I've played the original Elite, Frontier, Frontier FE, the Wing Commanders, Freespace 2, the Descents, Freelancer and just about any other space sim I could get my hands on.
Elite Dangerous has without a shadow of a doubt the best, most visceral, most engaging combat I've ever played. The AI has been absolutely outstanding and is continuously improving - often resulting in horrible surprises each time it gets upgraded.
I do not want to be the Last Starfighter. I want to feel like every single enemy is trying hard to stay out of my crosshairs while bringing their own to bear. I loved the moment the first time I saw an AI actually run for it when the battle didn't go their way.
From what I can tell, this thread is asking for the AI to be downgraded. It is asking that AI ships should just know when they're beaten and fly into the crosshairs and let themselves be destroyed. This has got to be one of the most ridiculous things I've ever seen.
As for taking ten minutes to destroy a Cobra while flying a Viper... well, frankly someone already posted a video.
Fine, let's do this.
I think even the AI ships self-destructing as soon as I approach isn't good enough. With all respect for that brilliant idea...
What should happen is that as soon as I am within 3km of a Wanted ship, it should just credit my balance with its bounty. After all, its destruction is already guaranteed by my peerless dogfighting skills. It would only take me 10 minutes to kill him. He should just pay me his bounty in order to spare himself that incredible 10 minute display of my piloting skill which can only end in his own destruction.
If it leaves the 3km bounty bubble around my ship, and then returns, it should be forced to credit my balance again, for having the sheer gall to invade my personal space a second time like that. And again.
I should be able to just sit afk for an hour, and eventually those bounties will be half-decent enough for me to fly back to the station (oh god I actually have to fly my ship there, what a yawn) and cash them in for 1 trillion and I can buy and outfit my 'endgame' Anaconda and then complain that I have nothing to do.
Could this be implemented please? Also, can you take all those stupid planets out of the game? They keep getting in the way and slowing me down. And the stars are too bright. Can you get rid of that stupid 400 billion system galaxy too, it's pointless. Just put in one station in a single starless planetless system which is pure black in every direction so I can fly my endgame Anaconda out, farm credits from nearby ships passing and then fly back in.
I just boosted while trying to land. It says my endgame Anaconda has been destroyed. This is stupid. Can we make it so my ship can't be destroyed? If I've gone to all the effort of getting to endgame, I should be rewarded with immortality.
Can we have it so the docking computer does all the flying now? It's stupid that it only works for landing.
Also make it so I can just type in what I want my balance to be.
Thanks.