is that it makes the in game combat a poorer relation and that it's a timed exclusive for x box release. Otherwise I really like the idea.
 
My only concern is that it makes the in game combat a poorer relation and that it's a timed exclusive for x box release. Otherwise I really like the idea.

Yeah I think the Arena is good as a major update, not an expansion. They really should release the Planetary expansion first, because No Man's Sky will be out in a couple of months that has all the alien planet stuff which ED needs.

I'd love to see Powerplay funnel players into PvP hot zones, it just makes so much sense. I'd also like to see players engaged in these hot zones have their insurance costs covered by their respective Powers whilst inside of the hot zone. All the benefits of a deatchmatch mode, whilst at the same time improving the core game!

Yeah and add a persistent arena in the galaxy where players can bet on contestants.
 
Last edited:
We know there were assets placed within the game months ago! This is not 'whingers getting their way', this was a base design decision either from the start of the game OR sometime during the beta. FDev you keep building the game you want, we'll keep playing it! Or not!
 
We know there were assets placed within the game months ago! This is not 'whingers getting their way', this was a base design decision either from the start of the game OR sometime during the beta. FDev you keep building the game you want, we'll keep playing it! Or not!

If it was a design decision from the start of the game they did a very good job of hiding that fact in the DDA.

There seemed to be a tipping point when they went all out for the pew-pew crowd. Which is fine for those that like that stuff, and good for the revenue stream, which should be good for all of us. But we did have DBOBE making it clear during the kickstarter what sort of game they were going to build - death was going to be rare and meaningful. They were going to put major consequences in place to deter (but not prevent) griefing. And what happened? We went live with, effectively, no consequences whatsoever for murder. And guess what - the game became a gank fest in open. Well there's a surprise. Even today, when they have just changed the consequences for murder, very few people would try to argue they are significant - because they are not. So either they have changed their mind, or they misled us*. Let's hope it was the former.



* Actually, now and then, I do contemplate another thing that might have happened. FD, as we have seen, are masters of making ambiguous statements. There may be an element of them allowing us to make invalid assumptions about what their intent was. But that is still hard to square against DBOBE looking us in the beady eyes and doing the 'rare and meaningful' thing.
 
And guess what - the game became a gank fest in open.

Sorry I agree with much of what you are saying in this thread but really? I have been playing since the start of alpha in open and have never been ganked or griefed. To describe it as a gank fest is crazy talk!

Having said that, as a backer I really want them to start implementing the stuff from the ddf, adding richness to the placeholders we currently have before adding more content. I would quite enjoy arena based combat though so I am a bit conflicted on this one.
 
If it was a design decision from the start of the game they did a very good job of hiding that fact in the DDA.

Well, "rare and meaningful" just flew right out of the window if an arena is added.

That being said, as long as no one is forced into taking part, then why care about it?
ED is trying to have something for everyone, for some that is a structured combat arena - if it makes some folks happy and is optional, then fair play to be honest.

Bet DBOBE wishes he never made the "rare and meaningful" comment now, lol ;)
 
Sorry I agree with much of what you are saying in this thread but really? I have been playing since the start of alpha in open and have never been ganked or griefed. To describe it as a gank fest is crazy talk!

Having said that, as a backer I really want them to start implementing the stuff from the ddf, adding richness to the placeholders we currently have before adding more content. I would quite enjoy arena based combat though so I am a bit conflicted on this one.

Well, it's t'interweb. A smidgeon of hyperbole is almost mandatory.

I have been attacked a few times for no obvious in-game reason, and thus presumably for the lols (no attempt at piracy, no message other than pew-pew-pew, when I have not been flying a trader (never have)). I do separate those from pirates: I have been attacked by those a few times, too, and had no problem with it. And that is with me playing largely as an explorer, so mostly avoiding inhabit space, and certainly avoiding areas that had become notorious. And if you read these forums there are certainly lots of complaining threads, and even threads where the wing-gankers proudly announce that if you don't like it you should wing-up or go hide in solo. I have not been ganked by a wing - but then I have not returned to the inhabited bubble since before 1.2 dropped.

So there is certainly a level of it going on which is enough to generate lots of noise on here. Whether the amount there is is enough to be called a gankfest is perhaps questionable. Part of the hyperbole was, of course, to underline that FD announced plans to mitigate the issues (which they certainly knew were going to happen - we spent lots of time discussing it in the DDF), and then went out of their way to deliver no such thing. To my mind that was part of the shift away from the game we thought we had been promised. I could add another point here: the intent in the DDA was to firmly distinguish between piracy and murder, with murder being a much more serious crime. The design had 'stand and deliver' mechanics (including with NPCs) so that proper pirates could show the game they were behaving 'properly' and thus not get the significant consequences of murder, and actually get piracy rating improvements for doing it properly. And we launched with no such mechanics in place, and a comms system so clunky that any pirate attempting to do 'proper piracy' without macros would lose his mark before he had time to send his first message. Little wonder that 'proper pirates' were relatively few and far between (though I did meet a couple, and almost enjoyed it), and we just got pew-pew-pew.
 
Last edited:
To get the thread back on track: Maybe the "griefers" are just desperately looking for pew pew fun, because there is no arena mode yet to satisfy their needs?

But, uhm, yeah... maybe they quickly find out, they don't get their rofls under fair circumstances so that would only be a temporary solution.

However, it could work for some of them. Personally, I don't see griefing as much of a problem. It occueres rarely and I have a pretty thick skin. Besides, it isn't like the game doesn't offer any counter measures.
 
To get the thread back on track: Maybe the "griefers" are just desperately looking for pew pew fun, because there is no arena mode yet to satisfy their needs?

But, uhm, yeah... maybe they quickly find out, they don't get their rofls under fair circumstances so that would only be a temporary solution.

However, it could work for some of them. Personally, I don't see griefing as much of a problem. It occueres rarely and I have a pretty thick skin. Besides, it isn't like the game doesn't offer any counter measures.

By definition, griefers are not looking for a fair fight.

An Arena mode woudn't be a bad idea. With tournaments and leaderboard, monetary rewards and reputation (who's the best fighter of the galaxy ?) it could easily blend in the game. It could also be a reliable way to find PvP opponents fully equipped and ready for battle.
 
Last edited:
It's our OAPs too, not just our youth, that are lying inanimate and whatever!
Not the middle-aged though! We're dynamic!
Now's where's my lightsaber?
 
Back
Top Bottom