I see some people using the old 'What impact would guild features have on you?' argument getting used as well as the stupid logic to justify this such as roster screens, how would that impact you?
As a guild leader for 14 years I can honestly say that a good guild needs non of these things to be present in game, it just gives you a sense of entitlement to start asking for more guild related content at the cost of increased game play.
Guilds will, I assure you, have fights with each other. These will no doubt be friendly battles or even a league... Then come the threads about players stumbling into a system and getting told to leave, 'this system is for our private war', not like you can just change instance to get away from them. What's next? Guild leader boards, guild war status, tax for entering our system/station, price setting and the list of possible demands goes on and on...
Trust me, the well organised guilds are here already they just don't need to be pampered to.
As a guild leader for 14 years I can honestly say that a good guild needs non of these things to be present in game, it just gives you a sense of entitlement to start asking for more guild related content at the cost of increased game play.
Guilds will, I assure you, have fights with each other. These will no doubt be friendly battles or even a league... Then come the threads about players stumbling into a system and getting told to leave, 'this system is for our private war', not like you can just change instance to get away from them. What's next? Guild leader boards, guild war status, tax for entering our system/station, price setting and the list of possible demands goes on and on...
Trust me, the well organised guilds are here already they just don't need to be pampered to.
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