Modes The Solo vs Open vs Groups Thread - Part the Second [Now With Added Platforms].

Status
Thread Closed: Not open for further replies.
As long as that flag doesn't have gameplay effects, and its description isn't phrased in a way that implies that the players with that badge are somehow playing in a better or more proper way, I don't have anything against it.

Fdev already made it very clear players that play in open are playing in a better more proper way when they made the races to elite open only.
 
As you're being facetious, why don't I put it in more updated terms.

I can still play my THQ games with my friends despite the company going bust.
And yes, multiplayer Dawn of War requires a "constant Internet connection".

And I still get to drop my 2c worth of opinion for the money I spent back then - just like everyone else gets to as well.
So as Maj put it, for £40 I do get 10 years of gaming input, so does he and everyone else.

Even Hasbro take customer reviews on board, no matter when you buy (or bought) one of their products.
And I've not updated my Monopoly for 25 years, but my feed back is accepted.

Did you ever play City of Heroes? Because you can't now. Doesn't always pan out like you want post-provider-death.
 
What I'd like to see is bounties collected in Open should only count down while playing in Open. So if, for example, you get a bounty of 400,000 on your head for 24 hours, you should have to put in 24 hours in Open space before that bounty turns into a payable fine.


This is an interesting idea. It would stop all those "they escape into solo to avoid consequences" folk. No jumping into solo, no "I just won't play for a day."
 
Did you ever play City of Heroes? Because you can't now. Doesn't always pan out like you want post-provider-death.


star wars galaxy
if you have a REAL copy of the client you can still play it here;

http://www.swgemu.com/forums/index.php

if you are really interested they explain how sony allows them to do this, and how to get yourself up and running.
i have been playing there for years.

however if you want the SWG mechanics and don't mind if it's not in a star wars theme there is "the repopulation"
https://www.therepopulation.com/index.php/game-features/game-overview

but the point i was addressing was that SOMETIMES, not always people will pick up where the original company left off and keep the game alive.

so supposedly/theoretically/maybe/perhaps you could someday have your own ED server with open/group/solo defined anyway you like.
 
Some people want to play a more adversarial game, where fights and skill and daring have real meaning and cannot be circumvented by jumping modes.


So once again I am seeing that the real problem is not any of the modes, it is players abusing them. If players are making a terror of themselves in Open, they should be made to stay in Open for some period of time. 'Live by the sword' and all of that. Put some real teeth into being a maniacal outlaw hunted by many.

I like FuzzySpider's suggestion above:

"What I'd like to see is bounties collected in Open should only count down while playing in Open. So if, for example, you get a bounty of 400,000 on your head for 24 hours, you should have to put in 24 hours in Open space before that bounty turns into a payable fine."

* * * * * * *

And just info: I play/have played plenty of adversarial games. When ED was announced, I recalled with pleasure my slow, meditative trading & exploring space game. So for me, I am loving this version. It's relaxing, de-stressing, meditative, awe-inspiring (that's our galaxy, modeled there!). I play solo because it is most like Elite but with super-graphics. I can go outside my apartment at night and see a star and think, "I could fly there!"

I am all for choice. I'm just not up for "a more-adversarial game" from ED. I hope CQC at least satisfies some of the shooter crowd, I really do. Or maybe "stickable bounties" need to happen. Something. But leave choice in it.

- - - Updated - - -

i am disappointed that i can't give you another +1 rep.

This happens to me all the time.
 
<snip>

Why not just grow a pair of real balls

<snip>

Stop making girlish excuses, be a g'damn man and present yourself as what you are based on what your actions have already stated.

Ah, I know some girls who have more balls than some guys! They play mean.

- - - Updated - - -

i am going to guess that this kind of encounter happens allot more than we give credit for.
in my opinion this is what i would call a "proper" pirate encounter.
it does happen, and is part of the game world.

<snip>

and the pirate that you met, has a place in the game and is welcome here, at least by me.


This is my position on also. Right Proper piracy has its place in the game & I wouldn't want it restricted.
 
If they want me to play in open they have to fix the TECHNICAL issues first.

-Peer-to-Peer Architecture means I can never be sure that the other players i face are not cheating (or they me)
-Instancing needs fixing because in this day and age we should at least be able to face of 32 vs 32 players in a "space" with hardly any graphics.
-Grouping and organisations needs to be refined properly.
-Crimes and punishment need to be updated*
-Ability to declare war on a faction (To remove risk or legal reprisal)

*The reason i want crimes and punishment is not to discourage PvP but if they want to simulate a universe with people in it as opposed to a PvP arena where people just fly around shooting each other then the game should have that.

Shooting people for fun should be a choice but also be illegal in civilized space unless there is war going on. After all, if I went and started shooting people outside of a mall when they exit the garage the cops would hunt me across the continent and I would be on the FBI's most wanted for YEARS.

Elite is called DANGEROUS but except for a majority of VICTIMS of those players who act like bullies for fun (which I do not deny them) there is nothing dangerous.

ALL things we do in Elite should be DANGEROUS and as it stands, it is not.

EDIT: just to compare it with THE PvP space game of EVE. Trying to do illegal stuff in any civilized area of that game is instant death when attacking players.

We should not have THAT, but we should have DANGER connected with assaulting players or commiting CRIMES.



Agree most heartily. It's like people want it to be UT3000 with spaceships. It's completely unreal/unimmersive to think that so many wholesale killers would just be left to rampage where they liked with impunity.

One place that could happen is in stations, for offenses. C'mon, DEATH?!?! And who in their right mind would blast a ship with a freaking hydrogen reactor in it, inside a structure????
 
Agree most heartily. It's like people want it to be UT3000 with spaceships. It's completely unreal/unimmersive to think that so many wholesale killers would just be left to rampage where they liked with impunity.

One place that could happen is in stations, for offenses. C'mon, DEATH?!?! And who in their right mind would blast a ship with a freaking hydrogen reactor in it, inside a structure????

What, you are trying to tell me that firing lasers and setting off a hydrogen bomb inside a pressurized container is a BAD idea?

- - - Updated - - -

Did you ever play City of Heroes? Because you can't now. Doesn't always pan out like you want post-provider-death.

God I miss that game. The ONLY game i truly ever roleplayed in.

My Terror Teddy - the pink villain in a teddybear suit with the physique like the Hulk but less intelligence.

The reaction of all those wannabe villains trying to look like carbon copies of Dr.Doom running past my pink glorious aura, stopping, turning back, STARE, and ask im supposed to be.

And they claimed pink could not be evil, amateurs.

What's more evil, being superman and getting ones ass beaten by Doomsday or a giant guy dressed as a pink teddybear.

The latter - the humiliation is too much.

TEDDY SMASH PUNY HERO!
 
Last edited:
Never played dawn of war, The servers are still running? That's pretty impressive actually. Plenty of online games that go belly up shut down the servers immediately.


There are many old games still running on servers. I can still make a server for Mechwarrior and play with people. There's Quake World. There's Freelancer. There's Freespace2 and the amazing work of its community. There's...

well, there's always nethack :)
 
Last edited:
And they claimed pink could not be evil, amateurs.

I proudly led the Pink Berets (mostly girls), the bay-itchin'est Mechwarrior Clan (with custom paintjobs & mechs) on Battlenet to the championships back in the day :D

"The crab is red, but pinches.
The flounder, dead and white.
But the girl who holds pink
in the palm of her hand
sees the Balance in the world
and is content."

- Chairman Meow, The Little Pink Book

Company B, Home of the Pink Berets
 
Last edited:
I proudly led the Pink Berets (mostly girls), the bay-itchin'est Mechwarrior Clan (with custom paintjobs & mechs) on Battlenet to the championships back in the day :D

"The crab is red, but pinches.
The flounder, dead and white.
But the girl who holds pink
in the palm of her hand
sees the Balance in the world
and is content."

- Chairman Meow, The Little Pink Book

Company B, Home of the Pink Berets

Now if they could only make a good online mechwarrior game...

To bad there isn't one.
 
star wars galaxy
if you have a REAL copy of the client you can still play it here;

http://www.swgemu.com/forums/index.php

if you are really interested they explain how sony allows them to do this, and how to get yourself up and running.
i have been playing there for years.

however if you want the SWG mechanics and don't mind if it's not in a star wars theme there is "the repopulation"
https://www.therepopulation.com/index.php/game-features/game-overview

but the point i was addressing was that SOMETIMES, not always people will pick up where the original company left off and keep the game alive.

so supposedly/theoretically/maybe/perhaps you could someday have your own ED server with open/group/solo defined anyway you like.

That is true. But that's also far enough into the future that it's tangental to any side of the horsemeating going on in here. FD isn't in immediate danger outside of a meteor strike on their offices or such, as they're their own producers as well as the devs. Must be nice to have that extra layer of insurance knowing you probably won't get turfed from your job after you're done working on a specific game. There have also been a few statements from them regarding releasing the game to the wild in the event something catastrophic does happen so your post-death theory, for Elite specifically, is probably accurate.



Snarfbuckle Edit: I still play Champions Online from time to time, because its character creator is phenomenal. If you wanna make a midget robot dinosaur that tunnels under the earth and breathes fire you can do that. I have a pink char as well, the Pink Phoenix. It's based on a former char from a magical girl team we had because beating people up like that was hilarious (also creepy how many dudes hit on you when your char is supposed to be 13 !!11!! GET HELP DUDE). My one friend aggroed EVERYTHING, to the point where my original character had to learn to fly above the combats while using combo heals on myself and the team; never did any damage with it ever. PP is 9 feet tall, with the heal/hurt powersets, giant pink wings and ALL THE AURAS.

Also, Mechwarrior.
;_________________________________________________________;
 
Last edited:
Umm... That's not combat logging, that's logging out of the game legitimately, where if you are in combat, there is a 15 second wait time.

LOL

It is still combat logging, by definition. You are logging out to avoid combat.
Using the menu and timer is just a legal way of doing it.

Just because something is technically allowed doesn't necessarily mean it should be approved of.
It's entirely possible it is there because it was the best FD could do against combat logging, rather than a way of legitimizing it.
 
It is still combat logging, by definition. You are logging out to avoid combat.
Using the menu and timer is just a legal way of doing it.

Direct from FDev:

For clarity’s sake, “combat logging” is when a Commander ungracefully exits the game (e.g. using ALT + F4 then shutting down the game process) to avoid defeat, destruction and damage.

Exiting gracefully is not officially considered as combat logging. The timer is your risk, just like in most other MMOs/RPGs etc where exiting is instantaneous in a safe zone.

It should probably be called "Combat Quitting" or "Combat Exiting" to differentiate, and whilst it might be considered bad form or un-sportsman-like conduct, it is not considered an exploit or cheating according to FDev.
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom