Its kinda always been a thing that they killed you for loitering and has kind of defined the game in a way. At least its consistent.
It was payable before the recent update since players with millions spare in cash could kill at will and become clean at the stroke of a key. In my opinion its better the way it is, simply go to a different system until the bounty is removed before you return and pay it off. The length of time you have to leave is dependant on the crime.
Trigger control is important, as is patience to ensure your target is wanted before you open up with tons of guns. If you are wanted enemies are free to attack without becoming wanted, if you are clean check you have "report crimes against me" set to on in the side panel options and as soon as they hit you they are wanted and you can freely attack.
There is also a lot to be said for learning how to properly smuggle yourself into a hostile station and using unguarded outposts.
Im not going to say its Elite: Dangerous but rest assured you'll get a ton of those coming shortly so prepare yourself.
It was payable before the recent update since players with millions spare in cash could kill at will and become clean at the stroke of a key. In my opinion its better the way it is, simply go to a different system until the bounty is removed before you return and pay it off. The length of time you have to leave is dependant on the crime.
Trigger control is important, as is patience to ensure your target is wanted before you open up with tons of guns. If you are wanted enemies are free to attack without becoming wanted, if you are clean check you have "report crimes against me" set to on in the side panel options and as soon as they hit you they are wanted and you can freely attack.
There is also a lot to be said for learning how to properly smuggle yourself into a hostile station and using unguarded outposts.
Im not going to say its Elite: Dangerous but rest assured you'll get a ton of those coming shortly so prepare yourself.
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