Shoot back works if they actually engaged combat ships.
That is not the case in most situations. You have FdL's, Pythons and Anacondas who are jumping Type 6's and even Haulers.
Shoot back? That's such an ignorant response it's hardly worth noting.
Should you be able to pirate players in controlled (non-Anarchy) areas? Sure. There's a difference between PIRATE and ship destruction for no reason.
Pirates don't kill ship. At most a pirate will shoot at a ship (incurring the assault bounty), but not destroy it (since destruction = no cargo = no loot = no profit). Even if the murder bounty is one googol credits per murder it will not affect ACTUAL pirates, since ship destruction is counter productive in terms of their goal... which is stealing cargo to sell for profit.
There is a difference between assault and piracy and those who say they want "PvP" where "PvP" = shoot and destroy, which has nothing to do with piracy in the game whatsoever.
The so-called "PvP" requested in that sense is the same "PvP" you have in DayZ where fully geared players spend the majority of their time trying to find bambies to kill.
Instead of PvP and piracy, lets bring the discussion on it's proper track and call it "Ship destruction".
Ship destruction that is committed in controlled space should have serious consequences that penalizes the offender financially in such a manner that it is felt and hurt the offender.
Ship destruction which is committed in anarchy systems... well... it's anarchy... go crazy. Zero consequences.
Your "PvP" arena = Anarchy systems. Now grow some balls and take your Anaconda to anarchy systems if you want PvP.
That is not the case in most situations. You have FdL's, Pythons and Anacondas who are jumping Type 6's and even Haulers.
Shoot back? That's such an ignorant response it's hardly worth noting.
Should you be able to pirate players in controlled (non-Anarchy) areas? Sure. There's a difference between PIRATE and ship destruction for no reason.
Pirates don't kill ship. At most a pirate will shoot at a ship (incurring the assault bounty), but not destroy it (since destruction = no cargo = no loot = no profit). Even if the murder bounty is one googol credits per murder it will not affect ACTUAL pirates, since ship destruction is counter productive in terms of their goal... which is stealing cargo to sell for profit.
There is a difference between assault and piracy and those who say they want "PvP" where "PvP" = shoot and destroy, which has nothing to do with piracy in the game whatsoever.
The so-called "PvP" requested in that sense is the same "PvP" you have in DayZ where fully geared players spend the majority of their time trying to find bambies to kill.
Instead of PvP and piracy, lets bring the discussion on it's proper track and call it "Ship destruction".
Ship destruction that is committed in controlled space should have serious consequences that penalizes the offender financially in such a manner that it is felt and hurt the offender.
Ship destruction which is committed in anarchy systems... well... it's anarchy... go crazy. Zero consequences.
Your "PvP" arena = Anarchy systems. Now grow some balls and take your Anaconda to anarchy systems if you want PvP.
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