In eve one commander in a spaceship can't do anything for long, needs to group with others or corp up for protection from other pc's and to do anything. Not the same.
Which is why I play ED and not Eve.
The the idea of guild based games is fine if that's what you want to play but I don't.
i am not particularly anti-guilds as such but I don't want them ruining Elite.
I have a friend who loves gaming and, a couple of years ago, tried very hard to get me involved in WoW. I did try it for a short while but lost interest. It became rapidly apparent that while I could doodle about a bit at it but I was never going to get myself one of those big beasties to ride or fat shiny armour because i could never take down the big bosses and fight my way through the biggest dungeons to earn the best loot alone or even with a friend or two in tow. To progress at all I would need to sign up to a clan. My friend did try to get me to join his clan. He even regaled me with tales of what it was like and showed me vids of WoW in action.
It had the opposite effect on me though
I was not interested in a game that required the joining of a clan in order to progress because; I don't want my almighty clan leader issuing orders for me to follow, I do not want to have to be online at a prescribed time in order to fulfil clan obligations and maintain my status, I don't want to fulfil a role to suite my clan, I don't want to wait until my clan mates are online so we can group up for a mission, I don't want any part of the political phooey that goes with large organisations of humans. I don't want to be barred from areas by another clan and I don't want to be restricted by any clan in any part of the game.....
i could go on until you blow my Asp out from under me but I think you get how I feel.
i don't mind at all that people enjoy clan based games. I'd just prefer that a game that was sold to me as being free of clan based things wasn't altered beyond recognition by the insertion of a clan system to suite people that also bought the game knowing that the game was not a clan oriented game.
if you like clan based games there are lots of them to enjoy. Elite isn't one of them.
if, as has been touted, ED would need to develop a clan system to bring in enough income to survive (I don't think that is true BTW) then it should be totally separate. As I suggested a long while back - Solo - Open - Guilds
that way non of us that enjoy Open as it is have to stop playing