So Frustrating

So i just got back to a station after many hours of exploration and scanning, getting about halfway to the core and looping back again. As im drifting into the station, i get clipped by an npc which causes me to clip the entrance to the station with the underside of my ship. The station then destroys me. I quit in anger. Not sure if i'll ever play again
 
So i just got back to a station after many hours of exploration and scanning, getting about halfway to the core and looping back again. As im drifting into the station, i get clipped by an npc which causes me to clip the entrance to the station with the underside of my ship. The station then destroys me. I quit in anger. Not sure if i'll ever play again

I have been thinking this many times.

The death penalty for explorers losing their data is way too harsh.

Some people have spent months out exploring.

Making it possible to lose possibly months of work due to docking computer messing up, a griefer in an orca having fun, or any other "act of God", was probably not the best of ideas.
 
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Bit late but top advice is to use outposts after exploring, quieter, easier to dock and generally better all around...
There is a wing/escort thread for returning explorers (again a bit late) but next time it may help for a 2nd pair of eyes on the situation.

Condolences to you, there was a chap lost 2 months of data a while back which is pretty devastating too...
 
Totally respect your decision to quit.

I remember there was this one part in Half-Life where you had to jump over an elevator and catch a ledge. I must have tried 300 times. Finally I quit for a few months. I came back and kicked it later.

If a game frustrates you, sometimes it's good. Sometimes it's not. And if it's the bad frustration - quit. This is not a career.
 
Literally the stuff of nightmares for explorers, sorry to hear it happened to you. The final docking procedure after my 2 month trip was possibly the most white knuckle experience I have had in ED since launch.
 
Bit late but top advice is to use outposts after exploring, quieter, easier to dock and generally better all around...
There is a wing/escort thread for returning explorers (again a bit late) but next time it may help for a 2nd pair of eyes on the situation.

Condolences to you, there was a chap lost 2 months of data a while back which is pretty devastating too...
You will also almost certainly come across an outpost first: it will be an extraction ecomony well beyond the last system with other economies.

There is no way I am going to advertise my return on a wing/escort thread. We have already had a griefer at Sag A*: I would expect some of the dregs of society to target returning explorers, for the lols. I am still heading outwards with nearly 1000 systems under my belt. I have not docked since before 1.2! (though I have had some time off in between). When I get ready to return, I suspect I, too, would find it hard to carry on if I lost it all.
 
You will also almost certainly come across an outpost first: it will be an extraction ecomony well beyond the last system with other economies.

I keep my Asp parked at an orbital near the edge of human-space. When I want to explore, I fly out to it in my Clipper; park the Clipper, and explore in the Asp. Reverse process on return: I go to sell my data in my Clipper, with its ridiculous shields and super guns and docking computer.
 
Was my own fault. Think I'll go back to bounties

A change of pace is definitely the best way to shake it off but I can do nothing but empathise with what happened. Being to the core and back I can take a fairly educated guess to how I'd feel if I'd lost it all. You have my genuine sympathy and sorry that it happened. Hope you can climb back on the horse and take another trip to the core at a later date. Definitely second the outpost advice, if you're in an explorer Asp then that's definitely the way forward, especially with the new speed limits. Whilst I know some explorers strip them back to the barest of minimums I always went weaponised with semi decent shielding for those just in case moments. Also, whilst I'm a proponent of Open, as an Explorer there is no shame in coming back in Solo, those weeks of travel are far too valuable.
 
So i just got back to a station after many hours of exploration and scanning, getting about halfway to the core and looping back again. As im drifting into the station, i get clipped by an npc which causes me to clip the entrance to the station with the underside of my ship. The station then destroys me. I quit in anger. Not sure if i'll ever play again

keep your speed below 100ms (near other ships and the letterbox) and you'll be fine.

Did you die because the station attacked you, or simply from a collision between your explorer ship (with weak shields or no shields) and the station?

I thought that with the new 100m/s ship collision rules, you got a bounty only if the collision caused the destruction of another ship, not if you only damaged it.
 
Oh no :( I was so nervous when I returned yesterday with 1000 scanned systems and only C3 shields to defend me if something goes wrong. I was luckier than you, i guess...I hope you find back to the game :)
 
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So i just got back to a station after many hours of exploration and scanning, getting about halfway to the core and looping back again. As im drifting into the station, i get clipped by an npc which causes me to clip the entrance to the station with the underside of my ship. The station then destroys me. I quit in anger. Not sure if i'll ever play again

Argh, sorry for the loss. That would serious wee me off as well :(
If you need a hull full of Palladium to compensate for the loss, shoot me a pm.
 
Sounds like a great story to me. Had you docked you would have got the money, but here you've got a memory. In a couple of days you may even look back at it and laugh.

...Probably not what you want to hear right now though!
 
I have been thinking this many times.

The death penalty for explorers losing their data is way too harsh.

Some people have spent months out exploring.

Making it possible to lose possibly months of work due to docking computer messing up, a griefer in an orca having fun, or any other "act of God", was probably not the best of ideas.

Problem is exploration has never been meant 'let's travel to center of the galaxy pronto'. Its heavily dis-balanced now. Modules should fail and you would have to turn back at some point.

So problem is people getting this impression there are justifiable reasons to do months long exploration.
 
You will also almost certainly come across an outpost first: it will be an extraction ecomony well beyond the last system with other economies.

There is no way I am going to advertise my return on a wing/escort thread. We have already had a griefer at Sag A*: I would expect some of the dregs of society to target returning explorers, for the lols. I am still heading outwards with nearly 1000 systems under my belt. I have not docked since before 1.2! (though I have had some time off in between). When I get ready to return, I suspect I, too, would find it hard to carry on if I lost it all.

Yeah although there are a ton of CMDR's there that I'd trust with weeks/months of data (Whitrose, 777driver, murishiani etc who are all pretty hardcore explorers).
That also includes the very chap who flew to Sag A* in an Anaconda to deal with said dreg of society. Would I trust someone I've never heard of on the forum, no. The exploration sub-forum also tends to have less crazies on than the main forum and indeed the game as a whole..

Personally my plan is to park at the first high tech economy and fit my Anaconda for heavy combat. Should do the trick getting to Lembava for the community goal..
 
Problem is exploration has never been meant 'let's travel to center of the galaxy pronto'. Its heavily dis-balanced now. Modules should fail and you would have to turn back at some point.

So problem is people getting this impression there are justifiable reasons to do months long exploration.

Whilst I agree that exploration isn't about heading to the centre as soon as you can, you also shouldn't have modules fail on a dice roll. Careful flying and planning should be able to keep you damage free. It's a massively time consuming task to get anywhere so adding extra dice roll "now you have damage" mechanics would just make it too frustrating and unfair for anyone to do it.

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That also includes the very chap who flew to Sag A* in an Anaconda to deal with said dreg of society.

I didn't know someone went there to take care of business. Whoever it is deserves massive bows and rep. I'm glad to hear that the dreg was dealt with.
 
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