You Own a Python and have 55 mil to spend...

Hey guru's....

So I've reached a point where I have 55 mil for either the military hull or the A7 power plant. What's the recommendation?

I am module managed on the edge of my current the plant's limits and not having any issues in what I can do. So what's the bonus of the new power plant, more pew pew power or just lower weight?

The hull is kinda obvious in it's pros/cons but still. You might know something amazing like it's spat on by unicorns...

Thanks forum people!

MB
 
Power plant, power plant, power plant, power plant. Hull is just wasted mass. In PVE with an A7 pp you won't be hanging around if a situation threatens to collapse your shields and you'll happily be able to run top shield, weps, shield boosters and cells without trouble. PvP, well pretty much the same and people will simply target your subsystems anyway, rendering it almost useless. Unless you like fighting without shields, and being less maneuverable... and slower... with less jump range... and worse fittings... then go hull.
 
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I wouldn't even bother with the hull - if shields go down I'm already running, and it makes jump range even worse.
Power plant for sure.
 
Agreed! But I want to know why! :D What other shiny things can I buy for my ship that I don't already have with that 30 power limit!

What is the thing that I can get that only that money allows!? Otherwise what's the point... :)

FYI I have an interdictor and KWS etc etc already...

@Fireclown: Totally agreed! I'm gone or going when they get that low.
 
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If you have no need for more power then don't upgrade the powerplant. If you can think of something to do with the extra power then go for it.

If you are fighting NPCs then a hull upgrade will help, but you're probably better off putting the money in to shield cell banks so that you don't lose your shield in the first place. If you're fighting other players then hull upgrades are generally considered a waste of money due to subsystem targeting ignoring hull.
 
There is no benefit getting any power plant (as long as its A-rated, for heat efficiency) that is larger than what you are using. Its just wasted mass and money.

Armour is just a massive waste of mass and money as is stated above.
 
I am in the same position - High spec python, money to splash around. So.....I bought a Vulture! Brilliant choice for PvE in CZs crime sweeps and RES's. So much more fun - I find the python a bit sluggish and in some high intensity RES's it cna get overwhelmed when a group hostile skilled NPCs go at you at once. I will probably spec the python for trade and interdiction.
 
I'd save it up for something else, I've kept my Python C-graded on purpose so the insurance is < 4M. I'm not sure if the added bonus of class A shields/thrusters/power plant is worth the going up to 6-7M in insurance.
 
That is a very fair point :) Will do that now (It's a slow day at the office)

What jgm says is true, but to me it's still a no brainer. Plug it into EDShipyard and you'll quickly see how much more flexibility the A7 plant gives you. It also has better heat efficiency than the lower rated plants which has obvious benefits.

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There is no benefit getting any power plant (as long as its A-rated, for heat efficiency) that is larger than what you are using.

This is true, but the relevant question is; 'Could what I am using be improved upon?'. In the case of the Python the answer is most likely 'yes' if you are a combat pilot and not fitting an A7 plant. Of course a lower grade plant will let you run a perfectly respectable ship, you just have to decide if you want 'perfectly respectable' or a complete beast.
 
Thanks for your advice. I appreciate all angles and was kinda hoping to hear there was an obvious heat efficiency thing. I will buy the Vulture with the next 55mil ;)

Now, I know the below isn't perfect but it's got me around happily so far. But NPC tweaks would be gratefully received despite me liking the flexibility of not having to refit for each different task.

[Python]
L: 3C/G Beam Laser
L: 3C/G Beam Laser
L: 3C/G Beam Laser
M: 2D/G Cannon
M: 2D/G Cannon
U: 0B Kill Warrant Scanner
U: 0A Shield Booster
U: 0A Shield Booster
U: 0I Point Defence

BH: 1I Lightweight Alloy
RB: 7B Power Plant
TM: 6A Thrusters
FH: 5A Frame Shift Drive
EC: 4C Life Support
PC: 7A Power Distributor
SS: 6C Sensors
FS: 5C Fuel Tank (Capacity: 32)

6: 6A Shield Generator
6: 6E Cargo Rack (Capacity: 64)
6: 6C Fuel Tank (Capacity: 64)
5: 5E Cargo Rack (Capacity: 32)
5: 5A Shield Cell Bank
4: 3A Fuel Scoop
3: 1C Detailed Surface Scanner
3: 1C Advanced Discovery Scanner
2: 1E Standard Docking Computer
 
This is true, but the relevant question is; 'Could what I am using be improved upon?'. In the case of the Python the answer is most likely 'yes' if you are a combat pilot and not fitting an A7 plant. Of course a lower grade plant will let you run a perfectly respectable ship, you just have to decide if you want 'perfectly respectable' or a complete beast.

What are you using the power on?

A Python running all 4 A shield boosters, 6A shields, 6A cells, 3 large beams as primary weapons and frivolous components like A scanners and life support still don't hit 100% with all non-combat (i.e. FSD, Scoop, Interdictor etc) modules still enabled.

Is it for a build that runs 3 large Plasma Accelerators and two class 2 Railguns?
 
I have chaff launcher instead of point defence on the grounds missiles are useless
Extra cargo space instead of docking computer for me.
not sure what role you're looking at - you have all 3 covered a bit.
with all that fuel and scoop / scanners you looking to explore? Better ships for that aren't there?

The last 2 slots are 8 cargo (to tempt pirates) and an FSDI - to grab missions out of SC
similar weapons, apart from turreted multicannon instead of gimbled and the chaff as previous mentioned.
If I want to go trading I swap out the cell banks/FSDI for cargo and drop the generator to A4 or something and swap the KWS for another shield booster- think it's 284 cargo then :)
The military hull isn't required unless you like loosing shields - not really had much in the way of problems re manouvarbility as it's only 26 T - considering the cell banks weigh in at 5, 10, 20, 40T apiece an extra 26 isn't going to do much.


Screenshot_0172.jpg
 
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The chaff is a good shout, Missles don't hurt in the same way as they did in my Cobra... But I think I'd go lazy shield booster as I don't have to press any buttons or run out of ammo then :)

Good shout on the Scoop :)
 
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The A rated plant will run cooler. Mine runs in the 20s to 30's most of the time, depending on where I'm at. With a mix of pulse and burst lasers, I rarely ever have heat issues in combat, and those only tend to be at Nav beacons near a hotter than average star.

One advantage to running a cooler plant is that it takes longer for enemy NPCs to target you initially. If you have a longer range scanner, you can get your KWS done and start shooting before they do. :D
 
@Valether - I like your thinking there! Although they don't shoot me any more they don't think it's worth it ;)
 
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The A rated plant will run cooler. Mine runs in the 20s to 30's most of the time, depending on where I'm at. With a mix of pulse and burst lasers, I rarely ever have heat issues in combat, and those only tend to be at Nav beacons near a hotter than average star.

One advantage to running a cooler plant is that it takes longer for enemy NPCs to target you initially. If you have a longer range scanner, you can get your KWS done and start shooting before they do. :D

Isnt KWS limited to 4km?
 
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