Looking at the various responses on here it looks like you can smuggle in pretty much any ship... So then it comes down to your play style, whether you want to smuggle in large volumes or maybe Pirate a little and deal with both Stolen & Prohibited goods.
Personally I know the Cobra & ASP would be superior but I can't stand their pancake silhouette, so I'm contemplating picking up an Imperial Courier come 1.3 going with the following for quick outings (I only get 30-60 mins a couple of days a week):
[Imperial Courier]
M: 2F/G Burst Laser
M: 2F/G Burst Laser
M: 2B/F Rail Gun
U: 0I Heat Sink Launcher
U: 0A Shield Booster
U: 0D Cargo Scanner
U: 0D Kill Warrant Scanner
BH: 1I Lightweight Alloy
RB: 4A Power Plant
TM: 3A Thrusters
FH: 3A Frame Shift Drive
EC: 1A Life Support
PC: 3A Power Distributor
SS: 2A Sensors
FS: 3C Fuel Tank (Capacity: 8)
3: 3E Cargo Rack (Capacity: 8)
3: 3B Collector Limpet Controller (Greater range than any of the other class 3 limpets, perfect for quick pirating)
2: 2A Shield Generator
2: 2E Cargo Rack (Capacity: 4)
2: 2E Cargo Rack (Capacity: 4)
1: 1E Standard Docking Computer (Just because the 1.3 version is pretty awesome)
---
Shield: 371.24 MJ
Power : 10.84 MW retracted (69%)
15.35 MW deployed (98%)
15.60 MW available
Cargo : 16 T
Fuel : 8 T
Mass : 88.7 T empty
112.7 T full
Range : 15.95 LY unladen
13.69 LY laden
Price : 6,450,114 CR
Re-Buy: 322,506 CR @ 95% insurance
The only thing is I've changed my mind about 20 times already! I really don't know what power to take advantage of (not joining but the passives) but I know I would like to get some of the 20 - 50 mil ships in the next 6 months, so it's balancing fun making money or making lots of money quicker :-\
Personally I know the Cobra & ASP would be superior but I can't stand their pancake silhouette, so I'm contemplating picking up an Imperial Courier come 1.3 going with the following for quick outings (I only get 30-60 mins a couple of days a week):
[Imperial Courier]
M: 2F/G Burst Laser
M: 2F/G Burst Laser
M: 2B/F Rail Gun
U: 0I Heat Sink Launcher
U: 0A Shield Booster
U: 0D Cargo Scanner
U: 0D Kill Warrant Scanner
BH: 1I Lightweight Alloy
RB: 4A Power Plant
TM: 3A Thrusters
FH: 3A Frame Shift Drive
EC: 1A Life Support
PC: 3A Power Distributor
SS: 2A Sensors
FS: 3C Fuel Tank (Capacity: 8)
3: 3E Cargo Rack (Capacity: 8)
3: 3B Collector Limpet Controller (Greater range than any of the other class 3 limpets, perfect for quick pirating)
2: 2A Shield Generator
2: 2E Cargo Rack (Capacity: 4)
2: 2E Cargo Rack (Capacity: 4)
1: 1E Standard Docking Computer (Just because the 1.3 version is pretty awesome)
---
Shield: 371.24 MJ
Power : 10.84 MW retracted (69%)
15.35 MW deployed (98%)
15.60 MW available
Cargo : 16 T
Fuel : 8 T
Mass : 88.7 T empty
112.7 T full
Range : 15.95 LY unladen
13.69 LY laden
Price : 6,450,114 CR
Re-Buy: 322,506 CR @ 95% insurance
The only thing is I've changed my mind about 20 times already! I really don't know what power to take advantage of (not joining but the passives) but I know I would like to get some of the 20 - 50 mil ships in the next 6 months, so it's balancing fun making money or making lots of money quicker :-\