As an explorer, what would be your top 3 stats? The game tracks number of systems visited, and the number of two different levels of scans. Are these really the stats an explorer is concerned with?
What about "number of discovered planets (those you find first) " as a stat? That seems to be a better statistic for an explorer than how many scans he/she has made. Or "your farthest distance ever reached from SOL" stat?
Does anyone care how many scans they have made? and why would ED track that, but not track how many "first discoveries" you had made? I'm sure there are players out there with thousands of new planet discoveries with their name attached to a planet. Wouldn't that be a cool stat, if someone posted they had found 100; 1,000; 10,000; 100,000 planets? Imagine how long it would take to be the first to find 10,000 planets. That's an achievement worthy of a statistic and perhaps even a decal mod on your craft. Say like it has the explorer decal and a number (10, 100, 1000, 10000). Imagine being in a starport and a ship passes you with an Explorer 1,000 decal. Wow!
The game doesn't really delve deeply into statistics, for example, in combat you don't know how many sidewinders or Anaconda's you have killed or how many "wanted elite" NPC's you have killed. Instead, you get a very basic number of kills and how much money you made from those kills.
Perhaps it would put undue stress on the game to gather this data. But I've seen other games that parse the information and keep it up to date on their forum. Could ED do this, would they do this?
I'm sure some people would like to see a statistical breakdown of data such as this.
What about "number of discovered planets (those you find first) " as a stat? That seems to be a better statistic for an explorer than how many scans he/she has made. Or "your farthest distance ever reached from SOL" stat?
Does anyone care how many scans they have made? and why would ED track that, but not track how many "first discoveries" you had made? I'm sure there are players out there with thousands of new planet discoveries with their name attached to a planet. Wouldn't that be a cool stat, if someone posted they had found 100; 1,000; 10,000; 100,000 planets? Imagine how long it would take to be the first to find 10,000 planets. That's an achievement worthy of a statistic and perhaps even a decal mod on your craft. Say like it has the explorer decal and a number (10, 100, 1000, 10000). Imagine being in a starport and a ship passes you with an Explorer 1,000 decal. Wow!
The game doesn't really delve deeply into statistics, for example, in combat you don't know how many sidewinders or Anaconda's you have killed or how many "wanted elite" NPC's you have killed. Instead, you get a very basic number of kills and how much money you made from those kills.
Perhaps it would put undue stress on the game to gather this data. But I've seen other games that parse the information and keep it up to date on their forum. Could ED do this, would they do this?
I'm sure some people would like to see a statistical breakdown of data such as this.